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Cabal revisions of bindings-GLFW-3.1.2.1

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-name:         bindings-GLFW-version:      3.1.2.1-category:     Graphics--author:       Brian Lewis <brian@lorf.org>-maintainer:   Schell Scivally <efsubenovex@gmail.com>, Brian Lewis <brian@lorf.org>--license:      BSD3-license-file: LICENSE--synopsis:     Low-level bindings to GLFW OpenGL library-description:-  Low-level bindings to GLFW (<http://www.glfw.org/>), an open source,-  multi-platform library for creating windows with OpenGL contexts and managing-  input and events.-  .-  The binding is to GLFW 3.1, released 2015-01-18-  (<http://www.glfw.org/Version-3.1-released.html>-  <http://www.glfw.org/changelog.html>).-  .-  /These bindings are too low-level for normal use./ For higher-level bindings,-  see GLFW-b (<http://hackage.haskell.org/package/GLFW-b>).-  .-  If you've used GLFW before, you were probably using 2.7.x. There are some-  significant differences in 3.x.x. Please see the transition guide-  (<http://www.glfw.org/docs/3.1/moving.html>).--cabal-version: >= 1.10-build-type:    Simple------------------------------------------------------------------------------------extra-source-files:-  README.md--  glfw/deps/EGL/*.h-  glfw/deps/GL/*.h--  glfw/include/GLFW/*.h-  glfw/include/os/unix-like/*.h-  glfw/include/os/windows/*.h-  glfw/include/os/darwin/*.h--  glfw/src/*.c-  glfw/src/*.h-  glfw/src/*.m------------------------------------------------------------------------------------flag MacOSXUseChdir-  description:-    Mac OS X only. Determines whether 'init' changes the current directory of-    bundled applications to the 'Contents/Resources' directory.-  default: True--flag MacOSXUseMenubar-  description:-    Mac OS X only. Determines whether the first call to 'createWindow' sets up-    a minimal menu bar.-  default: True--flag MacOSXUseRetina-  description:-    Mac OS X only. Determines whether windows use the full resolution of-    Retina displays (recommended).-  default: True--flag X-  description:-    Linux only. Determines whether to target the X11 display server.-  default: True--flag Wayland-  description:-    Linux only. Determines whether to target the Wayland display server.-  default: False--flag Mir-  description:-    Linux only. Determines whether to target the Mir display server.-  default: False--flag ExposeNative-  description:-    Whether or not to use the native access functions. You most likely do not-    want to do this. You may if you're coding for the Rift, perhaps.-  default: False------------------------------------------------------------------------------------library-  default-language: Haskell2010--  ghc-options: -Wall-  if impl(ghc >= 6.8)-    ghc-options: -fwarn-tabs--  exposed-modules:-    Bindings.GLFW--  build-tools:-    hsc2hs--  build-depends:-    base          < 5,-    bindings-DSL == 1.0.*,-    template-haskell >= 2.10 && < 2.12--  include-dirs:-    glfw/include/GLFW-    glfw/include/-    glfw/src--  c-sources:-    glfw/src/context.c-    glfw/src/init.c-    glfw/src/input.c-    glfw/src/monitor.c-    glfw/src/window.c--  cc-options: -D_GLFW_USE_CONFIG_H--  if os(linux) || os(freebsd)-    include-dirs:-      glfw/include/os/unix-like-    c-sources:-      glfw/src/xkb_unicode.c-      glfw/src/linux_joystick.c-      glfw/src/posix_time.c-      glfw/src/posix_tls.c-    if flag(X)-      c-sources:-        glfw/src/glx_context.c-        glfw/src/x11_init.c-        glfw/src/x11_monitor.c-        glfw/src/x11_window.c-    if flag(Wayland)-      c-sources:-        glfw/src/egl_context.c-        glfw/src/wl_init.c-        glfw/src/wl_monitor.c-        glfw/src/wl_window.c-    if flag(Mir)-      c-sources:-        glfw/src/egl_context.c-        glfw/src/mir_init.c-        glfw/src/mir_monitor.c-        glfw/src/mir_window.c--    extra-libraries:-      GL-      X11-      Xi-      Xrandr-      Xxf86vm-      Xcursor-      Xinerama-      pthread--  if os(darwin)-    include-dirs:-       glfw/include/os/darwin-    c-sources:-       glfw/src/mach_time.c-       glfw/src/posix_tls.c-       glfw/src/cocoa_init.m-       glfw/src/iokit_joystick.m-       glfw/src/cocoa_monitor.m-       glfw/src/cocoa_window.m-       glfw/src/nsgl_context.m-    if !flag(MacOSXUseChdir)-      cc-options: -UGLFW_USE_CHDIR-    if !flag(MacOSXUseMenubar)-      cc-options: -UGLFW_USE_MENUBAR-    if !flag(MacOSXUseRetina)-      cc-options: -UGLFW_USE_RETINA-    frameworks: AGL Cocoa OpenGL IOKit CoreFoundation CoreVideo--  if os(mingw32)-    include-dirs:-      glfw/include/os/windows-    c-sources:-      glfw/src/win32_init.c-      glfw/src/winmm_joystick.c-      glfw/src/win32_monitor.c-      glfw/src/win32_time.c-      glfw/src/win32_window.c-      glfw/src/win32_tls.c-      glfw/src/wgl_context.c-    extra-libraries:-      opengl32-      Gdi32--  if flag(ExposeNative)-    cc-options: -DExposeNative-    exposed-modules:-        Bindings.Helpers------------------------------------------------------------------------------------test-suite main-  default-language: Haskell2010--  ghc-options: -Wall -O2-  if impl(ghc >= 6.8)-    ghc-options: -fwarn-tabs--  type: exitcode-stdio-1.0-  main-is: Test.hs-  frameworks: AGL Cocoa OpenGL IOKit CoreFoundation CoreVideo--  build-depends:-    bindings-GLFW,-    HUnit                == 1.2.*,-    base                  < 5,-    test-framework       == 0.8.*,-    test-framework-hunit == 0.3.*------------------------------------------------------------------------------------source-repository head-  type:     git-  location: git://github.com/bsl/bindings-GLFW.git+name:         bindings-GLFW
+version:      3.1.2.1
+x-revision: 1
+category:     Graphics
+
+author:       Brian Lewis <brian@lorf.org>
+maintainer:   Schell Scivally <efsubenovex@gmail.com>,
+              Brian Lewis <brian@lorf.org>,
+              Javier Jaramago <jaramago.fernandez.javier@gmail.com>
+
+license:      BSD3
+license-file: LICENSE
+
+synopsis:     Low-level bindings to GLFW OpenGL library
+description:
+  Low-level bindings to GLFW (<http://www.glfw.org/>), an open source,
+  multi-platform library for creating windows with OpenGL contexts and managing
+  input and events.
+  .
+  The binding is to GLFW 3.1, released 2015-01-18
+  (<http://www.glfw.org/Version-3.1-released.html>
+  <http://www.glfw.org/changelog.html>).
+  .
+  /These bindings are too low-level for normal use./ For higher-level bindings,
+  see GLFW-b (<http://hackage.haskell.org/package/GLFW-b>).
+  .
+  If you've used GLFW before, you were probably using 2.7.x. There are some
+  significant differences in 3.x.x. Please see the transition guide
+  (<http://www.glfw.org/docs/3.1/moving.html>).
+
+cabal-version: >= 1.10
+build-type:    Simple
+
+--------------------------------------------------------------------------------
+
+extra-source-files:
+  README.md
+
+  glfw/deps/EGL/*.h
+  glfw/deps/GL/*.h
+
+  glfw/include/GLFW/*.h
+  glfw/include/os/unix-like/*.h
+  glfw/include/os/windows/*.h
+  glfw/include/os/darwin/*.h
+
+  glfw/src/*.c
+  glfw/src/*.h
+  glfw/src/*.m
+
+--------------------------------------------------------------------------------
+
+flag MacOSXUseChdir
+  description:
+    Mac OS X only. Determines whether 'init' changes the current directory of
+    bundled applications to the 'Contents/Resources' directory.
+  default: True
+
+flag MacOSXUseMenubar
+  description:
+    Mac OS X only. Determines whether the first call to 'createWindow' sets up
+    a minimal menu bar.
+  default: True
+
+flag MacOSXUseRetina
+  description:
+    Mac OS X only. Determines whether windows use the full resolution of
+    Retina displays (recommended).
+  default: True
+
+flag X
+  description:
+    Linux only. Determines whether to target the X11 display server.
+  default: True
+
+flag Wayland
+  description:
+    Linux only. Determines whether to target the Wayland display server.
+  default: False
+
+flag Mir
+  description:
+    Linux only. Determines whether to target the Mir display server.
+  default: False
+
+flag ExposeNative
+  description:
+    Whether or not to use the native access functions. You most likely do not
+    want to do this. You may if you're coding for the Rift, perhaps.
+  default: False
+
+--------------------------------------------------------------------------------
+
+library
+  default-language: Haskell2010
+
+  ghc-options: -Wall
+  if impl(ghc >= 6.8)
+    ghc-options: -fwarn-tabs
+
+  exposed-modules:
+    Bindings.GLFW
+
+  build-tools:
+    hsc2hs
+
+  build-depends:
+    base          < 5,
+    bindings-DSL == 1.0.*,
+    template-haskell >= 2.10 && < 2.12
+
+  include-dirs:
+    glfw/include/GLFW
+    glfw/include/
+    glfw/src
+
+  c-sources:
+    glfw/src/context.c
+    glfw/src/init.c
+    glfw/src/input.c
+    glfw/src/monitor.c
+    glfw/src/window.c
+
+  cc-options: -D_GLFW_USE_CONFIG_H
+
+  if os(linux) || os(freebsd)
+    include-dirs:
+      glfw/include/os/unix-like
+    c-sources:
+      glfw/src/xkb_unicode.c
+      glfw/src/linux_joystick.c
+      glfw/src/posix_time.c
+      glfw/src/posix_tls.c
+    if flag(X)
+      c-sources:
+        glfw/src/glx_context.c
+        glfw/src/x11_init.c
+        glfw/src/x11_monitor.c
+        glfw/src/x11_window.c
+    if flag(Wayland)
+      c-sources:
+        glfw/src/egl_context.c
+        glfw/src/wl_init.c
+        glfw/src/wl_monitor.c
+        glfw/src/wl_window.c
+    if flag(Mir)
+      c-sources:
+        glfw/src/egl_context.c
+        glfw/src/mir_init.c
+        glfw/src/mir_monitor.c
+        glfw/src/mir_window.c
+
+    extra-libraries:
+      GL
+      X11
+      Xi
+      Xrandr
+      Xxf86vm
+      Xcursor
+      Xinerama
+      pthread
+
+  if os(darwin)
+    include-dirs:
+       glfw/include/os/darwin
+    c-sources:
+       glfw/src/mach_time.c
+       glfw/src/posix_tls.c
+       glfw/src/cocoa_init.m
+       glfw/src/iokit_joystick.m
+       glfw/src/cocoa_monitor.m
+       glfw/src/cocoa_window.m
+       glfw/src/nsgl_context.m
+    if !flag(MacOSXUseChdir)
+      cc-options: -UGLFW_USE_CHDIR
+    if !flag(MacOSXUseMenubar)
+      cc-options: -UGLFW_USE_MENUBAR
+    if !flag(MacOSXUseRetina)
+      cc-options: -UGLFW_USE_RETINA
+    frameworks: AGL Cocoa OpenGL IOKit CoreFoundation CoreVideo
+
+  if os(mingw32)
+    include-dirs:
+      glfw/include/os/windows
+    c-sources:
+      glfw/src/win32_init.c
+      glfw/src/winmm_joystick.c
+      glfw/src/win32_monitor.c
+      glfw/src/win32_time.c
+      glfw/src/win32_window.c
+      glfw/src/win32_tls.c
+      glfw/src/wgl_context.c
+    extra-libraries:
+      opengl32
+      Gdi32
+
+  if flag(ExposeNative)
+    cc-options: -DExposeNative
+    exposed-modules:
+        Bindings.Helpers
+
+--------------------------------------------------------------------------------
+
+test-suite main
+  default-language: Haskell2010
+
+  ghc-options: -Wall -O2
+  if impl(ghc >= 6.8)
+    ghc-options: -fwarn-tabs
+
+  type: exitcode-stdio-1.0
+  main-is: Test.hs
+  frameworks: AGL Cocoa OpenGL IOKit CoreFoundation CoreVideo
+
+  build-depends:
+    bindings-GLFW,
+    HUnit                == 1.2.*,
+    base                  < 5,
+    test-framework       == 0.8.*,
+    test-framework-hunit == 0.3.*
+
+--------------------------------------------------------------------------------
+
+source-repository head
+  type:     git
+  location: git://github.com/bsl/bindings-GLFW.git