wxc-0.91.0.0: src/cpp/sound.cpp
#include "wrapper.h"
#include "wx/sound.h"
/* testing */
// #define wxUSE_SOUND 0
/*-----------------------------------------------------------------------------
We want to include the function signatures always -- even on
systems that don't support wxSound. This means that every function body is
surrounded by #ifdef wxUSE_SOUND directives :-(
-----------------------------------------------------------------------------*/
#if defined(wxUSE_SOUND) && (wxUSE_SOUND==0)
# undef wxUSE_SOUND
#endif
#ifndef wxUSE_SOUND
# define wxSound void
#endif
extern "C" {
/*-----------------------------------------------------------------------------
Sound
-----------------------------------------------------------------------------*/
EWXWEXPORT(wxSound*,wxSound_Create)(wxString* fileName,bool isResource)
{
#ifdef wxUSE_SOUND
return new wxSound(*fileName,isResource);
#else
return NULL;
#endif
}
EWXWEXPORT(void,wxSound_Delete)(wxSound* self)
{
#ifdef wxUSE_SOUND
if (self) delete self;
#endif
}
EWXWEXPORT(bool,wxSound_IsOk)(wxSound* self)
{
#ifdef wxUSE_SOUND
return self->IsOk();
#else
return false;
#endif
}
EWXWEXPORT(bool,wxSound_Play)(wxSound* self,unsigned flag)
{
#ifdef wxUSE_SOUND
return ((wxSoundBase *)self)->Play(flag);
#else
return false;
#endif
}
EWXWEXPORT(void,wxSound_Stop)(wxSound* self)
{
#ifdef wxUSE_SOUND
self->Stop();
#endif
}
}