yampa-sdl2-0.1.0.0: test/Main.hs
{-# Language Arrows #-}
import FRP.Yampa
import YampaSDL2
import Debug.Trace
import Data.Maybe
import Data.Foldable
main :: IO ()
main = do
backend <- initSDL defaultSDLConfiguration
mainLoop backend sf
sf :: SF AppInput AppOutput
sf = proc input -> do
anyKeyE <- anyKeyActive -< input
point <- accumHoldBy
(\p keys -> p + foldl (\acc key -> acc + direction key) (V2 0 0) keys)
(V2 0 0) -< anyKeyE
shouldQuit <- quit -< input
position <- animate animateV2 (V2 0 0) [(2,easeIn,V2 100 100), (2,easeOut,V2 0 0)] -< ()
circleColour <- animate animateColour (green `withOpacity` 1)
(cycle [(10,linear, orange `withOpacity` 1),(10,linear,green `withOpacity` 1)]) -< ()
returnA -< output
(render cam
[ rectangle position (V2 100 100) (Filled (blue `withOpacity` 1)) 2
, circle (V2 0 0) 150 (Filled circleColour) 1
, image (V2 0 0) (V2 800 600) Nothing "./test/MARBLES.BMP" 0
]
)
[]
(isEvent shouldQuit)
where cam = camera (V2 0 0) (V2 800 600)
direction ScancodeRight = V2 2 0
direction ScancodeLeft = V2 (-2) 0
direction ScancodeDown = V2 0 (-2)
direction ScancodeUp = V2 0 2
direction _ = V2 0 0