wumpus-core-0.21.0: src/Wumpus/Core/Picture.hs
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE FlexibleInstances #-}
{-# OPTIONS -Wall #-}
--------------------------------------------------------------------------------
-- |
-- Module : Wumpus.Core.Picture
-- Copyright : (c) Stephen Tetley 2009-2010
-- License : BSD3
--
-- Maintainer : stephen.tetley@gmail.com
-- Stability : unstable
-- Portability : GHC with TypeFamilies and more
--
-- Construction of pictures, paths and text labels.
--
--------------------------------------------------------------------------------
module Wumpus.Core.Picture
(
-- * Construction
blankPicture
, frame
, frameWithin
, frameMulti
, multi
, path
, lineTo
, curveTo
, vertexPath
, curvedPath
, wumpus_default_font
-- * Constructing primitives
, Stroke(..)
, zostroke
, zcstroke
, Fill(..)
, zfill
, clip
, TextLabel(..)
, ztextlabel
, Ellipse(..)
, zellipse
-- * Operations
, extendBoundary
-- * Minimal - picture composition
, picMoveBy
, picOver
, picBeside
, illustrateBounds
, illustrateBoundsPrim
, illustrateControlPoints
) where
import Wumpus.Core.BoundingBox
import Wumpus.Core.Colour
import Wumpus.Core.Geometry
import Wumpus.Core.GraphicsState
import Wumpus.Core.OneList
import Wumpus.Core.PictureInternal
import Wumpus.Core.TextEncodingInternal
import Data.Semigroup
--------------------------------------------------------------------------------
-- Default attributes
psBlack :: PSRgb
psBlack = RGB3 0 0 0
-- aka the standard frame
stdFrame :: Num u => Frame2 u
stdFrame = ortho zeroPt
--------------------------------------------------------------------------------
-- Construction
-- | Create a blank 'Picture' sized to the supplied bounding box.
-- This is useful for spacing rows or columns of pictures.
--
blankPicture :: Num u => BoundingBox u -> Picture u
blankPicture bb = PicBlank (stdFrame, bb)
-- | Lift a 'Primitive' to a 'Picture', located in the standard frame.
--
frame :: (Real u, Floating u) => Primitive u -> Picture u
frame p = Single (stdFrame, boundary p) p
-- | Frame a picture within the supplied bounding box
--
-- A text label uses the supplied bounding box as is - no
-- clipping is performed if the bounding box is
-- smaller than the boundary size of the text. This may
-- cause strange overlap for subsequent composite pictures, and
-- incorrect bounding box annotations in the prologue of the
-- generated EPS file.
--
-- Paths and ellipses are bound within the union of the supplied
-- bounding box and the inherent bounding box or the path or
-- ellipse. Thus the bounding box will never reframed to a
-- smaller size than the /natural/ bounding box.
--
frameWithin :: (Real u, Floating u)
=> Primitive u -> BoundingBox u -> Picture u
frameWithin p@(PLabel _ _) bb = Single (stdFrame,bb) p
frameWithin p bb = Single (stdFrame,bb `append` boundary p) p
-- | Lift a list of primitives to a composite picture, all
-- primitives will be located within the standard frame.
--
-- The order of the list maps to the zorder - the front of the
-- list is drawn at the top.
--
-- This function throws an error when supplied the empty list.
--
frameMulti :: (Real u, Floating u)
=> [Primitive u] -> Picture u
frameMulti [] = error "Wumpus.Core.Picture.frameMulti - empty list"
frameMulti xs = multi $ map frame xs
-- | Place multiple pictures within the same affine frame.
--
-- This function throws an error when supplied the empty list.
--
multi :: (Fractional u, Ord u) => [Picture u] -> Picture u
multi ps = Picture (stdFrame, sconcat $ map boundary ps) $ step ps
where
sconcat [] = error err_msg
sconcat (x:xs) = foldr append x xs
step [x] = one x
step (x:xs) = x `cons` step xs
step _ = error err_msg
err_msg = "Wumpus.Core.Picture.multi - empty list"
-- | Create a Path from a start point and a list of
-- PathSegments.
path :: Point2 u -> [PathSegment u] -> Path u
path = Path
-- | Create a straight-line PathSegment.
--
lineTo :: Point2 u -> PathSegment u
lineTo = PLineTo
-- | Create a curved PathSegment.
--
curveTo :: Point2 u -> Point2 u -> Point2 u -> PathSegment u
curveTo = PCurveTo
-- | Convert the list of vertices to a path of straight line
-- segments.
--
vertexPath :: [Point2 u] -> Path u
vertexPath [] = error "Picture.vertexPath - empty point list"
vertexPath (x:xs) = Path x (map PLineTo xs)
-- | Convert a list of vertices to a path of curve segments.
-- The first point in the list makes the start point, each curve
-- segment thereafter takes 3 points. /Spare/ points at the end
-- are discarded.
--
curvedPath :: [Point2 u] -> Path u
curvedPath [] = error "Picture.curvedPath - empty point list"
curvedPath (x:xs) = Path x (fn xs) where
fn (a:b:c:ys) = PCurveTo a b c : fn ys
fn _ = []
-- | Constant for the default font, which is @Courier@ (aliased
-- to @Courier New@ for SVG).
--
-- The font size is 24 point. Note that only a handful of font
-- sizes are available directly to PostScript / GhostScript.
--
-- To get non-standard sizes, consider drawing the text and
-- applying a 'uniformScale'.
--
wumpus_default_font :: FontAttr
wumpus_default_font = FontAttr "Courier" "Courier New" SVG_REGULAR 24
--------------------------------------------------------------------------------
-- Take Paths to Primitives
ostrokePath :: Num u => PSRgb -> [StrokeAttr] -> Path u -> Primitive u
ostrokePath c attrs p = PPath (c, OStroke attrs) p
cstrokePath :: Num u => PSRgb -> [StrokeAttr] -> Path u -> Primitive u
cstrokePath c attrs p = PPath (c, CStroke attrs) p
-- | Create a open, stroked path (@ostroke@) or a closed, stroked
-- path (@cstroke@).
--
-- @ostroke@ and @cstroke@ are overloaded to make attributing
-- the path more convenient.
--
class Stroke t where
ostroke :: Num u => t -> Path u -> Primitive u
cstroke :: Num u => t -> Path u -> Primitive u
instance Stroke () where
ostroke () = ostrokePath psBlack []
cstroke () = cstrokePath psBlack []
instance Stroke (RGB3 Double) where
ostroke c = ostrokePath (psColour c) []
cstroke c = cstrokePath (psColour c) []
instance Stroke (HSB3 Double) where
ostroke c = ostrokePath (psColour c) []
cstroke c = cstrokePath (psColour c) []
instance Stroke (Gray Double) where
ostroke c = ostrokePath (psColour c) []
cstroke c = cstrokePath (psColour c) []
instance Stroke StrokeAttr where
ostroke x = ostrokePath psBlack [x]
cstroke x = cstrokePath psBlack [x]
instance Stroke [StrokeAttr] where
ostroke xs = ostrokePath psBlack xs
cstroke xs = cstrokePath psBlack xs
instance Stroke (RGB3 Double,StrokeAttr) where
ostroke (c,x) = ostrokePath (psColour c) [x]
cstroke (c,x) = cstrokePath (psColour c) [x]
instance Stroke (HSB3 Double,StrokeAttr) where
ostroke (c,x) = ostrokePath (psColour c) [x]
cstroke (c,x) = cstrokePath (psColour c) [x]
instance Stroke (Gray Double,StrokeAttr) where
ostroke (c,x) = ostrokePath (psColour c) [x]
cstroke (c,x) = cstrokePath (psColour c) [x]
instance Stroke (RGB3 Double,[StrokeAttr]) where
ostroke (c,xs) = ostrokePath (psColour c) xs
cstroke (c,xs) = cstrokePath (psColour c) xs
instance Stroke (HSB3 Double,[StrokeAttr]) where
ostroke (c,xs) = ostrokePath (psColour c) xs
cstroke (c,xs) = cstrokePath (psColour c) xs
instance Stroke (Gray Double,[StrokeAttr]) where
ostroke (c,xs) = ostrokePath (psColour c) xs
cstroke (c,xs) = cstrokePath (psColour c) xs
-- | Create an open stoke coloured black.
--
zostroke :: Num u => Path u -> Primitive u
zostroke = ostrokePath psBlack []
-- | Create a closed stroke coloured black.
--
zcstroke :: Num u => Path u -> Primitive u
zcstroke = cstrokePath psBlack []
fillPath :: Num u => PSRgb -> Path u -> Primitive u
fillPath c p = PPath (c,CFill) p
-- | Create a filled path (@fill@). Fills only have one
-- property - colour. But there are various representations of
-- colour.
--
-- @ fill () @ will fill with the default colour - black.
--
class Fill t where
fill :: Num u => t -> Path u -> Primitive u
instance Fill () where fill () = fillPath psBlack
instance Fill (RGB3 Double) where fill = fillPath . psColour
instance Fill (HSB3 Double) where fill = fillPath . psColour
instance Fill (Gray Double) where fill = fillPath . psColour
-- | Create a filled path coloured black.
zfill :: Num u => Path u -> Primitive u
zfill = fillPath psBlack
--------------------------------------------------------------------------------
-- Clipping
-- | Clip a picture with respect to the supplied path.
--
clip :: (Num u, Ord u) => Path u -> Picture u -> Picture u
clip cp p = Clip (ortho zeroPt, boundary cp) cp p
--------------------------------------------------------------------------------
-- Labels to primitive
mkTextLabel :: Num u => PSRgb -> FontAttr -> String -> Point2 u -> Primitive u
mkTextLabel c attr txt pt = PLabel (c,attr) lbl
where
lbl = Label pt (lexLabel txt) identityCTM
-- | Create a text label. The string should not contain newline
-- or tab characters. Use 'multilabel' to create text with
-- multiple lines.
--
-- @textlabel@ is overloaded to make attributing the label more
-- convenient.
--
-- Unless a 'FontAttr' is specified, the label will use 12pt
-- Courier.
--
-- The supplied point is is the bottom left corner.
--
class TextLabel t where
textlabel :: Num u => t -> String -> Point2 u -> Primitive u
instance TextLabel () where
textlabel () = mkTextLabel psBlack wumpus_default_font
instance TextLabel (RGB3 Double) where
textlabel c = mkTextLabel (psColour c) wumpus_default_font
instance TextLabel (HSB3 Double) where
textlabel c = mkTextLabel (psColour c) wumpus_default_font
instance TextLabel (Gray Double) where
textlabel c = mkTextLabel (psColour c) wumpus_default_font
instance TextLabel FontAttr where
textlabel a = mkTextLabel psBlack a
instance TextLabel (RGB3 Double,FontAttr) where
textlabel (c,a) = mkTextLabel (psColour c) a
instance TextLabel (HSB3 Double,FontAttr) where
textlabel (c,a) = mkTextLabel (psColour c) a
instance TextLabel (Gray Double,FontAttr) where
textlabel (c,a) = mkTextLabel (psColour c) a
-- | Create a label where the font is @Courier@, text size is 24pt
-- and colour is black.
ztextlabel :: Num u => String -> Point2 u -> Primitive u
ztextlabel = mkTextLabel psBlack wumpus_default_font
--------------------------------------------------------------------------------
mkEllipse :: Num u
=> PSRgb -> DrawEllipse -> u -> u -> Point2 u -> Primitive u
mkEllipse c dp hw hh pt = PEllipse (c,dp) (PrimEllipse pt hw hh identityCTM)
ellipseDefault :: EllipseProps
ellipseDefault = (psBlack, EFill)
-- | Create an ellipse, the ellipse will be filled unless the
-- supplied attributes /imply/ a stroked ellipse, e.g.:
--
-- > ellipse (LineWidth 4) zeroPt 40 40
--
-- Note - within Wumpus, ellipses are considered an unfortunate
-- but useful /optimization/. Drawing good cicles with Beziers
-- needs at least eight curves, but drawing them with
-- PostScript\'s @arc@ command is a single operation. For
-- drawings with many dots (e.g. scatter plots) it seems sensible
-- to employ this optimaztion.
--
-- A deficiency of Wumpus\'s ellipse is that (non-uniformly)
-- scaling a stroked ellipse also (non-uniformly) scales the pen
-- it is drawn with. Where the ellipse is wider, the pen stroke
-- will be wider too.
--
class Ellipse t where
ellipse :: Fractional u => t -> u -> u -> Point2 u -> Primitive u
instance Ellipse () where ellipse () = zellipse
instance Ellipse DrawEllipse where ellipse dp = mkEllipse psBlack dp
instance Ellipse StrokeAttr where
ellipse = mkEllipse psBlack . EStroke . return
instance Ellipse [StrokeAttr] where
ellipse = mkEllipse psBlack . EStroke
instance Ellipse (RGB3 Double) where
ellipse c = mkEllipse (psColour c) EFill
instance Ellipse (HSB3 Double) where
ellipse c = mkEllipse (psColour c) EFill
instance Ellipse (Gray Double) where
ellipse c = mkEllipse (psColour c) EFill
instance Ellipse (RGB3 Double,DrawEllipse) where
ellipse (c,dp) = mkEllipse (psColour c) dp
instance Ellipse (HSB3 Double,DrawEllipse) where
ellipse (c,dp) = mkEllipse (psColour c) dp
instance Ellipse (Gray Double,DrawEllipse) where
ellipse (c,dp) = mkEllipse (psColour c) dp
instance Ellipse (RGB3 Double,StrokeAttr) where
ellipse (c,x) = mkEllipse (psColour c) (EStroke [x])
instance Ellipse (HSB3 Double,StrokeAttr) where
ellipse (c,x) = mkEllipse (psColour c) (EStroke [x])
instance Ellipse (Gray Double,StrokeAttr) where
ellipse (c,x) = mkEllipse (psColour c) (EStroke [x])
instance Ellipse (RGB3 Double,[StrokeAttr]) where
ellipse (c,xs) = mkEllipse (psColour c) (EStroke xs)
instance Ellipse (HSB3 Double,[StrokeAttr]) where
ellipse (c,xs) = mkEllipse (psColour c) (EStroke xs)
instance Ellipse (Gray Double,[StrokeAttr]) where
ellipse (c,xs) = mkEllipse (psColour c) (EStroke xs)
-- | Create a black, filled ellipse.
zellipse :: Num u => u -> u -> Point2 u -> Primitive u
zellipse = uncurry mkEllipse ellipseDefault
--------------------------------------------------------------------------------
-- Operations on pictures and paths
-- | Extend the bounding box of a picture.
--
-- The bounding box is both horizontal directions by @x@ and
-- both vertical directions by @y@. @x@ and @y@ must be positive
-- This function cannot be used to shrink a boundary.
--
extendBoundary :: (Num u, Ord u) => u -> u -> Picture u -> Picture u
extendBoundary x y = mapLocale (\(fr,bb) -> (fr, extBB (posve x) (posve y) bb))
where
extBB x' y' (BBox (P2 x0 y0) (P2 x1 y1)) = BBox pt1 pt2 where
pt1 = P2 (x0-x') (y0-y')
pt2 = P2 (x1+x') (y1+y')
posve n | n < 0 = 0
| otherwise = n
--------------------------------------------------------------------------------
-- Minimal support for Picture composition
infixr 6 `picBeside`, `picOver`
-- | 'picOver' : @ picture -> picture -> picture @
--
-- Draw the first picture on top of the second picture -
-- neither picture will be moved.
--
picOver :: (Num u, Ord u) => Picture u -> Picture u -> Picture u
a `picOver` b = Picture (ortho zeroPt, bb) (cons a $ one b)
where
bb = union (boundary a) (boundary b)
-- | 'picMoveBy' : @ picture -> vector -> picture @
--
-- Move a picture by the supplied vector.
--
picMoveBy :: Num u => Picture u -> Vec2 u -> Picture u
p `picMoveBy` v = v `movePic` p
-- | 'picBeside' : @ picture -> picture -> picture @
--
-- Move the second picture to sit at the right side of the
-- first picture
--
picBeside :: (Num u, Ord u) => Picture u -> Picture u -> Picture u
a `picBeside` b = a `picOver` (b `picMoveBy` v)
where
v = hvec $ rightPlane (boundary a) - leftPlane (boundary b)
-- | 'illustrateBounds' : @ colour -> picture -> picture @
--
-- Draw the picture on top of an image of its bounding box.
-- The bounding box image will be drawn in the supplied colour.
--
illustrateBounds :: (Real u, Floating u) => DRGB -> Picture u -> Picture u
illustrateBounds rgb p = p `picOver` (frameMulti $ boundsPrims rgb p)
-- | 'illustrateBoundsPrim' : @ colour -> primitive -> picture @
--
-- Draw the primitive on top of an image of its bounding box.
-- The bounding box image will be drawn in the supplied colour.
--
-- The result will be lifted from Primitive to Picture.
--
illustrateBoundsPrim :: (Real u, Floating u)
=> DRGB -> Primitive u -> Picture u
illustrateBoundsPrim rgb p = frameMulti (boundsPrims rgb p ++ [p])
-- Note - above has to use snoc (++ [p]) to get the picture to
-- draw above the bounding box image.
-- | Draw a the rectangle of a bounding box, plus cross lines
-- joining the corners.
--
boundsPrims :: (Num u, Ord u, Boundary t, u ~ DUnit t)
=> DRGB -> t -> [Primitive u]
boundsPrims rgb a = [ bbox_rect, bl_to_tr, br_to_tl ]
where
(bl,br,tr,tl) = corners $ boundary a
bbox_rect = cstroke rgb $ vertexPath [bl,br,tr,tl]
bl_to_tr = ostroke rgb $ vertexPath [bl,tr]
br_to_tl = ostroke rgb $ vertexPath [br,tl]
-- | Generate the control points illustrating the Bezier
-- curves within a picture.
--
-- This has no effect on TextLabels.
--
-- Pseudo control points are generated for ellipses,
-- although strictly speaking ellipses do not use Bezier
-- curves - they are implemented with PostScript\'s
-- @arc@ command.
--
illustrateControlPoints :: (Real u, Floating u)
=> DRGB -> Primitive u -> Picture u
illustrateControlPoints rgb prim = step prim
where
step (PEllipse _ e) = frameMulti (prim : ellipseCtrlLines rgb e)
step (PPath _ p) = frameMulti (prim : pathCtrlLines rgb p)
step _ = frame prim
-- Genrate lines illustrating the control points of curves on
-- a Path.
--
-- Two lines are generated for a Bezier curve:
-- start-point to control-point1; control-point2 to end-point
--
-- Nothing is generated for a straight line.
--
pathCtrlLines :: (Num u, Ord u) => DRGB -> Path u -> [Primitive u]
pathCtrlLines rgb (Path start ss) = step start ss
where
-- trail the current end point through the recursion...
step _ [] = []
step _ (PLineTo e:xs) = step e xs
step s (PCurveTo c1 c2 e:xs) = mkLine s c1 : mkLine c2 e : step e xs
mkLine s e = ostroke rgb (Path s [lineTo e])
-- Generate lines illustrating the control points of an
-- ellipse:
--
-- Two lines for each quadrant:
-- start-point to control-point1; control-point2 to end-point
--
ellipseCtrlLines :: (Real u, Floating u)
=> DRGB -> PrimEllipse u -> [Primitive u]
ellipseCtrlLines rgb pe = start all_points
where
-- list in order:
-- [s,cp1,cp2,e, cp1,cp2,e, cp1,cp2,e, cp1,cp2,e]
all_points = ellipseControlPoints pe
start (s:c1:c2:e:xs) = mkLine s c1 : mkLine c2 e : rest e xs
start _ = []
rest s (c1:c2:e:xs) = mkLine s c1 : mkLine c2 e : rest e xs
rest _ _ = []
mkLine s e = ostroke rgb (Path s [lineTo e])