Cabal revisions of apecs-0.4.0.0
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
name: apecs version: 0.4.0.0+x-revision: 1 homepage: https://github.com/jonascarpay/apecs#readme license: BSD3 license-file: LICENSE default-language: Haskell2010 build-depends:- base >= 4.7 && < 5,+ base >= 4.9 && < 5, containers, mtl, template-haskell, hs-source-dirs: test build-depends:- base >= 4.7 && < 5,+ base >= 4.9 && < 5, apecs, QuickCheck, criterion, main-is: Main.hs build-depends:- base >= 4.7 && < 5,+ base >= 4.9 && < 5, apecs, criterion, linear
revision 2
-name: apecs-version: 0.4.0.0-x-revision: 1-homepage: https://github.com/jonascarpay/apecs#readme-license: BSD3-license-file: LICENSE-author: Jonas Carpay-maintainer: jonascarpay@gmail.com-category: Game, Control, Data-build-type: Simple-cabal-version: >=1.10-extra-source-files: README.md-synopsis: A fast ECS for game engine programming-description: A fast ECS for game engine programming--source-repository head- type: git- location: git://github.com/jonascarpay/apecs.git--library- hs-source-dirs:- src- exposed-modules:- Apecs,- Apecs.Core,- Apecs.Stores,- Apecs.System,- Apecs.Concurrent,- Apecs.TH,- Apecs.Util- other-modules:- Apecs.THTuples- default-language:- Haskell2010- build-depends:- base >= 4.9 && < 5,- containers,- mtl,- template-haskell,- async,- vector- ghc-options:- -Wall- -Odph--test-suite apecs-test- type:- exitcode-stdio-1.0- main-is:- Main.hs- hs-source-dirs:- test- build-depends:- base >= 4.9 && < 5,- apecs,- QuickCheck,- criterion,- linear,- containers,- vector- default-language:- Haskell2010- ghc-options: -Wall--benchmark apecs-bench- type:- exitcode-stdio-1.0- hs-source-dirs:- bench- main-is:- Main.hs- build-depends:- base >= 4.9 && < 5,- apecs,- criterion,- linear- default-language:- Haskell2010- ghc-options:- -Wall- -Odph- -fllvm- -optlo-O3- -threaded- -funfolding-use-threshold1000- -funfolding-keeness-factor1000+name: apecs +version: 0.4.0.0 +x-revision: 2 +homepage: https://github.com/jonascarpay/apecs#readme +license: BSD3 +license-file: LICENSE +author: Jonas Carpay +maintainer: jonascarpay@gmail.com +category: Game, Control, Data +build-type: Simple +cabal-version: >=1.10 +extra-source-files: README.md +synopsis: A fast ECS for game engine programming +description: A fast ECS for game engine programming + +source-repository head + type: git + location: git://github.com/jonascarpay/apecs.git + +library + hs-source-dirs: + src + exposed-modules: + Apecs, + Apecs.Core, + Apecs.Stores, + Apecs.System, + Apecs.Concurrent, + Apecs.TH, + Apecs.Util + other-modules: + Apecs.THTuples + default-language: + Haskell2010 + build-depends: + base >= 4.9 && < 4.11, + containers, + mtl, + template-haskell, + async, + vector + ghc-options: + -Wall + -Odph + +test-suite apecs-test + type: + exitcode-stdio-1.0 + main-is: + Main.hs + hs-source-dirs: + test + build-depends: + base >= 4.9 && < 5, + apecs, + QuickCheck, + criterion, + linear, + containers, + vector + default-language: + Haskell2010 + ghc-options: -Wall + +benchmark apecs-bench + type: + exitcode-stdio-1.0 + hs-source-dirs: + bench + main-is: + Main.hs + build-depends: + base >= 4.9 && < 5, + apecs, + criterion, + linear + default-language: + Haskell2010 + ghc-options: + -Wall + -Odph + -fllvm + -optlo-O3 + -threaded + -funfolding-use-threshold1000 + -funfolding-keeness-factor1000