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Cabal revisions of Allure-0.4.14

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-name:          Allure-version:       0.4.14-synopsis:      Near-future roguelike game in early development-description:   This is an alpha release of Allure of the Stars,-               a near-future Sci-Fi roguelike and tactical squad game.-               See the wiki for design notes and contribute.-               .-               <<GameDefinition/screenshot.png>>-               .-               Please see the changelog file for recent improvements-               and the issue tracker for short-term plans. Long term goals-               are high replayability and auto-balancing through procedural-               content generation and persistent content modification-               based on player behaviour.-               .-               The game is written using the LambdaHack roguelike game engine-               available at <http://hackage.haskell.org/package/LambdaHack>.-homepage:      http://allureofthestars.com-bug-reports:   http://github.com/AllureOfTheStars/Allure/issues-license:       OtherLicense-license-file:  LICENSE-tested-with:   GHC == 7.6.3, GHC == 7.8-data-files:    GameDefinition/config.ui.default,-               GameDefinition/scores-extra-source-files: GameDefinition/PLAYING.md, GameDefinition/MainMenu.ascii,-                    README.md, LICENSE, CREDITS, CHANGELOG.md, Makefile-extra-doc-files: GameDefinition/screenshot.png-author:        Andres Loeh, Mikolaj Konarski and others-maintainer:    Mikolaj Konarski <mikolaj.konarski@funktory.com>-category:      Game-build-type:    Simple-cabal-version: >= 1.10--source-repository head-  type:               git-  location:           git://github.com/AllureOfTheStars/Allure.git--executable Allure-  hs-source-dirs:     GameDefinition-  main-is:            Main.hs-  other-modules:      Client.UI.Content.KeyKind,-                      Content.CaveKind,-                      Content.FactionKind,-                      Content.ItemKind,-                      Content.ItemKindActor,-                      Content.ItemKindOrgan,-                      Content.ItemKindShrapnel,-                      Content.ModeKind,-                      Content.PlaceKind,-                      Content.RuleKind,-                      Content.TileKind,-                      TieKnot,-                      Paths_Allure-  build-depends:      LambdaHack >= 0.2.14 && <= 0.2.15,-                      template-haskell >= 2.6 && < 3,--                      array      >= 0.3.0.3 && < 1,-                      assert-failure >= 0.1 && < 1,-                      async      >= 2       && < 3,-                      base       >= 4       && < 5,-                      binary     >= 0.7     && < 1,-                      bytestring >= 0.9.2   && < 1,-                      containers >= 0.5     && < 1,-                      deepseq    >= 1.3     && < 2,-                      directory  >= 1.1.0.1 && < 2,-                      enummapset-th >= 0.6.0.0 && < 1,-                      filepath   >= 1.2.0.1 && < 2,-                      ghc-prim   >= 0.2,-                      hashable   >= 1.1.2.5 && < 2,-                      hsini      >= 0.2     && < 2,-                      keys       >= 3       && < 4,-                      miniutter  >= 0.4.1   && < 2,-                      mtl        >= 2.0.1   && < 3,-                      old-time   >= 1.0.0.7 && < 2,-                      pretty-show >= 1.6    && < 2,-                      random     >= 1.0.1   && < 2,-                      stm        >= 2.4     && < 3,-                      text       >= 0.11.2.3 && < 2,-                      transformers >= 0.3   && < 1,-                      unordered-containers >= 0.2.3 && < 1,-                      vector     >= 0.10    && < 1,-                      vector-binary-instances >= 0.2 && < 1,-                      zlib       >= 0.5.3.1 && < 1--  default-language:   Haskell2010-  default-extensions: MonoLocalBinds, ScopedTypeVariables, OverloadedStrings-                      BangPatterns, RecordWildCards, NamedFieldPuns-  other-extensions:   TemplateHaskell-  ghc-options:        -Wall -fwarn-orphans -fwarn-tabs -fwarn-incomplete-uni-patterns -fwarn-incomplete-record-updates -fwarn-monomorphism-restriction -fwarn-unrecognised-pragmas-  ghc-options:        -fno-warn-auto-orphans -fno-warn-implicit-prelude-  ghc-options:        -fno-ignore-asserts -funbox-strict-fields-  ghc-options:        -threaded -with-rtsopts=-C0.005 -rtsopts--- ghc-options:       -with-rtsopts=-N  -- eats all cores--test-suite test-  type:               exitcode-stdio-1.0-  hs-source-dirs:     GameDefinition, test-  main-is:            test.hs-  build-depends:      LambdaHack,-                      template-haskell >= 2.6 && < 3,--                      array      >= 0.3.0.3 && < 1,-                      assert-failure >= 0.1 && < 1,-                      async      >= 2       && < 3,-                      base       >= 4       && < 5,-                      binary     >= 0.7     && < 1,-                      bytestring >= 0.9.2   && < 1,-                      containers >= 0.5     && < 1,-                      deepseq    >= 1.3     && < 2,-                      directory  >= 1.1.0.1 && < 2,-                      enummapset-th >= 0.6.0.0 && < 1,-                      filepath   >= 1.2.0.1 && < 2,-                      ghc-prim   >= 0.2,-                      hashable   >= 1.1.2.5 && < 2,-                      hsini      >= 0.2     && < 2,-                      keys       >= 3       && < 4,-                      miniutter  >= 0.4.1   && < 2,-                      mtl        >= 2.0.1   && < 3,-                      old-time   >= 1.0.0.7 && < 2,-                      pretty-show >= 1.6    && < 2,-                      random     >= 1.0.1   && < 2,-                      stm        >= 2.4     && < 3,-                      text       >= 0.11.2.3 && < 2,-                      transformers >= 0.3   && < 1,-                      unordered-containers >= 0.2.3 && < 1,-                      vector     >= 0.10    && < 1,-                      vector-binary-instances >= 0.2 && < 1,-                      zlib       >= 0.5.3.1 && < 1--  default-language:   Haskell2010-  default-extensions: MonoLocalBinds, ScopedTypeVariables, OverloadedStrings-                      BangPatterns, RecordWildCards, NamedFieldPuns-  other-extensions:   TemplateHaskell-  ghc-options:        -Wall -fwarn-orphans -fwarn-tabs -fwarn-incomplete-uni-patterns -fwarn-incomplete-record-updates -fwarn-monomorphism-restriction -fwarn-unrecognised-pragmas-  ghc-options:        -fno-warn-auto-orphans -fno-warn-implicit-prelude-  ghc-options:        -fno-ignore-asserts -funbox-strict-fields-  ghc-options:        -threaded -with-rtsopts=-C0.005 -rtsopts+name:          Allure
+version:       0.4.14
+x-revision: 1
+synopsis:      Near-future roguelike game in early development
+description:   This is an alpha release of Allure of the Stars,
+               a near-future Sci-Fi roguelike and tactical squad game.
+               See the wiki for design notes and contribute.
+               .
+               <<https://raw.githubusercontent.com/AllureOfTheStars/media/master/screenshot/safari1.png>>
+               .
+               Please see the changelog file for recent improvements
+               and the issue tracker for short-term plans. Long term goals
+               are high replayability and auto-balancing through procedural
+               content generation and persistent content modification
+               based on player behaviour.
+               .
+               The game is written using the LambdaHack roguelike game engine
+               available at <http://hackage.haskell.org/package/LambdaHack>.
+homepage:      http://allureofthestars.com
+bug-reports:   http://github.com/AllureOfTheStars/Allure/issues
+license:       OtherLicense
+license-file:  LICENSE
+tested-with:   GHC == 7.6.3, GHC == 7.8
+data-files:    GameDefinition/config.ui.default,
+               GameDefinition/scores
+extra-source-files: GameDefinition/PLAYING.md, GameDefinition/MainMenu.ascii,
+                    README.md, LICENSE, CREDITS, CHANGELOG.md, Makefile
+extra-doc-files: GameDefinition/screenshot.png
+author:        Andres Loeh, Mikolaj Konarski and others
+maintainer:    Mikolaj Konarski <mikolaj.konarski@funktory.com>
+category:      Game
+build-type:    Simple
+cabal-version: >= 1.10
+
+source-repository head
+  type:               git
+  location:           git://github.com/AllureOfTheStars/Allure.git
+
+executable Allure
+  hs-source-dirs:     GameDefinition
+  main-is:            Main.hs
+  other-modules:      Client.UI.Content.KeyKind,
+                      Content.CaveKind,
+                      Content.FactionKind,
+                      Content.ItemKind,
+                      Content.ItemKindActor,
+                      Content.ItemKindOrgan,
+                      Content.ItemKindShrapnel,
+                      Content.ModeKind,
+                      Content.PlaceKind,
+                      Content.RuleKind,
+                      Content.TileKind,
+                      TieKnot,
+                      Paths_Allure
+  build-depends:      LambdaHack >= 0.2.14 && <= 0.2.15,
+                      template-haskell >= 2.6 && < 3,
+
+                      array      >= 0.3.0.3 && < 1,
+                      assert-failure >= 0.1 && < 1,
+                      async      >= 2       && < 3,
+                      base       >= 4       && < 5,
+                      binary     >= 0.7     && < 1,
+                      bytestring >= 0.9.2   && < 1,
+                      containers >= 0.5     && < 1,
+                      deepseq    >= 1.3     && < 2,
+                      directory  >= 1.1.0.1 && < 2,
+                      enummapset-th >= 0.6.0.0 && < 1,
+                      filepath   >= 1.2.0.1 && < 2,
+                      ghc-prim   >= 0.2,
+                      hashable   >= 1.1.2.5 && < 2,
+                      hsini      >= 0.2     && < 2,
+                      keys       >= 3       && < 4,
+                      miniutter  >= 0.4.1   && < 2,
+                      mtl        >= 2.0.1   && < 3,
+                      old-time   >= 1.0.0.7 && < 2,
+                      pretty-show >= 1.6    && < 2,
+                      random     >= 1.0.1   && < 2,
+                      stm        >= 2.4     && < 3,
+                      text       >= 0.11.2.3 && < 2,
+                      transformers >= 0.3   && < 1,
+                      unordered-containers >= 0.2.3 && < 1,
+                      vector     >= 0.10    && < 1,
+                      vector-binary-instances >= 0.2 && < 1,
+                      zlib       >= 0.5.3.1 && < 1
+
+  default-language:   Haskell2010
+  default-extensions: MonoLocalBinds, ScopedTypeVariables, OverloadedStrings
+                      BangPatterns, RecordWildCards, NamedFieldPuns
+  other-extensions:   TemplateHaskell
+  ghc-options:        -Wall -fwarn-orphans -fwarn-tabs -fwarn-incomplete-uni-patterns -fwarn-incomplete-record-updates -fwarn-monomorphism-restriction -fwarn-unrecognised-pragmas
+  ghc-options:        -fno-warn-auto-orphans -fno-warn-implicit-prelude
+  ghc-options:        -fno-ignore-asserts -funbox-strict-fields
+  ghc-options:        -threaded -with-rtsopts=-C0.005 -rtsopts
+-- ghc-options:       -with-rtsopts=-N  -- eats all cores
+
+test-suite test
+  type:               exitcode-stdio-1.0
+  hs-source-dirs:     GameDefinition, test
+  main-is:            test.hs
+  build-depends:      LambdaHack,
+                      template-haskell >= 2.6 && < 3,
+
+                      array      >= 0.3.0.3 && < 1,
+                      assert-failure >= 0.1 && < 1,
+                      async      >= 2       && < 3,
+                      base       >= 4       && < 5,
+                      binary     >= 0.7     && < 1,
+                      bytestring >= 0.9.2   && < 1,
+                      containers >= 0.5     && < 1,
+                      deepseq    >= 1.3     && < 2,
+                      directory  >= 1.1.0.1 && < 2,
+                      enummapset-th >= 0.6.0.0 && < 1,
+                      filepath   >= 1.2.0.1 && < 2,
+                      ghc-prim   >= 0.2,
+                      hashable   >= 1.1.2.5 && < 2,
+                      hsini      >= 0.2     && < 2,
+                      keys       >= 3       && < 4,
+                      miniutter  >= 0.4.1   && < 2,
+                      mtl        >= 2.0.1   && < 3,
+                      old-time   >= 1.0.0.7 && < 2,
+                      pretty-show >= 1.6    && < 2,
+                      random     >= 1.0.1   && < 2,
+                      stm        >= 2.4     && < 3,
+                      text       >= 0.11.2.3 && < 2,
+                      transformers >= 0.3   && < 1,
+                      unordered-containers >= 0.2.3 && < 1,
+                      vector     >= 0.10    && < 1,
+                      vector-binary-instances >= 0.2 && < 1,
+                      zlib       >= 0.5.3.1 && < 1
+
+  default-language:   Haskell2010
+  default-extensions: MonoLocalBinds, ScopedTypeVariables, OverloadedStrings
+                      BangPatterns, RecordWildCards, NamedFieldPuns
+  other-extensions:   TemplateHaskell
+  ghc-options:        -Wall -fwarn-orphans -fwarn-tabs -fwarn-incomplete-uni-patterns -fwarn-incomplete-record-updates -fwarn-monomorphism-restriction -fwarn-unrecognised-pragmas
+  ghc-options:        -fno-warn-auto-orphans -fno-warn-implicit-prelude
+  ghc-options:        -fno-ignore-asserts -funbox-strict-fields
+  ghc-options:        -threaded -with-rtsopts=-C0.005 -rtsopts