Cabal revisions of GLFW-0.3
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: GLFW-version: 0.3-Cabal-Version: >= 1.2-license: BSD3-license-file: LICENSE-maintainer: Paul H. Liu <paul@thev.net>-homepage: http://haskell.org/haskellwiki/GLFW-category: Graphics-synopsis: A binding for GLFW, An OpenGL Framework-description:- A Haskell binding for GLFW OpenGL Framework, a window- system independent toolkit for writing OpenGL programs. For more- information about the C library on which this binding is based,- please see: <http://glfw.sourceforge.net>-data-files:- README.txt- glfw/license.txt- glfw/include/GL/glfw.h- glfw/lib/internal.h- glfw/lib/x11/platform.h- glfw/lib/win32/platform.h- glfw/lib/macosx/platform.h--Library- exposed-modules: Graphics.UI.GLFW- build-depends: base, OpenGL >= 2.1- extensions: CPP, ForeignFunctionInterface- if os(linux)- include-dirs: glfw/include glfw/lib glfw/lib/x11- c-sources: - glfw/lib/enable.c- glfw/lib/input.c- glfw/lib/time.c- glfw/lib/fullscreen.c- glfw/lib/joystick.c- glfw/lib/window.c- glfw/lib/glext.c- glfw/lib/stream.c- glfw/lib/image.c- glfw/lib/tga.c- glfw/lib/init.c- glfw/lib/thread.c- glfw/lib/x11/x11_init.c- glfw/lib/x11/x11_window.c- glfw/lib/x11/x11_joystick.c- glfw/lib/x11/x11_enable.c- glfw/lib/x11/x11_keysym2unicode.c- glfw/lib/x11/x11_fullscreen.c- glfw/lib/x11/x11_thread.c- glfw/lib/x11/x11_glext.c- glfw/lib/x11/x11_time.c- extra-libraries: Xrandr X11- else- if os(darwin)- include-dirs: glfw/include glfw/lib glfw/lib/macosx- c-sources: - glfw/lib/enable.c- glfw/lib/fullscreen.c- glfw/lib/glext.c- glfw/lib/image.c- glfw/lib/init.c- glfw/lib/input.c- glfw/lib/stream.c- glfw/lib/joystick.c- glfw/lib/tga.c- glfw/lib/thread.c- glfw/lib/time.c- glfw/lib/window.c- glfw/lib/macosx/macosx_init.c- glfw/lib/macosx/macosx_joystick.c- glfw/lib/macosx/macosx_thread.c- glfw/lib/macosx/macosx_time.c- glfw/lib/macosx/macosx_window.c- glfw/lib/macosx/macosx_enable.c- glfw/lib/macosx/macosx_fullscreen.c- glfw/lib/macosx/macosx_glext.c- frameworks: AGL Carbon OpenGL- else- if os(mingw32)- include-dirs: glfw/include glfw/lib glfw/lib/win32- c-sources: - glfw/lib/enable.c- glfw/lib/fullscreen.c- glfw/lib/glext.c- glfw/lib/image.c- glfw/lib/init.c- glfw/lib/input.c- glfw/lib/stream.c- glfw/lib/joystick.c- glfw/lib/tga.c- glfw/lib/thread.c- glfw/lib/time.c- glfw/lib/window.c- glfw/lib/win32/win32_window.c- glfw/lib/win32/win32_time.c- glfw/lib/win32/win32_thread.c- glfw/lib/win32/win32_init.c- glfw/lib/win32/win32_fullscreen.c- glfw/lib/win32/win32_enable.c- glfw/lib/win32/win32_glext.c- glfw/lib/win32/win32_joystick.c- extra-libraries: opengl32-+name: GLFW +version: 0.3 +x-revision: 1 +Cabal-Version: >= 1.2 +license: BSD3 +license-file: LICENSE +maintainer: Paul H. Liu <paul@thev.net> +homepage: http://haskell.org/haskellwiki/GLFW +category: Graphics +synopsis: A binding for GLFW, An OpenGL Framework +description: + A Haskell binding for GLFW OpenGL Framework, a window + system independent toolkit for writing OpenGL programs. For more + information about the C library on which this binding is based, + please see: <http://glfw.sourceforge.net> +data-files: + README.txt + glfw/license.txt + glfw/include/GL/glfw.h + glfw/lib/internal.h + glfw/lib/x11/platform.h + glfw/lib/win32/platform.h + glfw/lib/macosx/platform.h + +Library + exposed-modules: Graphics.UI.GLFW + build-depends: base < 4.13, OpenGL >= 2.1 + extensions: CPP, ForeignFunctionInterface + if os(linux) + include-dirs: glfw/include glfw/lib glfw/lib/x11 + c-sources: + glfw/lib/enable.c + glfw/lib/input.c + glfw/lib/time.c + glfw/lib/fullscreen.c + glfw/lib/joystick.c + glfw/lib/window.c + glfw/lib/glext.c + glfw/lib/stream.c + glfw/lib/image.c + glfw/lib/tga.c + glfw/lib/init.c + glfw/lib/thread.c + glfw/lib/x11/x11_init.c + glfw/lib/x11/x11_window.c + glfw/lib/x11/x11_joystick.c + glfw/lib/x11/x11_enable.c + glfw/lib/x11/x11_keysym2unicode.c + glfw/lib/x11/x11_fullscreen.c + glfw/lib/x11/x11_thread.c + glfw/lib/x11/x11_glext.c + glfw/lib/x11/x11_time.c + extra-libraries: Xrandr X11 + else + if os(darwin) + include-dirs: glfw/include glfw/lib glfw/lib/macosx + c-sources: + glfw/lib/enable.c + glfw/lib/fullscreen.c + glfw/lib/glext.c + glfw/lib/image.c + glfw/lib/init.c + glfw/lib/input.c + glfw/lib/stream.c + glfw/lib/joystick.c + glfw/lib/tga.c + glfw/lib/thread.c + glfw/lib/time.c + glfw/lib/window.c + glfw/lib/macosx/macosx_init.c + glfw/lib/macosx/macosx_joystick.c + glfw/lib/macosx/macosx_thread.c + glfw/lib/macosx/macosx_time.c + glfw/lib/macosx/macosx_window.c + glfw/lib/macosx/macosx_enable.c + glfw/lib/macosx/macosx_fullscreen.c + glfw/lib/macosx/macosx_glext.c + frameworks: AGL Carbon OpenGL + else + if os(mingw32) + include-dirs: glfw/include glfw/lib glfw/lib/win32 + c-sources: + glfw/lib/enable.c + glfw/lib/fullscreen.c + glfw/lib/glext.c + glfw/lib/image.c + glfw/lib/init.c + glfw/lib/input.c + glfw/lib/stream.c + glfw/lib/joystick.c + glfw/lib/tga.c + glfw/lib/thread.c + glfw/lib/time.c + glfw/lib/window.c + glfw/lib/win32/win32_window.c + glfw/lib/win32/win32_time.c + glfw/lib/win32/win32_thread.c + glfw/lib/win32/win32_init.c + glfw/lib/win32/win32_fullscreen.c + glfw/lib/win32/win32_enable.c + glfw/lib/win32/win32_glext.c + glfw/lib/win32/win32_joystick.c + extra-libraries: opengl32 +