Cabal revisions of apecs-physics-0.4.6
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-cabal-version: 2.0-name: apecs-physics-version: 0.4.6-synopsis: 2D physics for apecs-description:- 2D physics for apecs. Uses Chipmunk physics library under the hood.--homepage: https://github.com/jonascarpay/apecs#readme-license: BSD3-license-file: LICENSE-author: Jonas Carpay-maintainer: jonascarpay@gmail.com-copyright: MIT-category: Web-build-type: Simple-extra-source-files:- CHANGELOG.md- Chipmunk2D/include/chipmunk/*.h- Chipmunk2D/src/prime.h- README.md--source-repository HEAD- type: git- location: git://github.com/jonascarpay/apecs.git--flag release- description:- Release mode, better performance but no longer provides debug info on the command line.-- manual: True- default: False--library- hs-source-dirs: src- default-language: Haskell2010- exposed-modules: Apecs.Physics- other-modules:- Apecs.Physics.Body- Apecs.Physics.Collision- Apecs.Physics.Constraint- Apecs.Physics.Geometry- Apecs.Physics.Query- Apecs.Physics.Shape- Apecs.Physics.Space- Apecs.Physics.Types-- build-depends:- apecs >=0.7 && <0.10- , base >=4.9 && <5- , containers >=0.5 && <0.8- , inline-c >=0.6 && <1- , linear >=1.20 && <2- , template-haskell >=2.12 && <3- , vector >=0.10 && <0.14-- ghc-options:- -Wall -O2 -Wno-orphans -Wno-unused-do-bind -Wno-name-shadowing-- cc-options: -std=c99-- if flag(release)- cc-options: -DNDEBUG-- include-dirs: Chipmunk2D/include/chipmunk- c-sources:- Chipmunk2D/src/chipmunk.c- Chipmunk2D/src/cpArbiter.c- Chipmunk2D/src/cpArray.c- Chipmunk2D/src/cpBBTree.c- Chipmunk2D/src/cpBody.c- Chipmunk2D/src/cpCollision.c- Chipmunk2D/src/cpConstraint.c- Chipmunk2D/src/cpDampedRotarySpring.c- Chipmunk2D/src/cpDampedSpring.c- Chipmunk2D/src/cpGearJoint.c- Chipmunk2D/src/cpGrooveJoint.c- Chipmunk2D/src/cpHashSet.c- Chipmunk2D/src/cpHastySpace.c- Chipmunk2D/src/cpMarch.c- Chipmunk2D/src/cpPinJoint.c- Chipmunk2D/src/cpPivotJoint.c- Chipmunk2D/src/cpPolyline.c- Chipmunk2D/src/cpPolyShape.c- Chipmunk2D/src/cpRatchetJoint.c- Chipmunk2D/src/cpRobust.c- Chipmunk2D/src/cpRotaryLimitJoint.c- Chipmunk2D/src/cpShape.c- Chipmunk2D/src/cpSimpleMotor.c- Chipmunk2D/src/cpSlideJoint.c- Chipmunk2D/src/cpSpace.c- Chipmunk2D/src/cpSpaceComponent.c- Chipmunk2D/src/cpSpaceDebug.c- Chipmunk2D/src/cpSpaceHash.c- Chipmunk2D/src/cpSpaceQuery.c- Chipmunk2D/src/cpSpaceStep.c- Chipmunk2D/src/cpSpatialIndex.c- Chipmunk2D/src/cpSweep1D.c+cabal-version: 2.0 +name: apecs-physics +version: 0.4.6 +x-revision: 1 +synopsis: 2D physics for apecs +description: + 2D physics for apecs. Uses Chipmunk physics library under the hood. + +homepage: https://github.com/jonascarpay/apecs#readme +license: BSD3 +license-file: LICENSE +author: Jonas Carpay +maintainer: jonascarpay@gmail.com +copyright: MIT +category: Web +build-type: Simple +extra-source-files: + CHANGELOG.md + Chipmunk2D/include/chipmunk/*.h + Chipmunk2D/src/prime.h + README.md + +source-repository HEAD + type: git + location: git://github.com/jonascarpay/apecs.git + +flag release + description: + Release mode, better performance but no longer provides debug info on the command line. + + manual: True + default: False + +library + hs-source-dirs: src + default-language: Haskell2010 + exposed-modules: Apecs.Physics + other-modules: + Apecs.Physics.Body + Apecs.Physics.Collision + Apecs.Physics.Constraint + Apecs.Physics.Geometry + Apecs.Physics.Query + Apecs.Physics.Shape + Apecs.Physics.Space + Apecs.Physics.Types + + build-depends: + apecs >=0.7 && <0.10 + , base >=4.9 && <5 + , containers >=0.5 && <1 + , inline-c >=0.6 && <1 + , linear >=1.20 && <2 + , template-haskell >=2.12 && <3 + , vector >=0.10 && <0.14 + + ghc-options: + -Wall -O2 -Wno-orphans -Wno-unused-do-bind -Wno-name-shadowing + + cc-options: -std=c99 + + if flag(release) + cc-options: -DNDEBUG + + include-dirs: Chipmunk2D/include/chipmunk + c-sources: + Chipmunk2D/src/chipmunk.c + Chipmunk2D/src/cpArbiter.c + Chipmunk2D/src/cpArray.c + Chipmunk2D/src/cpBBTree.c + Chipmunk2D/src/cpBody.c + Chipmunk2D/src/cpCollision.c + Chipmunk2D/src/cpConstraint.c + Chipmunk2D/src/cpDampedRotarySpring.c + Chipmunk2D/src/cpDampedSpring.c + Chipmunk2D/src/cpGearJoint.c + Chipmunk2D/src/cpGrooveJoint.c + Chipmunk2D/src/cpHashSet.c + Chipmunk2D/src/cpHastySpace.c + Chipmunk2D/src/cpMarch.c + Chipmunk2D/src/cpPinJoint.c + Chipmunk2D/src/cpPivotJoint.c + Chipmunk2D/src/cpPolyline.c + Chipmunk2D/src/cpPolyShape.c + Chipmunk2D/src/cpRatchetJoint.c + Chipmunk2D/src/cpRobust.c + Chipmunk2D/src/cpRotaryLimitJoint.c + Chipmunk2D/src/cpShape.c + Chipmunk2D/src/cpSimpleMotor.c + Chipmunk2D/src/cpSlideJoint.c + Chipmunk2D/src/cpSpace.c + Chipmunk2D/src/cpSpaceComponent.c + Chipmunk2D/src/cpSpaceDebug.c + Chipmunk2D/src/cpSpaceHash.c + Chipmunk2D/src/cpSpaceQuery.c + Chipmunk2D/src/cpSpaceStep.c + Chipmunk2D/src/cpSpatialIndex.c + Chipmunk2D/src/cpSweep1D.c
revision 2
cabal-version: 2.0 name: apecs-physics version: 0.4.6 -x-revision: 1 +x-revision: 2 synopsis: 2D physics for apecs description: 2D physics for apecs. Uses Chipmunk physics library under the hood. Apecs.Physics.Types build-depends: - apecs >=0.7 && <0.10 + apecs >=0.7 && <0.11 , base >=4.9 && <5 , containers >=0.5 && <1 , inline-c >=0.6 && <1