Cabal revisions of Gamgine-0.5.3
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: Gamgine-version: 0.5.3-cabal-version: >=1.6-build-type: Simple-license: BSD3-license-file: LICENSE-maintainer: daniel.trstenjak@gmail.com-synopsis: Some kind of game library or set of utilities.-description:- Some kind of game library or set of utilities, which are mostly/certainly only usable for my own toy projects.-category: Library-author: Daniel Trstenjak-data-files:- Ressources/Fonts/*.glf-extra-source-files:- c_libraries/glf/glf.h- c_libraries/glf/glf.c- Gamgine/Utils.cpp--source-repository head- type: git- location: https://github.com/dan-t/Gamgine--library- exposed-modules:- Gamgine.Coroutine- Gamgine.Bool- Gamgine.Math.Matrix- Gamgine.Math.Utils- Gamgine.Math.BoxTree- Gamgine.Math.Vect- Gamgine.Math.Box- Gamgine.State.RenderState- Gamgine.State.StateTreeZipper- Gamgine.State.MouseInfo- Gamgine.State.KeyInfo- Gamgine.State.State- Gamgine.State.StateTree- Gamgine.State.InputInfo- Gamgine.Font.GLF- Gamgine.Control- Gamgine.Utils- Gamgine.Gfx- Gamgine.Engine- Gamgine.Image.PNG.Internal.Filters- Gamgine.Image.PNG.Internal.Parser- Gamgine.Image.PNG.Internal.LBS- Gamgine.Image.PNG.Internal.CRC- Gamgine.Image.PNG- Gamgine.System- Gamgine.Zipper- Gamgine.Lens.IORef- Gamgine.Lens.State- build-depends:- base >3 && <5,- GLFW-b >=1.0 && <3.3,- OpenGLRaw >=3.0.0.0 && <3.4,- mtl >=2.1.3.1 && <2.3,- time >=1.4.0.1 && <1.9,- Vec >=1.0.1 && <1.1,- utility-ht >=0.0.10 && <0.1,- directory >=1.2.0.1 && <1.4,- StateVar >=1.0.0.0 && <1.2,- array >=0.4.0.1 && <0.6,- bytestring >=0.10.0.2 && <0.11,- unordered-containers >=0.2.4.0 && <0.3,- data-lens >=2.10.4 && <2.12,- pretty-show >=1.6.7 && <1.8,- cpphs >=1.18.4 && <1.21,- filepath >=1.3.0.1 && <1.5,- parsec >=3.1.5 && <3.2,- zlib >=0.5.4.1 && <0.7,- ListZipper >=1.2.0.2 && <1.3,- composition >=1.0.1.0 && <1.1- cpp-options: -DCABAL- cc-options: -Wno-unused-result- c-sources:- c_libraries/glf/glf.c- extensions: CPP- includes:- glf.h- include-dirs: . Gamgine c_libraries/glf- ghc-options: -pgmPcpphs -optP--cpp-+name: Gamgine +version: 0.5.3 +x-revision: 1 +cabal-version: >=1.6 +build-type: Simple +license: BSD3 +license-file: LICENSE +maintainer: daniel.trstenjak@gmail.com +synopsis: Some kind of game library or set of utilities. +description: + Some kind of game library or set of utilities, which are mostly/certainly only usable for my own toy projects. +category: Library +author: Daniel Trstenjak +data-files: + Ressources/Fonts/*.glf +extra-source-files: + c_libraries/glf/glf.h + c_libraries/glf/glf.c + Gamgine/Utils.cpp + +source-repository head + type: git + location: https://github.com/dan-t/Gamgine + +library + exposed-modules: + Gamgine.Coroutine + Gamgine.Bool + Gamgine.Math.Matrix + Gamgine.Math.Utils + Gamgine.Math.BoxTree + Gamgine.Math.Vect + Gamgine.Math.Box + Gamgine.State.RenderState + Gamgine.State.StateTreeZipper + Gamgine.State.MouseInfo + Gamgine.State.KeyInfo + Gamgine.State.State + Gamgine.State.StateTree + Gamgine.State.InputInfo + Gamgine.Font.GLF + Gamgine.Control + Gamgine.Utils + Gamgine.Gfx + Gamgine.Engine + Gamgine.Image.PNG.Internal.Filters + Gamgine.Image.PNG.Internal.Parser + Gamgine.Image.PNG.Internal.LBS + Gamgine.Image.PNG.Internal.CRC + Gamgine.Image.PNG + Gamgine.System + Gamgine.Zipper + Gamgine.Lens.IORef + Gamgine.Lens.State + build-depends: + base >3 && <5, + GLFW-b >=1.0 && <3.3, + OpenGLRaw >=3.0.0.0 && <3.4, + mtl >=2.1.3.1 && <2.3, + time >=1.4.0.1 && <1.9, + Vec >=1.0.1 && <1.1, + utility-ht >=0.0.10 && <0.1, + directory >=1.2.0.1 && <1.4, + StateVar >=1.0.0.0 && <1.2, + array >=0.4.0.1 && <0.6, + bytestring >=0.10.0.2 && <0.11, + unordered-containers >=0.2.4.0 && <0.3, + data-lens >=2.10.4 && <2.12, + pretty-show >=1.6.7 && <1.8, + cpphs >=1.18.4 && <1.21, + filepath >=1.3.0.1 && <1.5, + parsec >=3.1.5 && <3.2, + zlib >=0.5.4.1 && <0.7, + ListZipper >=1.2.0.2 && <1.3, + composition >=1.0.1.0 && <1.1 + build-tools: cpphs >=1.18.4 && <1.21 + cpp-options: -DCABAL + cc-options: -Wno-unused-result + c-sources: + c_libraries/glf/glf.c + extensions: CPP + includes: + glf.h + include-dirs: . Gamgine c_libraries/glf + ghc-options: -pgmPcpphs -optP--cpp +