wumpus-tree-0.15.0: src/Wumpus/Tree.hs
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE FlexibleContexts #-}
{-# OPTIONS -Wall #-}
--------------------------------------------------------------------------------
-- |
-- Module : Wumpus.Tree
-- Copyright : (c) Stephen Tetley 2010
-- License : BSD3
--
-- Maintainer : Stephen Tetley <stephen.tetley@gmail.com>
-- Stability : highly unstable
-- Portability : GHC
--
--------------------------------------------------------------------------------
module Wumpus.Tree
(
-- * The type of rendered trees
ScaleFactors
, uniformSF
, scaleFactors
, drawScaledTree
, TreeDirection(..)
, drawScaledTreeD
, drawScaledFamilyTree
-- * Drawing nodes
, charNode
, textNode
, circleNode
, diskNode
)
where
import Wumpus.Tree.Base
import Wumpus.Tree.Design
import Wumpus.Tree.Draw
import Wumpus.Tree.ScalingContext
import Wumpus.Tree.TreeBuildMonad
import Wumpus.Basic.Kernel -- package: wumpus-basic
import Wumpus.Drawing.Dots.AnchorDots
import Wumpus.Core -- package: wumpus-core
import Data.VectorSpace -- package: vector-space
-- | Customize the size of the printed tree.
--
-- A tree is /designed/ with a height of 1 unit between
-- parent and child nodes.
--
-- The y-scaling factor multiplies the unit height, a scaling
-- factor of 30 represents 30 /points/.
--
-- In the horizontal, 1 unit is the smallest possible distance
-- between child nodes.
--
type ScaleFactors u = ScalingContext u Int u
-- | Build uniform x- and y-scaling factors, i.e. @ x == y @.
--
uniformSF :: Num u => u -> ScaleFactors u
uniformSF u = ScalingContext (\x -> u * x)
(\y -> u * fromIntegral y)
scaleFactors :: Num u => u -> u -> ScaleFactors u
scaleFactors sx sy = ScalingContext (\x -> sx * x)
(\y -> sy * fromIntegral y)
--
drawScaledTree :: (Real u, Floating u, InterpretUnit u, InnerSpace (Vec2 u))
=> ScaleFactors u -> Point2 u -> TreeBuildAns u
-> TreeDrawing u
drawScaledTree scale_f ogin (tree,annos) =
drawTree annos $ design ogin scale_f tree
data TreeDirection = TREE_UP | TREE_DOWN | TREE_LEFT | TREE_RIGHT
deriving (Eq,Ord,Show)
drawScaledTreeD :: (Real u, Floating u, InterpretUnit u, InnerSpace (Vec2 u))
=> ScaleFactors u -> Point2 u
-> TreeDirection -> TreeBuildAns u
-> TreeDrawing u
drawScaledTreeD scale_f ogin tdir (tree,annos) =
drawTree annos $ rotTree tdir $ design ogin scale_f tree
rotTree :: (Real u, Floating u)
=> TreeDirection -> CoordTree u a -> CoordTree u a
rotTree TREE_UP = rotateAboutRoot pi
rotTree TREE_DOWN = id
rotTree TREE_LEFT = rotateAboutRoot (1.5*pi)
rotTree TREE_RIGHT = rotateAboutRoot (0.5*pi)
drawScaledFamilyTree :: (Real u, Floating u, InterpretUnit u, InnerSpace (Vec2 u))
=> ScaleFactors u -> Point2 u -> TreeBuildAns u
-> TreeDrawing u
drawScaledFamilyTree scale_f ogin (tree,annos) =
drawFamilyTree annos $ design ogin scale_f tree
--------------------------------------------------------------------------------
-- Drawing functions
-- | Render tree nodes with a single character.
--
-- Useful for rendering @ Data.Tree Char @.
--
charNode :: (Real u, Floating u, InterpretUnit u)
=> Char -> TreeNode u
charNode = dotChar
-- | Tree nodes with a text label.
--
-- Useful for rendering @ Data.Tree String @.
--
-- Note the width of the label is not accounted for in the
-- /design/ of the tree. Labels with long texts may overlap.
-- Also, only a single line of text is printed - any text after
-- the first newline character will be dropped.
--
textNode :: (Real u, Floating u, InterpretUnit u)
=> String -> TreeNode u
textNode = dotText . uptoNewline
where
uptoNewline = takeWhile (/='\n')
-- | Tree nodes with a stroked circle.
--
-- Suitable for printing the shape of a tree, ignoring the data.
--
circleNode :: (Floating u, InterpretUnit u)
=> RGBi -> (a -> TreeNode u)
circleNode rgb = \_ -> localize (stroke_colour rgb) dotCircle
-- | Tree nodes with a filled circle.
--
-- Suitable for printing the shape of a tree, ignoring the data.
--
diskNode :: (Floating u, InterpretUnit u)
=> RGBi -> (a -> TreeNode u)
diskNode rgb = \_ -> localize (fill_colour rgb) dotDisk