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Cabal revisions of LambdaHack-0.1.20080413

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-cabal-version: >= 1.2-name:          LambdaHack-version:       0.1.20080413-license:       GPL-license-file:  COPYING-data-files:    README-author:        Andres Loeh <mail@andres-loeh.de>-maintainer:    Andres Loeh <mail@andres-loeh.de>-description:   a small roguelike game-synopsis:      a small roguelike game-category:      Game-build-type:    Simple--flag curses-  description:   enable curses support-  default:       False--flag gtk-  description:   enable gtk support-  default:       True--executable LambdaHack-  main-is:       LambdaHack.hs-  other-modules: Actor, Display, Display2, Dungeon, File,-                 FOV, Frequency, Geometry, Item, LambdaHack,-                 Level, Message, Monster, Perception, Random,-                 Save, Setup, State, Strategy, Style, Turn,-                 Version-  build-depends: base >= 3, containers >= 0.1, binary >= 0.4,-                 random >= 1, zlib >= 0.4, bytestring >= 0.9,-                 directory >= 1, mtl >= 1.1-  extensions:    CPP-  if flag(curses) {-    other-modules: Display.Curses-    build-depends: hscurses >= 1.3-    cpp-options:   -DCURSES-    extra-libraries: curses-  } else { if flag(gtk) {-    other-modules: Display.Gtk-    build-depends: gtk >= 0.9.12-    cpp-options:   -DGTK-  } else {-    other-modules: Display.Vty-    build-depends: vty >= 3-  } }+cabal-version: >= 1.8
+name:          LambdaHack
+version:       0.1.20080413
+x-revision: 1
+license:       GPL
+license-file:  COPYING
+data-files:    README
+author:        Andres Loeh <mail@andres-loeh.de>
+maintainer:    Andres Loeh <mail@andres-loeh.de>
+description:   a small roguelike game
+synopsis:      a small roguelike game
+category:      Game
+build-type:    Simple
+
+flag curses
+  description:   enable curses support
+  default:       False
+
+flag gtk
+  description:   enable gtk support
+  default:       True
+
+executable LambdaHack
+  main-is:       LambdaHack.hs
+  other-modules: Actor, Display, Display2, Dungeon, File,
+                 FOV, Frequency, Geometry, Item, LambdaHack,
+                 Level, Message, Monster, Perception, Random,
+                 Save, Setup, State, Strategy, Style, Turn,
+                 Version
+  build-depends: base >= 3 && < 4.19, containers >= 0.1, binary >= 0.4,
+                 random >= 1, zlib >= 0.4, bytestring >= 0.9,
+                 directory >= 1, mtl >= 1.1
+  extensions:    CPP
+  if flag(curses) {
+    other-modules: Display.Curses
+    build-depends: hscurses >= 1.3
+    cpp-options:   -DCURSES
+    extra-libraries: curses
+  } else { if flag(gtk) {
+    other-modules: Display.Gtk
+    build-depends: gtk >= 0.9.12
+    cpp-options:   -DGTK
+  } else {
+    other-modules: Display.Vty
+    build-depends: vty >= 3
+  } }