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Cabal revisions of SDL-0.6.5.1

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-Cabal-Version:      >= 1.6-Name:               SDL-Version:            0.6.5.1-Maintainer:         Francesco Ariis <fa-ml@ariis.it>-Author:             Lemmih (lemmih@gmail.com)-Copyright:          2004-2010, Lemmih-License-File:       LICENSE-License:            BSD3-Build-Type:         Custom-Category:           Foreign binding-Synopsis:           Binding to libSDL-Description:-   Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia-   library designed to provide low level access to audio,-   keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D-   video framebuffer. It is used by MPEG playback software,-   emulators, and many popular games, including the award-   winning Linux port of \"Civilization: Call To Power.\"-Tested-with:        GHC ==7.10-Data-files:         README, MACOSX, WIN32,-                    Examples/MacOSX/Main.hs,-                    Examples/MacOSX/Makefile,-                    Examples/MacOSX/MainWrapper.hs,-                    Examples/MacOSX/mainc.c-Extra-Source-files: configure, configure.ac, SDL.buildinfo.in, config.mk.in, includes/HsSDLConfig.h.in--Library-  Build-Depends: base >= 3 && < 5-  Extensions: CPP, EmptyDataDecls, ForeignFunctionInterface, MultiParamTypeClasses,-              FunctionalDependencies-  Exposed-Modules:-   Graphics.UI.SDL,-   Graphics.UI.SDL.CPUInfo,-   Graphics.UI.SDL.General,-   Graphics.UI.SDL.Video,-   Graphics.UI.SDL.WindowManagement,-   Graphics.UI.SDL.Audio,-   Graphics.UI.SDL.Events,-   Graphics.UI.SDL.Time,-   Graphics.UI.SDL.Keysym,-   Graphics.UI.SDL.Color,-   Graphics.UI.SDL.RWOps,-   Graphics.UI.SDL.Types,-   Graphics.UI.SDL.Rect,-   Graphics.UI.SDL.Utilities,-   Graphics.UI.SDL.Version,-   Graphics.UI.SDL.Joystick-  Includes: SDL/SDL.h-  if ! os(darwin)-   Extra-Libraries: SDL-  Frameworks: AppKit-  GHC-Options: -Wall--source-repository head-    type:     darcs-    location: http://mirror.seize.it/hsSDL/hssdl/+Cabal-Version:      >= 1.6
+Name:               SDL
+Version:            0.6.5.1
+x-revision: 1
+Maintainer:         Francesco Ariis <fa-ml@ariis.it>
+Author:             Lemmih (lemmih@gmail.com)
+Copyright:          2004-2010, Lemmih
+License-File:       LICENSE
+License:            BSD3
+Build-Type:         Custom
+Category:           Foreign binding
+Synopsis:           Binding to libSDL
+Description:
+   Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia
+   library designed to provide low level access to audio,
+   keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D
+   video framebuffer. It is used by MPEG playback software,
+   emulators, and many popular games, including the award
+   winning Linux port of \"Civilization: Call To Power.\"
+Tested-with:        GHC ==7.10
+Data-files:         README, MACOSX, WIN32,
+                    Examples/MacOSX/Main.hs,
+                    Examples/MacOSX/Makefile,
+                    Examples/MacOSX/MainWrapper.hs,
+                    Examples/MacOSX/mainc.c
+Extra-Source-files: configure, configure.ac, SDL.buildinfo.in, config.mk.in, includes/HsSDLConfig.h.in
+
+Library
+  Build-Depends: base >= 3 && < 5
+  Extensions: CPP, EmptyDataDecls, ForeignFunctionInterface, MultiParamTypeClasses,
+              FunctionalDependencies
+  Exposed-Modules:
+   Graphics.UI.SDL,
+   Graphics.UI.SDL.CPUInfo,
+   Graphics.UI.SDL.General,
+   Graphics.UI.SDL.Video,
+   Graphics.UI.SDL.WindowManagement,
+   Graphics.UI.SDL.Audio,
+   Graphics.UI.SDL.Events,
+   Graphics.UI.SDL.Time,
+   Graphics.UI.SDL.Keysym,
+   Graphics.UI.SDL.Color,
+   Graphics.UI.SDL.RWOps,
+   Graphics.UI.SDL.Types,
+   Graphics.UI.SDL.Rect,
+   Graphics.UI.SDL.Utilities,
+   Graphics.UI.SDL.Version,
+   Graphics.UI.SDL.Joystick
+  Includes: SDL/SDL.h
+  if ! os(darwin)
+   Extra-Libraries: SDL
+  Frameworks: AppKit
+  GHC-Options: -Wall
+
+source-repository head
+    type:     darcs
+    location: http://ariis.it/link/repos/sdl-bindings/hssdl/