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Cabal revisions of ansi-terminal-game-1.0.0.0

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-name:                ansi-terminal-game-version:             1.0.0.0-synopsis:            sdl-like functions for terminal applications, based on-                     ansi-terminal-description:         Library which aims to replicate standard 2d game-                     functions (blit, ticks, timers, etc.) in a terminal-                     setting.-                     Aims to be cross compatible (based on "ansi-terminal",-                     no unix-only dependencies), practical.-                     See @examples@ folder for some minimal programs.  A-                     full game: <http://www.ariis.it/static/articles/venzone/page.html venzone>.-homepage:            none-yet-license:             GPL-3-license-file:        LICENSE-author:              Francesco Ariis-maintainer:          fa-ml@ariis.it-copyright:           © 2017-2019 Francesco Ariis-category:            Game-build-type:          Simple-extra-source-files:  README,-                     changes.txt,-                     test/alone-recors-test.gr-cabal-version:       >=1.10--flag examples-  description:       builds examples-  default:           False--source-repository head-    type:     darcs-    location: http://www.ariis.it/link/repos/ansi-terminal-game/--library-  exposed-modules:     Terminal.Game-  other-modules:       Terminal.Game.Animation,-                       Terminal.Game.Layer.Imperative,-                       Terminal.Game.Layer.Object,-                       Terminal.Game.Layer.Object.GameIO,-                       Terminal.Game.Layer.Object.Interface,-                       Terminal.Game.Layer.Object.IO,-                       Terminal.Game.Layer.Object.Narrate,-                       Terminal.Game.Layer.Object.Record,-                       Terminal.Game.Layer.Object.Test,-                       Terminal.Game.Draw,-                       Terminal.Game.Utils,-                       Terminal.Game.Plane,-                       Terminal.Game.Random,-                       Terminal.Game.Timer-  build-depends:       base == 4.*,-                       ansi-terminal >= 0.8 && < 0.11,-                       array == 0.5.*,-                       bytestring == 0.10.*,-                       cereal == 0.5.*,-                       clock >= 0.7 && < 0.9,-                       exceptions == 0.10.*,-                       linebreak == 1.0.*,-                       mintty == 0.1.*,-                       mtl == 2.2.*,-                       QuickCheck == 2.13.*,-                       random >= 1.1 && < 1.2,-                       split == 0.2.*,-                       terminal-size == 0.3.*,-                       timers-tick > 0.4.2 && < 0.5-  hs-source-dirs:      src-  default-language:    Haskell2010-  ghc-options:         -Wall--  if os(windows)-    hs-source-dirs: platform-dep/windows-  if !os(windows)-    hs-source-dirs: platform-dep/non-win--test-suite test-  default-language:    Haskell2010-  hs-Source-Dirs:      test, src, example-  main-is:             Test.hs-  other-modules:       Alone,-                       Terminal.Game,-                       Terminal.Game.Animation,-                       Terminal.Game.Draw,-                       Terminal.Game.DrawSpec,-                       Terminal.Game.Layer.Imperative,-                       Terminal.Game.Layer.ImperativeSpec,-                       Terminal.Game.Layer.Object,-                       Terminal.Game.Layer.Object.GameIO,-                       Terminal.Game.Layer.Object.Interface,-                       Terminal.Game.Layer.Object.IO,-                       Terminal.Game.Layer.Object.Narrate,-                       Terminal.Game.Layer.Object.Record,-                       Terminal.Game.Layer.Object.Test,-                       Terminal.Game.Utils,-                       Terminal.Game.Plane,-                       Terminal.Game.Random,-                       Terminal.Game.PlaneSpec-  build-depends:       base == 4.*,-                       ansi-terminal >= 0.8 && < 0.11,-                       array == 0.5.*,-                       bytestring == 0.10.*,-                       cereal == 0.5.*,-                       clock >= 0.7 && < 0.9,-                       exceptions == 0.10.*,-                       linebreak == 1.0.*,-                       mtl == 2.2.*,-                       QuickCheck == 2.13.*,-                       random >= 1.1 && < 1.2,-                       split == 0.2.*,-                       terminal-size == 0.3.*,-                       timers-tick > 0.4.2 && < 0.5-                       -- the above plus hspec-                       , hspec-  type:                exitcode-stdio-1.0-  ghc-options:         -Wall--  if os(windows)-    hs-source-dirs: platform-dep/windows-  if !os(windows)-    hs-source-dirs: platform-dep/non-win--executable alone-    if flag(examples)-      build-depends:  base == 4.*,-                      ansi-terminal-game-    else-      buildable:      False--    hs-source-dirs:   example-    main-is:          Main.hs-    other-modules:    Alone-    default-language: Haskell2010-    ghc-options:      -threaded--executable alone-playback-    if flag(examples)-      build-depends:  base == 4.*,-                      ansi-terminal-game,-                      temporary == 1.3.*-    else-      buildable:      False--    hs-source-dirs:   example-    main-is:          Playback.hs-    other-modules:    Alone-    default-language: Haskell2010-    ghc-options:      -threaded+name:                ansi-terminal-game
+version:             1.0.0.0
+x-revision: 1
+synopsis:            sdl-like functions for terminal applications, based on
+                     ansi-terminal
+description:         Library which aims to replicate standard 2d game
+                     functions (blit, ticks, timers, etc.) in a terminal
+                     setting.
+                     Aims to be cross compatible (based on "ansi-terminal",
+                     no unix-only dependencies), practical.
+                     See @examples@ folder for some minimal programs.  A
+                     full game: <http://www.ariis.it/static/articles/venzone/page.html venzone>.
+homepage:            http://www.ariis.it/static/articles/ansi-terminal-game/page.html
+license:             GPL-3
+license-file:        LICENSE
+author:              Francesco Ariis
+maintainer:          fa-ml@ariis.it
+copyright:           © 2017-2019 Francesco Ariis
+category:            Game
+build-type:          Simple
+extra-source-files:  README,
+                     changes.txt,
+                     test/alone-recors-test.gr
+cabal-version:       >=1.10
+
+flag examples
+  description:       builds examples
+  default:           False
+
+source-repository head
+    type:     darcs
+    location: http://www.ariis.it/link/repos/ansi-terminal-game/
+
+library
+  exposed-modules:     Terminal.Game
+  other-modules:       Terminal.Game.Animation,
+                       Terminal.Game.Layer.Imperative,
+                       Terminal.Game.Layer.Object,
+                       Terminal.Game.Layer.Object.GameIO,
+                       Terminal.Game.Layer.Object.Interface,
+                       Terminal.Game.Layer.Object.IO,
+                       Terminal.Game.Layer.Object.Narrate,
+                       Terminal.Game.Layer.Object.Record,
+                       Terminal.Game.Layer.Object.Test,
+                       Terminal.Game.Draw,
+                       Terminal.Game.Utils,
+                       Terminal.Game.Plane,
+                       Terminal.Game.Random,
+                       Terminal.Game.Timer
+  build-depends:       base == 4.*,
+                       ansi-terminal >= 0.8 && < 0.11,
+                       array == 0.5.*,
+                       bytestring == 0.10.*,
+                       cereal == 0.5.*,
+                       clock >= 0.7 && < 0.9,
+                       exceptions == 0.10.*,
+                       linebreak == 1.0.*,
+                       mintty == 0.1.*,
+                       mtl == 2.2.*,
+                       QuickCheck == 2.13.*,
+                       random >= 1.1 && < 1.2,
+                       split == 0.2.*,
+                       terminal-size == 0.3.*,
+                       timers-tick > 0.4.2 && < 0.5
+  hs-source-dirs:      src
+  default-language:    Haskell2010
+  ghc-options:         -Wall
+
+  if os(windows)
+    hs-source-dirs: platform-dep/windows
+  if !os(windows)
+    hs-source-dirs: platform-dep/non-win
+
+test-suite test
+  default-language:    Haskell2010
+  hs-Source-Dirs:      test, src, example
+  main-is:             Test.hs
+  other-modules:       Alone,
+                       Terminal.Game,
+                       Terminal.Game.Animation,
+                       Terminal.Game.Draw,
+                       Terminal.Game.DrawSpec,
+                       Terminal.Game.Layer.Imperative,
+                       Terminal.Game.Layer.ImperativeSpec,
+                       Terminal.Game.Layer.Object,
+                       Terminal.Game.Layer.Object.GameIO,
+                       Terminal.Game.Layer.Object.Interface,
+                       Terminal.Game.Layer.Object.IO,
+                       Terminal.Game.Layer.Object.Narrate,
+                       Terminal.Game.Layer.Object.Record,
+                       Terminal.Game.Layer.Object.Test,
+                       Terminal.Game.Utils,
+                       Terminal.Game.Plane,
+                       Terminal.Game.Random,
+                       Terminal.Game.PlaneSpec
+  build-depends:       base == 4.*,
+                       ansi-terminal >= 0.8 && < 0.11,
+                       array == 0.5.*,
+                       bytestring == 0.10.*,
+                       cereal == 0.5.*,
+                       clock >= 0.7 && < 0.9,
+                       exceptions == 0.10.*,
+                       linebreak == 1.0.*,
+                       mtl == 2.2.*,
+                       QuickCheck == 2.13.*,
+                       random >= 1.1 && < 1.2,
+                       split == 0.2.*,
+                       terminal-size == 0.3.*,
+                       timers-tick > 0.4.2 && < 0.5
+                       -- the above plus hspec
+                       , hspec
+  type:                exitcode-stdio-1.0
+  ghc-options:         -Wall
+
+  if os(windows)
+    hs-source-dirs: platform-dep/windows
+  if !os(windows)
+    hs-source-dirs: platform-dep/non-win
+
+executable alone
+    if flag(examples)
+      build-depends:  base == 4.*,
+                      ansi-terminal-game
+    else
+      buildable:      False
+
+    hs-source-dirs:   example
+    main-is:          Main.hs
+    other-modules:    Alone
+    default-language: Haskell2010
+    ghc-options:      -threaded
+
+executable alone-playback
+    if flag(examples)
+      build-depends:  base == 4.*,
+                      ansi-terminal-game,
+                      temporary == 1.3.*
+    else
+      buildable:      False
+
+    hs-source-dirs:   example
+    main-is:          Playback.hs
+    other-modules:    Alone
+    default-language: Haskell2010
+    ghc-options:      -threaded