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Cabal revisions of GLFW-0.5.2.5

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-name:          GLFW-version:       0.5.2.5-homepage:      http://haskell.org/haskellwiki/GLFW-maintainer:    Paul H. Liu <paul@thev.net>-cabal-version: >= 1.12-build-type:    Custom-category:      Graphics-synopsis:      A Haskell binding for GLFW-description:   A Haskell binding for GLFW, a window system independent toolkit-               for writing OpenGL programs. For more information about the C-               library on which this binding is based, please see-               <http://www.glfw.org>. Note that this binding comes with an -               older GLFW C version 2.7.9 due to incompatible API changes in-               GLFW since 3.0 (for example, the removal of texture functions).-               If you want to use newer GLFW C versions, install Haskell package-               GLFW-b instead.-license:       BSD3-license-file:  LICENSE--extra-source-files:-  Changelog.txt-  README.txt-  example/example.lhs-  glfw/COPYING.txt-  glfw/include/GL/glfw.h-  glfw/lib/internal.h-  glfw/lib/x11/platform.h-  glfw/lib/win32/platform.h-  glfw/lib/cocoa/platform.h--flag dynamic-  description: Dynamically link with GLFW C libray if your system provides it.-  default:     False--library-  build-depends:-    base   >= 3   && < 5,-    OpenGL >= 2.1 && < 4-    -  default-language: Haskell98--  exposed-modules:-    Graphics.UI.GLFW--  ghc-options:   -Wall -fspec-constr-count=6 -  if impl(ghc >= 6.8)-    ghc-options: -fwarn-tabs--  include-dirs:-    glfw/include-    glfw/lib--  if flag(dynamic)-    extra-libraries: glfw-  else-    cc-options: -    c-sources:-      glfw/lib/enable.c-      glfw/lib/fullscreen.c-      glfw/lib/glext.c-      glfw/lib/image.c-      glfw/lib/init.c-      glfw/lib/input.c-      glfw/lib/joystick.c-      glfw/lib/stream.c-      glfw/lib/tga.c-      glfw/lib/thread.c-      glfw/lib/time.c-      glfw/lib/window.c--    if os(darwin)-      x-cc-name: gcc-      include-dirs: glfw/lib/cocoa-      frameworks:   Cocoa OpenGL IOKit-      c-sources:-        glfw/lib/cocoa/cocoa_enable.m-        glfw/lib/cocoa/cocoa_fullscreen.m-        glfw/lib/cocoa/cocoa_glext.m-        glfw/lib/cocoa/cocoa_init.m-        glfw/lib/cocoa/cocoa_joystick.m-        glfw/lib/cocoa/cocoa_thread.c-        glfw/lib/cocoa/cocoa_time.m-        glfw/lib/cocoa/cocoa_window.m-    else-      if os(mingw32)-        include-dirs:    glfw/lib/win32-        extra-libraries: opengl32-        c-sources:-          glfw/lib/win32/win32_enable.c-          glfw/lib/win32/win32_fullscreen.c-          glfw/lib/win32/win32_glext.c-          glfw/lib/win32/win32_init.c-          glfw/lib/win32/win32_joystick.c-          glfw/lib/win32/win32_thread.c-          glfw/lib/win32/win32_time.c-          glfw/lib/win32/win32_window.c-      else-        include-dirs:    glfw/lib/x11-        extra-libraries: X11 GL-        cc-options:      -D_GLFW_USE_LINUX_JOYSTICKS-        c-sources:-          glfw/lib/x11/x11_enable.c-          glfw/lib/x11/x11_fullscreen.c-          glfw/lib/x11/x11_glext.c-          glfw/lib/x11/x11_init.c-          glfw/lib/x11/x11_joystick.c-          glfw/lib/x11/x11_keysym2unicode.c-          glfw/lib/x11/x11_thread.c-          glfw/lib/x11/x11_time.c-          glfw/lib/x11/x11_window.c    --source-repository head-  type:     darcs-  location: http://code.haskell.org/GLFW/+name:          GLFW
+version:       0.5.2.5
+x-revision: 1
+homepage:      http://haskell.org/haskellwiki/GLFW
+maintainer:    Paul H. Liu <paul@thev.net>
+cabal-version: >= 1.12
+build-type:    Custom
+category:      Graphics
+synopsis:      A Haskell binding for GLFW
+description:   A Haskell binding for GLFW, a window system independent toolkit
+               for writing OpenGL programs. For more information about the C
+               library on which this binding is based, please see
+               <http://www.glfw.org>. Note that this binding comes with an 
+               older GLFW C version 2.7.9 due to incompatible API changes in
+               GLFW since 3.0 (for example, the removal of texture functions).
+               If you want to use newer GLFW C versions, install Haskell package
+               GLFW-b instead.
+license:       BSD3
+license-file:  LICENSE
+
+extra-source-files:
+  Changelog.txt
+  README.txt
+  example/example.lhs
+  glfw/COPYING.txt
+  glfw/include/GL/glfw.h
+  glfw/lib/internal.h
+  glfw/lib/x11/platform.h
+  glfw/lib/win32/platform.h
+  glfw/lib/cocoa/platform.h
+
+flag dynamic
+  description: Dynamically link with GLFW C libray if your system provides it.
+  default:     False
+
+library
+  build-depends:
+    base   >= 3   && < 4.13,
+    OpenGL >= 2.1 && < 4
+    
+  default-language: Haskell98
+
+  exposed-modules:
+    Graphics.UI.GLFW
+
+  ghc-options:   -Wall -fspec-constr-count=6 
+  if impl(ghc >= 6.8)
+    ghc-options: -fwarn-tabs
+
+  include-dirs:
+    glfw/include
+    glfw/lib
+
+  if flag(dynamic)
+    extra-libraries: glfw
+  else
+    cc-options: 
+    c-sources:
+      glfw/lib/enable.c
+      glfw/lib/fullscreen.c
+      glfw/lib/glext.c
+      glfw/lib/image.c
+      glfw/lib/init.c
+      glfw/lib/input.c
+      glfw/lib/joystick.c
+      glfw/lib/stream.c
+      glfw/lib/tga.c
+      glfw/lib/thread.c
+      glfw/lib/time.c
+      glfw/lib/window.c
+
+    if os(darwin)
+      x-cc-name: gcc
+      include-dirs: glfw/lib/cocoa
+      frameworks:   Cocoa OpenGL IOKit
+      c-sources:
+        glfw/lib/cocoa/cocoa_enable.m
+        glfw/lib/cocoa/cocoa_fullscreen.m
+        glfw/lib/cocoa/cocoa_glext.m
+        glfw/lib/cocoa/cocoa_init.m
+        glfw/lib/cocoa/cocoa_joystick.m
+        glfw/lib/cocoa/cocoa_thread.c
+        glfw/lib/cocoa/cocoa_time.m
+        glfw/lib/cocoa/cocoa_window.m
+    else
+      if os(mingw32)
+        include-dirs:    glfw/lib/win32
+        extra-libraries: opengl32
+        c-sources:
+          glfw/lib/win32/win32_enable.c
+          glfw/lib/win32/win32_fullscreen.c
+          glfw/lib/win32/win32_glext.c
+          glfw/lib/win32/win32_init.c
+          glfw/lib/win32/win32_joystick.c
+          glfw/lib/win32/win32_thread.c
+          glfw/lib/win32/win32_time.c
+          glfw/lib/win32/win32_window.c
+      else
+        include-dirs:    glfw/lib/x11
+        extra-libraries: X11 GL
+        cc-options:      -D_GLFW_USE_LINUX_JOYSTICKS
+        c-sources:
+          glfw/lib/x11/x11_enable.c
+          glfw/lib/x11/x11_fullscreen.c
+          glfw/lib/x11/x11_glext.c
+          glfw/lib/x11/x11_init.c
+          glfw/lib/x11/x11_joystick.c
+          glfw/lib/x11/x11_keysym2unicode.c
+          glfw/lib/x11/x11_thread.c
+          glfw/lib/x11/x11_time.c
+          glfw/lib/x11/x11_window.c    
+
+source-repository head
+  type:     darcs
+  location: http://code.haskell.org/GLFW/