Cabal revisions of GLURaw-1.1.0.1
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: GLURaw-version: 1.1.0.1-license: BSD3-license-file: LICENSE-maintainer: Jason Dagit <dagitj@gmail.com>, Sven Panne <sven.panne@aedion.de>-bug-reports: https://github.com/haskell-opengl/GLURaw/issues-homepage: http://www.haskell.org/haskellwiki/Opengl-category: Graphics-synopsis: A raw binding for the OpenGL graphics system-description:- GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is- basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer- interface.- .- OpenGL is the industry's most widely used and supported 2D and 3D graphics- application programming interface (API), incorporating a broad set of- rendering, texture mapping, special effects, and other powerful visualization- functions. For more information about OpenGL and its various extensions,- please see <http://www.opengl.org/>- and <http://www.opengl.org/registry/>.-build-type: Simple-cabal-version: >= 1.6-extra-source-files:- include/HsGLURaw.h--flag UseNativeWindowsLibraries- description:- When compiling under Windows, use the native libraries instead of e.g. the- ones coming with Cygwin.--library- exposed-modules:- Graphics.Rendering.GLU.Raw- Graphics.Rendering.GLU.Raw.Callbacks,- Graphics.Rendering.GLU.Raw.Functions,- Graphics.Rendering.GLU.Raw.Tokens,- Graphics.Rendering.GLU.Raw.Types- other-modules:- Graphics.Rendering.GLU.Raw.APIEntry,- Graphics.Rendering.GLU.Raw.TypesInternal- c-sources:- cbits/HsGLURaw.c- hs-Source-Dirs: src- include-dirs: include- build-depends: base >= 3 && < 5, OpenGLRaw- ghc-options: -Wall- if os(windows) && flag(UseNativeWindowsLibraries)- cpp-options: "-DCALLCONV=stdcall"- cc-options: "-DUSE_GETPROCADDRESS"- extra-libraries: glu32- else- cpp-options: "-DCALLCONV=ccall"- cc-options: "-DUSE_DLSYM"- if os(darwin)- frameworks: OpenGL- else- extra-libraries: GLU--source-repository head- type: git- location: https://github.com/haskell-opengl/GLURaw+name: GLURaw +version: 1.1.0.1 +x-revision: 1 +license: BSD3 +license-file: LICENSE +maintainer: Jason Dagit <dagitj@gmail.com>, Sven Panne <sven.panne@aedion.de> +bug-reports: https://github.com/haskell-opengl/GLURaw/issues +homepage: http://www.haskell.org/haskellwiki/Opengl +category: Graphics +synopsis: A raw binding for the OpenGL graphics system +description: + GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is + basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer + interface. + . + OpenGL is the industry's most widely used and supported 2D and 3D graphics + application programming interface (API), incorporating a broad set of + rendering, texture mapping, special effects, and other powerful visualization + functions. For more information about OpenGL and its various extensions, + please see <http://www.opengl.org/> + and <http://www.opengl.org/registry/>. +build-type: Simple +cabal-version: >= 1.6 +extra-source-files: + include/HsGLURaw.h + +flag UseNativeWindowsLibraries + description: + When compiling under Windows, use the native libraries instead of e.g. the + ones coming with Cygwin. + +library + exposed-modules: + Graphics.Rendering.GLU.Raw + Graphics.Rendering.GLU.Raw.Callbacks, + Graphics.Rendering.GLU.Raw.Functions, + Graphics.Rendering.GLU.Raw.Tokens, + Graphics.Rendering.GLU.Raw.Types + other-modules: + Graphics.Rendering.GLU.Raw.APIEntry, + Graphics.Rendering.GLU.Raw.TypesInternal + c-sources: + cbits/HsGLURaw.c + hs-Source-Dirs: src + include-dirs: include + build-depends: base >= 3 && < 4.6, OpenGLRaw < 2 + ghc-options: -Wall + if os(windows) && flag(UseNativeWindowsLibraries) + cpp-options: "-DCALLCONV=stdcall" + cc-options: "-DUSE_GETPROCADDRESS" + extra-libraries: glu32 + else + cpp-options: "-DCALLCONV=ccall" + cc-options: "-DUSE_DLSYM" + if os(darwin) + frameworks: OpenGL + else + extra-libraries: GLU + +source-repository head + type: git + location: https://github.com/haskell-opengl/GLURaw