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Cabal revisions of dear-imgui-2.1.3

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-cabal-version: 3.0--name: dear-imgui-version: 2.1.3-author: Oliver Charles-maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com-license: BSD-3-Clause--category: Graphics-synopsis: Haskell bindings for Dear ImGui.-description:-  The package supports multiple rendering backends.-  Set package flags according to your needs.--build-type: Simple-extra-source-files:-  README.md,-  ChangeLog.md--extra-source-files:-  imgui/*.h,-  imgui/backends/*.h,-  imgui/backends/*.mm,-  imgui/imconfig.h,-  imgui/LICENSE.txt--common exe-flags-  if flag(debug)-    if os(linux)-      ghc-options: -Wall -g -rtsopts -dcore-lint -debug-      cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer-      cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11-    if os(darwin)-      ghc-options: -Wall -g -rtsopts -dcore-lint -debug-      cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer-      cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11-    if os(windows)-      ghc-options: -Wall -g -rtsopts -dcore-lint -debug-      cc-options: -g -O0-      cxx-options: -g -O0 -std=c++11-  else-    if os(linux)-      ghc-options: -Wall -O2-      cc-options: -O2-      cxx-options: -std=c++11 -O2-    if os(darwin)-      ghc-options: -Wall -O2-      cc-options: -O2-    if os(windows)-      ghc-options: -Wall -O2-      cc-options: -O2--source-repository head-  type: git-  location: https://github.com/haskell-game/dear-imgui.hs--flag debug-  description:-    Enable debug mode.-  default:-    False-  manual:-    True--flag opengl2-  description:-    Enable OpenGL 2 backend.-  default:-    False-  manual:-    True--flag opengl3-  description:-    Enable OpenGL 3 backend.-  default:-    True-  manual:-    True--flag vulkan-  description:-    Enable Vulkan backend.-  default:-    False-  manual:-    True--flag sdl-  description:-    Enable SDL backend.-  default:-    True-  manual:-    True--flag glfw-  description:-    Enable GLFW backend.-  default:-    False-  manual:-    True--flag examples-  description:-    Build executable examples.-  default:-    False-  manual:-    True--flag disable-obsolete-  description:-    Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.-  default:-    False-  manual:-    True--flag use-wchar32-  description:-    Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)-  default:-    True-  manual:-    True--flag use-ImDrawIdx32-  description:-    Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.-    Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).-    Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.-    Read about ImGuiBackendFlags_RendererHasVtxOffset for details.-  default:-    True-  manual:-    True--common common-  build-depends:-      base-        >= 4.12 && < 4.17-  default-language:-      Haskell2010--library-  import: common-  hs-source-dirs:-    src-  exposed-modules:-    DearImGui-    DearImGui.FontAtlas-    DearImGui.Internal.Text-    DearImGui.Raw-    DearImGui.Raw.DrawList-    DearImGui.Raw.Font-    DearImGui.Raw.Font.Config-    DearImGui.Raw.Font.GlyphRanges-    DearImGui.Raw.IO-    DearImGui.Raw.ListClipper-  other-modules:-    DearImGui.Context-    DearImGui.Enums-    DearImGui.Structs-  cxx-options: -std=c++11-  cxx-sources:-    imgui/imgui.cpp-    imgui/imgui_demo.cpp-    imgui/imgui_draw.cpp-    imgui/imgui_tables.cpp-    imgui/imgui_widgets.cpp-  extra-libraries:-    stdc++-  include-dirs:-    imgui-  build-depends:-      dear-imgui-generator-    , containers-    , managed-    , inline-c-    , inline-c-cpp-    , StateVar-    , unliftio-    , vector-    , text--  if os(darwin)-    ghc-options:-      -optcxx-std=c++11--  if flag(disable-obsolete)-    cxx-options: -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS--  if flag(use-wchar32)-    cxx-options: -DIMGUI_USE_WCHAR32-    cpp-options: -DIMGUI_USE_WCHAR32--  if flag(use-ImDrawIdx32)-    cxx-options: "-DImDrawIdx=unsigned int"-    cpp-options: "-DImDrawIdx=unsigned int"--  if flag(opengl2)-    exposed-modules:-      DearImGui.OpenGL2-    cxx-sources:-      imgui/backends/imgui_impl_opengl2.cpp-    build-depends:-      gl--  if flag(opengl3)-    exposed-modules:-      DearImGui.OpenGL3-    cxx-sources:-      imgui/backends/imgui_impl_opengl3.cpp-    pkgconfig-depends:-      glew--  if flag(vulkan)-    exposed-modules:-      DearImGui.Vulkan-    other-modules:-      DearImGui.Vulkan.Types-    build-depends:-        vulkan-      , unliftio-    cxx-sources:-      imgui/backends/imgui_impl_vulkan.cpp-    if os(windows)-      extra-libraries:-        vulkan-1-    else-      if os(darwin)-        extra-libraries:-          vulkan-      else-        pkgconfig-depends:-          vulkan--  if flag(sdl)-    exposed-modules:-      DearImGui.SDL-    build-depends:-      sdl2-    cxx-sources:-      imgui/backends/imgui_impl_sdl.cpp--    if os(windows) || os(darwin)-      extra-libraries:-        SDL2-    else-      pkgconfig-depends:-        sdl2--    if flag(opengl2) || flag(opengl3)-      exposed-modules:-        DearImGui.SDL.OpenGL--    if flag(vulkan)-      exposed-modules:-        DearImGui.SDL.Vulkan--  if flag(glfw)-    exposed-modules:-      DearImGui.GLFW-    build-depends:-      GLFW-b,-      bindings-GLFW-    cxx-sources:-      imgui/backends/imgui_impl_glfw.cpp--    if os(linux) || os(darwin)-      pkgconfig-depends:-        glfw3--    if flag(opengl2) || flag(opengl3)-      exposed-modules:-        DearImGui.GLFW.OpenGL--    if flag(vulkan)-      exposed-modules:-        DearImGui.GLFW.Vulkan--library dear-imgui-generator-  import: common-  hs-source-dirs: generator-  exposed-modules:-      DearImGui.Generator-    , DearImGui.Generator.Parser-    , DearImGui.Generator.Tokeniser-    , DearImGui.Generator.Types-  build-depends:-      template-haskell-        >= 2.15 && < 2.19-    , containers-       ^>= 0.6.2.1-    , directory-        >= 1.3 && < 1.4-    , filepath-        >= 1.4 && < 1.5-    , inline-c-        >= 0.9.0.0 && < 0.10-    , megaparsec-        >= 9.0 && < 9.3-    , parser-combinators-        >= 1.2.0 && < 1.4-    , scientific-        >= 0.3.6.2 && < 0.3.8-    , text-        >= 1.2.4 && < 2.1-    , th-lift-        >= 0.7 && < 0.9-    , transformers-        >= 0.5.6 && < 0.6-    , unordered-containers-        >= 0.2.11 && < 0.3--executable test-  import: common, exe-flags-  main-is: Main.hs-  default-language: Haskell2010-  if (!flag(examples) || !flag(sdl) || !flag(opengl2))-    buildable: False-  else-    build-depends: base, sdl2, gl, dear-imgui, vector--executable glfw-  import: common, exe-flags-  main-is: Main.hs-  hs-source-dirs: examples/glfw-  default-language: Haskell2010-  if (!flag(examples) || !flag(glfw) || !flag(opengl2))-    buildable: False-  else-    build-depends: base, GLFW-b, gl, dear-imgui, managed, text--executable readme-  import: common, exe-flags-  main-is: Readme.hs-  hs-source-dirs: examples-  build-depends: sdl2, gl, dear-imgui, managed-  if (!flag(examples) || !flag(sdl) || !flag(opengl2))-    buildable: False--executable fonts-  import: common, exe-flags-  main-is: Main.hs-  hs-source-dirs: examples/fonts-  build-depends: sdl2, gl, dear-imgui, managed-  if (!flag(examples) || !flag(sdl) || !flag(opengl2))-    buildable: False--executable image-  import: common, exe-flags-  main-is: Image.hs-  hs-source-dirs: examples/sdl-  build-depends: sdl2, gl, dear-imgui, managed, vector-  if (!flag(examples) || !flag(sdl) || !flag(opengl2))-    buildable: False--executable vulkan-  import: common, exe-flags-  main-is: Main.hs-  other-modules: Attachments, Backend, Input, Util-  hs-source-dirs: examples/vulkan-  default-language: Haskell2010-  if (!flag(examples) || !flag(sdl) || !flag(vulkan))-    buildable: False-  else-    build-depends:-        dear-imgui-      , bytestring-          >= 0.10.10.0 && < 0.12-      , containers-         ^>= 0.6.2.1-      , logging-effect-         ^>= 1.3.12-      , resourcet-         ^>= 1.2.4.2-      , sdl2-         ^>= 2.5.3.0-      , text-short-         ^>= 0.1.3-      , transformers-         ^>= 0.5.6.2-      , unliftio-          >= 0.2.13 && < 0.2.19-      , unliftio-core-         ^>= 0.2.0.1-      , vector-         ^>= 0.12.1.2-      , vulkan-         >= 3.12-      , vulkan-utils-         >= 0.5-      , VulkanMemoryAllocator-         >= 0.7.1-      , JuicyPixels+cabal-version: 3.0
+
+name: dear-imgui
+version: 2.1.3
+x-revision: 1
+author: Oliver Charles
+maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com
+license: BSD-3-Clause
+
+category: Graphics
+synopsis: Haskell bindings for Dear ImGui.
+description:
+  The package supports multiple rendering backends.
+  Set package flags according to your needs.
+
+build-type: Simple
+extra-source-files:
+  README.md,
+  ChangeLog.md
+
+extra-source-files:
+  imgui/*.h,
+  imgui/backends/*.h,
+  imgui/backends/*.mm,
+  imgui/imconfig.h,
+  imgui/LICENSE.txt
+
+common exe-flags
+  if flag(debug)
+    if os(linux)
+      ghc-options: -Wall -g -rtsopts -dcore-lint -debug
+      cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer
+      cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11
+    if os(darwin)
+      ghc-options: -Wall -g -rtsopts -dcore-lint -debug
+      cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer
+      cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11
+    if os(windows)
+      ghc-options: -Wall -g -rtsopts -dcore-lint -debug
+      cc-options: -g -O0
+      cxx-options: -g -O0 -std=c++11
+  else
+    if os(linux)
+      ghc-options: -Wall -O2
+      cc-options: -O2
+      cxx-options: -std=c++11 -O2
+    if os(darwin)
+      ghc-options: -Wall -O2
+      cc-options: -O2
+    if os(windows)
+      ghc-options: -Wall -O2
+      cc-options: -O2
+
+source-repository head
+  type: git
+  location: https://github.com/haskell-game/dear-imgui.hs
+
+flag debug
+  description:
+    Enable debug mode.
+  default:
+    False
+  manual:
+    True
+
+flag opengl2
+  description:
+    Enable OpenGL 2 backend.
+  default:
+    False
+  manual:
+    True
+
+flag opengl3
+  description:
+    Enable OpenGL 3 backend.
+  default:
+    True
+  manual:
+    True
+
+flag vulkan
+  description:
+    Enable Vulkan backend.
+  default:
+    False
+  manual:
+    True
+
+flag sdl
+  description:
+    Enable SDL backend.
+  default:
+    True
+  manual:
+    True
+
+flag glfw
+  description:
+    Enable GLFW backend.
+  default:
+    False
+  manual:
+    True
+
+flag examples
+  description:
+    Build executable examples.
+  default:
+    False
+  manual:
+    True
+
+flag disable-obsolete
+  description:
+    Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
+  default:
+    False
+  manual:
+    True
+
+flag use-wchar32
+  description:
+    Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
+  default:
+    True
+  manual:
+    True
+
+flag use-ImDrawIdx32
+  description:
+    Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
+    Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
+    Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
+    Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
+  default:
+    True
+  manual:
+    True
+
+common common
+  build-depends:
+      base
+        >= 4.12 && < 4.18
+  default-language:
+      Haskell2010
+
+library
+  import: common
+  hs-source-dirs:
+    src
+  exposed-modules:
+    DearImGui
+    DearImGui.FontAtlas
+    DearImGui.Internal.Text
+    DearImGui.Raw
+    DearImGui.Raw.DrawList
+    DearImGui.Raw.Font
+    DearImGui.Raw.Font.Config
+    DearImGui.Raw.Font.GlyphRanges
+    DearImGui.Raw.IO
+    DearImGui.Raw.ListClipper
+  other-modules:
+    DearImGui.Context
+    DearImGui.Enums
+    DearImGui.Structs
+  cxx-options: -std=c++11
+  cxx-sources:
+    imgui/imgui.cpp
+    imgui/imgui_demo.cpp
+    imgui/imgui_draw.cpp
+    imgui/imgui_tables.cpp
+    imgui/imgui_widgets.cpp
+  extra-libraries:
+    stdc++
+  include-dirs:
+    imgui
+  build-depends:
+      dear-imgui-generator
+    , containers
+    , managed
+    , inline-c
+    , inline-c-cpp
+    , StateVar
+    , unliftio
+    , vector
+    , text
+
+  if os(darwin)
+    ghc-options:
+      -optcxx-std=c++11
+
+  if flag(disable-obsolete)
+    cxx-options: -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+  if flag(use-wchar32)
+    cxx-options: -DIMGUI_USE_WCHAR32
+    cpp-options: -DIMGUI_USE_WCHAR32
+
+  if flag(use-ImDrawIdx32)
+    cxx-options: "-DImDrawIdx=unsigned int"
+    cpp-options: "-DImDrawIdx=unsigned int"
+
+  if flag(opengl2)
+    exposed-modules:
+      DearImGui.OpenGL2
+    cxx-sources:
+      imgui/backends/imgui_impl_opengl2.cpp
+    build-depends:
+      gl
+
+  if flag(opengl3)
+    exposed-modules:
+      DearImGui.OpenGL3
+    cxx-sources:
+      imgui/backends/imgui_impl_opengl3.cpp
+    pkgconfig-depends:
+      glew
+
+  if flag(vulkan)
+    exposed-modules:
+      DearImGui.Vulkan
+    other-modules:
+      DearImGui.Vulkan.Types
+    build-depends:
+        vulkan
+      , unliftio
+    cxx-sources:
+      imgui/backends/imgui_impl_vulkan.cpp
+    if os(windows)
+      extra-libraries:
+        vulkan-1
+    else
+      if os(darwin)
+        extra-libraries:
+          vulkan
+      else
+        pkgconfig-depends:
+          vulkan
+
+  if flag(sdl)
+    exposed-modules:
+      DearImGui.SDL
+    build-depends:
+      sdl2
+    cxx-sources:
+      imgui/backends/imgui_impl_sdl.cpp
+
+    if os(windows) || os(darwin)
+      extra-libraries:
+        SDL2
+    else
+      pkgconfig-depends:
+        sdl2
+
+    if flag(opengl2) || flag(opengl3)
+      exposed-modules:
+        DearImGui.SDL.OpenGL
+
+    if flag(vulkan)
+      exposed-modules:
+        DearImGui.SDL.Vulkan
+
+  if flag(glfw)
+    exposed-modules:
+      DearImGui.GLFW
+    build-depends:
+      GLFW-b,
+      bindings-GLFW
+    cxx-sources:
+      imgui/backends/imgui_impl_glfw.cpp
+
+    if os(linux) || os(darwin)
+      pkgconfig-depends:
+        glfw3
+
+    if flag(opengl2) || flag(opengl3)
+      exposed-modules:
+        DearImGui.GLFW.OpenGL
+
+    if flag(vulkan)
+      exposed-modules:
+        DearImGui.GLFW.Vulkan
+
+library dear-imgui-generator
+  import: common
+  hs-source-dirs: generator
+  exposed-modules:
+      DearImGui.Generator
+    , DearImGui.Generator.Parser
+    , DearImGui.Generator.Tokeniser
+    , DearImGui.Generator.Types
+  build-depends:
+      template-haskell
+        >= 2.15 && < 2.21
+    , containers
+       ^>= 0.6.2.1
+    , directory
+        >= 1.3 && < 1.4
+    , filepath
+        >= 1.4 && < 1.5
+    , inline-c
+        >= 0.9.0.0 && < 0.10
+    , megaparsec
+        >= 9.0 && < 9.3
+    , parser-combinators
+        >= 1.2.0 && < 1.4
+    , scientific
+        >= 0.3.6.2 && < 0.3.8
+    , text
+        >= 1.2.4 && < 2.1
+    , th-lift
+        >= 0.7 && < 0.9
+    , transformers
+        >= 0.5.6 && < 0.7
+    , unordered-containers
+        >= 0.2.11 && < 0.3
+
+executable test
+  import: common, exe-flags
+  main-is: Main.hs
+  default-language: Haskell2010
+  if (!flag(examples) || !flag(sdl) || !flag(opengl2))
+    buildable: False
+  else
+    build-depends: base, sdl2, gl, dear-imgui, vector
+
+executable glfw
+  import: common, exe-flags
+  main-is: Main.hs
+  hs-source-dirs: examples/glfw
+  default-language: Haskell2010
+  if (!flag(examples) || !flag(glfw) || !flag(opengl2))
+    buildable: False
+  else
+    build-depends: base, GLFW-b, gl, dear-imgui, managed, text
+
+executable readme
+  import: common, exe-flags
+  main-is: Readme.hs
+  hs-source-dirs: examples
+  build-depends: sdl2, gl, dear-imgui, managed
+  if (!flag(examples) || !flag(sdl) || !flag(opengl2))
+    buildable: False
+
+executable fonts
+  import: common, exe-flags
+  main-is: Main.hs
+  hs-source-dirs: examples/fonts
+  build-depends: sdl2, gl, dear-imgui, managed
+  if (!flag(examples) || !flag(sdl) || !flag(opengl2))
+    buildable: False
+
+executable image
+  import: common, exe-flags
+  main-is: Image.hs
+  hs-source-dirs: examples/sdl
+  build-depends: sdl2, gl, dear-imgui, managed, vector
+  if (!flag(examples) || !flag(sdl) || !flag(opengl2))
+    buildable: False
+
+executable vulkan
+  import: common, exe-flags
+  main-is: Main.hs
+  other-modules: Attachments, Backend, Input, Util
+  hs-source-dirs: examples/vulkan
+  default-language: Haskell2010
+  if (!flag(examples) || !flag(sdl) || !flag(vulkan))
+    buildable: False
+  else
+    build-depends:
+        dear-imgui
+      , bytestring
+          >= 0.10.10.0 && < 0.12
+      , containers
+         ^>= 0.6.2.1
+      , logging-effect
+         ^>= 1.3.12
+      , resourcet
+         ^>= 1.2.4.2
+      , sdl2
+         ^>= 2.5.3.0
+      , text-short
+         ^>= 0.1.3
+      , transformers
+         >= 0.5.6 && < 0.7
+      , unliftio
+          >= 0.2.13 && < 0.2.19
+      , unliftio-core
+         ^>= 0.2.0.1
+      , vector
+         ^>= 0.12.1.2
+      , vulkan
+         >= 3.12
+      , vulkan-utils
+         >= 0.5
+      , VulkanMemoryAllocator
+         >= 0.7.1
+      , JuicyPixels
revision 2
 
 name: dear-imgui
 version: 2.1.3
-x-revision: 1
+x-revision: 2
 author: Oliver Charles
 maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com
 license: BSD-3-Clause
 common common
   build-depends:
       base
-        >= 4.12 && < 4.18
+        >= 4.12 && < 4.19
   default-language:
       Haskell2010