yi-core-0.19.4: src/Yi/Interact.hs
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE FunctionalDependencies #-}
{-# LANGUAGE GADTs #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE UndecidableInstances #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE CPP #-}
{-# OPTIONS_HADDOCK show-extensions #-}
{-|
Module : Yi.Interact
License : GPL-2
Maintainer : yi-devel@googlegroups.com
Stability : experimental
Portability : portable
This is a library of interactive processes combinators, usable to
define extensible keymaps.
(Inspired by the Parsec library, written by Koen Claessen)
The processes are:
* composable: in parallel using '<|>', in sequence using monadic bind.
* extensible: it is always possible to override a behaviour by combination of
'adjustPriority' and '<|>'. (See also '<||' for a convenient combination of the two.)
* monadic: sequencing is done via monadic bind. (leveraging the whole
battery of monadic tools that Haskell provides)
The processes can parse input, and write output that depends on it.
The semantics are quite obvious; only disjunction
deserve a bit more explanation:
in @p = (a '<|>' b)@, what happens if @a@ and @b@ recognize the same
input (prefix), but produce conflicting output?
* if the output is the same (as by the Eq class), then the processes (prefixes) are "merged"
* if a Write is more prioritized than the other, the one with low priority will be discarded
* otherwise, the output will be delayed until one of the branches can be discarded.
* if there is no way to disambiguate, then no output will be generated anymore.
This situation can be detected by using 'possibleActions' however.
-}
module Yi.Interact
(
I, P (Chain,End),
InteractState (..),
MonadInteract (..),
deprioritize,
important,
(<||),
(||>),
option,
oneOf,
processOneEvent,
computeState,
event,
events,
choice,
mkAutomaton, idAutomaton,
runWrite,
anyEvent,
eventBetween,
accepted
) where
import Control.Applicative (Alternative ((<|>), empty))
import Control.Arrow (first)
import Lens.Micro.Platform (_1, _2, view)
import qualified Control.Monad.Fail as Fail
import Control.Monad.State (MonadTrans (lift), StateT)
import Control.Monad (MonadPlus(..))
import Data.Function (on)
import Data.List (groupBy)
import qualified Data.Text as T (Text, append, pack)
------------------------------------------------
-- Classes
-- | Abstraction of monadic interactive processes
class (Eq w, Monad m, Alternative m, Applicative m, MonadPlus m) => MonadInteract m w e | m -> w e where
write :: w -> m ()
-- ^ Outputs a result.
eventBounds :: Ord e => Maybe e -> Maybe e -> m e
-- ^ Consumes and returns the next character.
-- Fails if there is no input left, or outside the given bounds.
adjustPriority :: Int -> m ()
-------------------------------------------------
-- State transformation
-- Needs -fallow-undecidable-instances
-- TODO: abstract over MonadTransformer
instance MonadInteract m w e => MonadInteract (StateT s m) w e where
write = lift . write
eventBounds l h = lift (eventBounds l h)
adjustPriority p = lift (adjustPriority p)
---------------------------------------------------------------------------
-- | Interactive process description
-- TODO: Replace 'Doc:' by ^ when haddock supports GADTs
data I ev w a where
Returns :: a -> I ev w a
Binds :: I ev w a -> (a -> I ev w b) -> I ev w b
Gets :: Ord ev => Maybe ev -> Maybe ev -> I ev w ev
-- Doc: Accept any character between given bounds. Bound is ignored if 'Nothing'.
Fails :: I ev w a
Writes :: w -> I ev w ()
Priority :: Int -> I ev w ()
Plus :: I ev w a -> I ev w a -> I ev w a
instance Functor (I event w) where
fmap f i = pure f <*> i
instance Applicative (I ev w) where
pure = return
a <*> b = do f <- a; x <- b; return (f x)
instance Alternative (I ev w) where
empty = Fails
(<|>) = Plus
instance Monad (I event w) where
return = Returns
(>>=) = Binds
#if (!MIN_VERSION_base(4,13,0))
fail _ = Fails
#endif
instance Fail.MonadFail (I event w) where
fail _ = Fails
instance Eq w => MonadPlus (I event w) where
mzero = Fails
mplus = Plus
instance Eq w => MonadInteract (I event w) w event where
write = Writes
eventBounds = Gets
adjustPriority = Priority
infixl 3 <||
deprioritize :: (MonadInteract f w e) => f ()
deprioritize = adjustPriority 1
(<||), (||>) :: (MonadInteract f w e) => f a -> f a -> f a
a <|| b = a <|> (deprioritize >> b)
(||>) = flip (<||)
-- | Just like '(<||)' but in prefix form. It 'deprioritize's the
-- second argument.
important :: MonadInteract f w e => f a -> f a -> f a
important a b = a <|| b
-- | Convert a process description to an "executable" process.
mkProcess :: Eq w => I ev w a -> (a -> P ev w) -> P ev w
mkProcess (Returns x) = \fut -> fut x
mkProcess Fails = const Fail
mkProcess (m `Binds` f) = \fut -> mkProcess m (\a -> mkProcess (f a) fut)
mkProcess (Gets l h) = Get l h
mkProcess (Writes w) = \fut -> Write w (fut ())
mkProcess (Priority p) = \fut -> Prior p (fut ())
mkProcess (Plus a b) = \fut -> Best (mkProcess a fut) (mkProcess b fut)
----------------------------------------------------------------------
-- Process type
-- | Operational representation of a process
data P event w
= Ord event => Get (Maybe event) (Maybe event) (event -> P event w)
| Fail
| Write w (P event w)
| Prior Int (P event w) -- low numbers indicate high priority
| Best (P event w) (P event w)
| End
| forall mid. (Show mid, Eq mid) => Chain (P event mid) (P mid w)
accepted :: (Show ev) => Int -> P ev w -> [[T.Text]]
accepted 0 _ = [[]]
accepted d (Get (Just low) (Just high) k) = do
t <- accepted (d - 1) (k low)
let h = if low == high
then showT low
else showT low `T.append` ".." `T.append` showT high
return (h : t)
accepted _ (Get Nothing Nothing _) = [["<any>"]]
accepted _ (Get Nothing (Just e) _) = [[".." `T.append` showT e]]
accepted _ (Get (Just e) Nothing _) = [[showT e `T.append` ".."]]
accepted _ Fail = []
accepted _ (Write _ _) = [[]] -- this should show what action we get...
accepted d (Prior _ p) = accepted d p
accepted d (Best p q) = accepted d p ++ accepted d q
accepted _ End = []
accepted _ (Chain _ _) = error "accepted: chain not supported"
-- Utility function
showT :: Show a => a -> T.Text
showT = T.pack . show
-- ---------------------------------------------------------------------------
-- Operations over P
runWrite :: Eq w => P event w -> [event] -> [w]
runWrite _ [] = []
runWrite p (c:cs) = let (ws, p') = processOneEvent p c in ws ++ runWrite p' cs
processOneEvent :: Eq w => P event w -> event -> ([w], P event w)
processOneEvent p e = pullWrites $ pushEvent p e
-- | Push an event in the automaton
pushEvent :: P ev w -> ev -> P ev w
pushEvent (Best c d) e = Best (pushEvent c e) (pushEvent d e)
pushEvent (Write w c) e = Write w (pushEvent c e)
pushEvent (Prior p c) e = Prior p (pushEvent c e)
pushEvent (Get l h f) e = if test (e >=) l && test (e <=) h then f e else Fail
where test = maybe True
pushEvent Fail _ = Fail
pushEvent End _ = End
pushEvent (Chain p q) e = Chain (pushEvent p e) q
-- | Abstraction of the automaton state.
data InteractState event w = Ambiguous [(Int,w,P event w)] | Waiting | Dead | Running w (P event w)
#if __GLASGOW_HASKELL__ >= 804
instance Semigroup (InteractState event w) where
(<>) = mappend
#endif
instance Monoid (InteractState event w) where
-- not used at the moment:
mappend (Running w c) _ = Running w c
mappend _ (Running w c) = Running w c
-- don't die if that can be avoided
mappend Dead p = p
mappend p Dead = p
-- If a branch is not determined, wait for it.
mappend Waiting _ = Waiting
mappend _ Waiting = Waiting
-- ambiguity remains
mappend (Ambiguous a) (Ambiguous b) = Ambiguous (a ++ b)
mempty = Ambiguous []
-- | find all the writes that are accessible.
findWrites :: Int -> P event w -> InteractState event w
findWrites p (Best c d) = findWrites p c `mappend` findWrites p d
findWrites p (Write w c) = Ambiguous [(p,w,c)]
findWrites p (Prior dp c) = findWrites (p+dp) c
findWrites _ Fail = Dead
findWrites _ End = Dead
findWrites _ (Get{}) = Waiting
findWrites p (Chain a b) = case computeState a of
Dead -> Dead
Ambiguous _ -> Dead -- If ambiguity, don't try to do anything clever for now; die.
Running w c -> findWrites p (Chain c (pushEvent b w)) -- pull as much as possible from the left automaton
Waiting -> case findWrites p b of
Ambiguous choices -> Ambiguous [(p',w',Chain a c') | (p',w',c') <- choices]
Running w' c' -> Running w' (Chain a c') -- when it has nothing more, pull from the right.
Dead -> Dead
Waiting -> Waiting
computeState :: Eq w => P event w -> InteractState event w
computeState a = case findWrites 0 a of
Ambiguous actions ->
let prior = minimum $ map (view _1) actions
bests = groupBy ((==) `on` view _2) $
filter ((prior ==) . view _1) actions
in case bests of
[(_,w,c):_] -> Running w c
_ -> Ambiguous $ map head bests
s -> s
pullWrites :: Eq w => P event w -> ([w], P event w)
pullWrites a = case computeState a of
Running w c -> first (w:) (pullWrites c)
_ -> ([], a)
instance (Show w, Show ev) => Show (P ev w) where
show (Get Nothing Nothing _) = "?"
show (Get (Just l) (Just h) _p) | l == h = show l -- ++ " " ++ show (p l)
show (Get l h _) = maybe "" show l ++ ".." ++ maybe "" show h
show (Prior p c) = ":" ++ show p ++ show c
show (Write w c) = "!" ++ show w ++ "->" ++ show c
show (End) = "."
show (Fail) = "*"
show (Best p q) = "{" ++ show p ++ "|" ++ show q ++ "}"
show (Chain a b) = show a ++ ">>>" ++ show b
-- ---------------------------------------------------------------------------
-- Derived operations
oneOf :: (Ord event, MonadInteract m w event, Fail.MonadFail m) => [event] -> m event
oneOf s = choice $ map event s
anyEvent :: (Ord event, MonadInteract m w event) => m event
anyEvent = eventBounds Nothing Nothing
eventBetween :: (Ord e, MonadInteract m w e) => e -> e -> m e
eventBetween l h = eventBounds (Just l) (Just h)
event :: (Ord event, MonadInteract m w event) => event -> m event
-- ^ Parses and returns the specified character.
event e = eventBetween e e
events :: (Ord event, MonadInteract m w event) => [event] -> m [event]
-- ^ Parses and returns the specified list of events (lazily).
events = mapM event
choice :: (MonadInteract m w e, Fail.MonadFail m) => [m a] -> m a
-- ^ Combines all parsers in the specified list.
choice [] = fail "No choice succeeds"
choice [p] = p
choice (p:ps) = p `mplus` choice ps
option :: (MonadInteract m w e) => a -> m a -> m a
-- ^ @option x p@ will either parse @p@ or return @x@ without consuming
-- any input.
option x p = p `mplus` return x
mkAutomaton :: Eq w => I ev w a -> P ev w
mkAutomaton i = mkProcess i (const End)
-- An automaton that produces its input
idAutomaton :: (Ord a, Eq a) => P a a
idAutomaton = Get Nothing Nothing $ \e -> Write e idAutomaton
-- It would be much nicer to write:
-- mkAutomaton (forever 0 (anyEvent >>= write))
-- however this creates a memory leak. Unfortunately I don't understand why.
-- To witness:
-- dist/build/yi/yi +RTS -hyI -hd
-- Then type some characters. (Binds grows linearly)