Cabal revisions of SDL-0.6.5.1
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-Cabal-Version: >= 1.6-Name: SDL-Version: 0.6.5.1-Maintainer: Francesco Ariis <fa-ml@ariis.it>-Author: Lemmih (lemmih@gmail.com)-Copyright: 2004-2010, Lemmih-License-File: LICENSE-License: BSD3-Build-Type: Custom-Category: Foreign binding-Synopsis: Binding to libSDL-Description:- Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia- library designed to provide low level access to audio,- keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D- video framebuffer. It is used by MPEG playback software,- emulators, and many popular games, including the award- winning Linux port of \"Civilization: Call To Power.\"-Tested-with: GHC ==7.10-Data-files: README, MACOSX, WIN32,- Examples/MacOSX/Main.hs,- Examples/MacOSX/Makefile,- Examples/MacOSX/MainWrapper.hs,- Examples/MacOSX/mainc.c-Extra-Source-files: configure, configure.ac, SDL.buildinfo.in, config.mk.in, includes/HsSDLConfig.h.in--Library- Build-Depends: base >= 3 && < 5- Extensions: CPP, EmptyDataDecls, ForeignFunctionInterface, MultiParamTypeClasses,- FunctionalDependencies- Exposed-Modules:- Graphics.UI.SDL,- Graphics.UI.SDL.CPUInfo,- Graphics.UI.SDL.General,- Graphics.UI.SDL.Video,- Graphics.UI.SDL.WindowManagement,- Graphics.UI.SDL.Audio,- Graphics.UI.SDL.Events,- Graphics.UI.SDL.Time,- Graphics.UI.SDL.Keysym,- Graphics.UI.SDL.Color,- Graphics.UI.SDL.RWOps,- Graphics.UI.SDL.Types,- Graphics.UI.SDL.Rect,- Graphics.UI.SDL.Utilities,- Graphics.UI.SDL.Version,- Graphics.UI.SDL.Joystick- Includes: SDL/SDL.h- if ! os(darwin)- Extra-Libraries: SDL- Frameworks: AppKit- GHC-Options: -Wall--source-repository head- type: darcs- location: http://mirror.seize.it/hsSDL/hssdl/+Cabal-Version: >= 1.6 +Name: SDL +Version: 0.6.5.1 +x-revision: 1 +Maintainer: Francesco Ariis <fa-ml@ariis.it> +Author: Lemmih (lemmih@gmail.com) +Copyright: 2004-2010, Lemmih +License-File: LICENSE +License: BSD3 +Build-Type: Custom +Category: Foreign binding +Synopsis: Binding to libSDL +Description: + Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia + library designed to provide low level access to audio, + keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D + video framebuffer. It is used by MPEG playback software, + emulators, and many popular games, including the award + winning Linux port of \"Civilization: Call To Power.\" +Tested-with: GHC ==7.10 +Data-files: README, MACOSX, WIN32, + Examples/MacOSX/Main.hs, + Examples/MacOSX/Makefile, + Examples/MacOSX/MainWrapper.hs, + Examples/MacOSX/mainc.c +Extra-Source-files: configure, configure.ac, SDL.buildinfo.in, config.mk.in, includes/HsSDLConfig.h.in + +Library + Build-Depends: base >= 3 && < 5 + Extensions: CPP, EmptyDataDecls, ForeignFunctionInterface, MultiParamTypeClasses, + FunctionalDependencies + Exposed-Modules: + Graphics.UI.SDL, + Graphics.UI.SDL.CPUInfo, + Graphics.UI.SDL.General, + Graphics.UI.SDL.Video, + Graphics.UI.SDL.WindowManagement, + Graphics.UI.SDL.Audio, + Graphics.UI.SDL.Events, + Graphics.UI.SDL.Time, + Graphics.UI.SDL.Keysym, + Graphics.UI.SDL.Color, + Graphics.UI.SDL.RWOps, + Graphics.UI.SDL.Types, + Graphics.UI.SDL.Rect, + Graphics.UI.SDL.Utilities, + Graphics.UI.SDL.Version, + Graphics.UI.SDL.Joystick + Includes: SDL/SDL.h + if ! os(darwin) + Extra-Libraries: SDL + Frameworks: AppKit + GHC-Options: -Wall + +source-repository head + type: darcs + location: http://ariis.it/link/repos/sdl-bindings/hssdl/