Cabal revisions of ansi-terminal-game-0.1.0.0
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: ansi-terminal-game-version: 0.1.0.0-synopsis: sdl-like functions for terminal applications, based on- ansi-terminal-description: Library which aims to replicate standard 2d game- functions (blit, ticks, timers, etc.) in a terminal- setting.- Aims to be cross compatible (based on "ansi-terminal",- no unix-only dependencies), practical.- This is a proof of concept release, used to implement- @http://www.ariis.it/static/articles/animascii/page.html@- . See example folder for some minimal programs.-homepage: none-yet-license: GPL-3-license-file: LICENSE-author: Francesco Ariis-maintainer: fa-ml@ariis.it-copyright: © 2017-2018 Francesco Ariis-category: Game-build-type: Simple-extra-source-files: changes.txt-cabal-version: >=1.10--flag example- description: builds examples- default: False--library- exposed-modules: Terminal.Game,- Terminal.Game.Internal- other-modules: Terminal.Game.ANSI,- Terminal.Game.Plane,- Terminal.Game.Draw,- Terminal.Game.Animation,- Terminal.Game.Input,- Terminal.Game.Timer,- Terminal.Game.GameLoop- Terminal.Game.Utils- build-depends: base == 4.*,- array,- timers-tick,- split,- ansi-terminal,- terminal-size,- cereal,- bytestring,- clock,- linebreak,- split- hs-source-dirs: src- default-language: Haskell2010-- -- horrible horrible horrible hack to make unbuffered input- -- work on Windows- if os(windows)- hs-source-dirs: platform-dep/windows- if !os(windows)- hs-source-dirs: platform-dep/non-win--test-suite test- default-language: Haskell2010- ghc-options: -Wall- HS-Source-Dirs: test, src- main-is: Test.hs- build-depends: base==4.*,- array,- linebreak- -- the above plus hspec- , hspec- type: exitcode-stdio-1.0--executable alone-in-a-room- if flag(example)- build-depends: base == 4.*,- ansi-terminal-game- else- buildable: False-- hs-source-dirs: example- main-is: Alone.hs- default-language: Haskell2010- -- With the -threaded option, only foreign calls with the unsafe- -- attribute will block all other threads.- -- TODO [breaking] [severe] [u:3] senza threaded non compila sin windows- -- required on win before ghc 8.4?- ghc-options: -threaded-+name: ansi-terminal-game +version: 0.1.0.0 +x-revision: 1 +synopsis: sdl-like functions for terminal applications, based on + ansi-terminal +description: Library which aims to replicate standard 2d game + functions (blit, ticks, timers, etc.) in a terminal + setting. + Aims to be cross compatible (based on "ansi-terminal", + no unix-only dependencies), practical. + This is a proof of concept release, used to implement + @http://www.ariis.it/static/articles/animascii/page.html@ + . See example folder for some minimal programs. +homepage: none-yet +license: GPL-3 +license-file: LICENSE +author: Francesco Ariis +maintainer: fa-ml@ariis.it +copyright: © 2017-2018 Francesco Ariis +category: Game +build-type: Simple +extra-source-files: changes.txt +cabal-version: >=1.10 + +flag example + description: builds examples + default: False + +library + exposed-modules: Terminal.Game, + Terminal.Game.Internal + other-modules: Terminal.Game.ANSI, + Terminal.Game.Plane, + Terminal.Game.Draw, + Terminal.Game.Animation, + Terminal.Game.Input, + Terminal.Game.Timer, + Terminal.Game.GameLoop + Terminal.Game.Utils + build-depends: base == 4.*, + ansi-terminal >= 1.1.2 && < 1.2, + array >= 0.5.7 && < 0.6, + bytestring >= 0.12.1 && < 0.13, + cereal >= 0.5.8 && < 0.6, + clock >= 0.8.4 && < 0.9, + linebreak >= 1.1.0 && < 1.2, + split >= 0.2.5 && < 0.3, + terminal-size >= 0.3.4 && < 0.4, + timers-tick >= 0.5.0 && < 0.6 + + hs-source-dirs: src + default-language: Haskell2010 + + -- horrible horrible horrible hack to make unbuffered input + -- work on Windows + if os(windows) + hs-source-dirs: platform-dep/windows + if !os(windows) + hs-source-dirs: platform-dep/non-win + +test-suite test + default-language: Haskell2010 + ghc-options: -Wall + HS-Source-Dirs: test, src + main-is: Test.hs + build-depends: base==4.*, + array, + linebreak + -- the above plus hspec + , hspec + type: exitcode-stdio-1.0 + +executable alone-in-a-room + if flag(example) + build-depends: base == 4.*, + ansi-terminal-game + else + buildable: False + + hs-source-dirs: example + main-is: Alone.hs + default-language: Haskell2010 + -- With the -threaded option, only foreign calls with the unsafe + -- attribute will block all other threads. + -- TODO [breaking] [severe] [u:3] senza threaded non compila sin windows + -- required on win before ghc 8.4? + ghc-options: -threaded +