wumpus-basic-0.3.0: src/Wumpus/Basic/Dots.hs
{-# OPTIONS -Wall #-}
--------------------------------------------------------------------------------
-- |
-- Module : Wumpus.Basic.Dots
-- Copyright : (c) Stephen Tetley 2010
-- License : BSD3
--
-- Maintainer : Stephen Tetley <stephen.tetley@gmail.com>
-- Stability : highly unstable
-- Portability : GHC with TypeFamilies and more
--
-- Dots
--
--------------------------------------------------------------------------------
module Wumpus.Basic.Dots
(
-- * Dots
dotChar
, dotText
, dotHLine
, dotVLine
, dotX
, dotPlus
, dotCross
, dotDiamond
, dotFDiamond
, dotDisk
, dotSquare
, dotCircle
, dotPentagon
, dotStar
, dotAsterisk
, dotOPlus
, dotOCross
, dotFOCross
) where
import Wumpus.Basic.Graphic
import Wumpus.Basic.Graphic.DrawingAttr
import Wumpus.Basic.Graphic.PointSupply
import Wumpus.Basic.Utils.HList
import Wumpus.Core -- package: wumpus-core
import Data.AffineSpace -- package: vector-space
import Data.VectorSpace
-- Marks should be the height of a lower-case letter...
-- NOTES
--
-- Affine transforming Points, LineSegments etc. before
-- they become pictures is _GOOD_! The calculations are done in
-- Wumpus and so don't cause extra (gsave... grestore) in
-- PostScript.
--
dotChar :: Fractional u => Char -> DrawingAttr -> GraphicF u
dotChar ch = dotText [ch]
dotText :: Fractional u => String -> DrawingAttr -> GraphicF u
dotText str attr = \ctr -> let pt = disp (-hw) (-hh) ctr in
wrapG $ textlabel (textAttr attr) str pt
where
sz = font_size $ font_props attr
hh = 0.5 * numeralHeight sz
hw = 0.5 * textWidth sz (length str)
-- | Supplied point is the center.
--
axialLine :: (Stroke t, Fractional u) => t -> Vec2 u -> GraphicF u
axialLine t v = \ctr -> let pt = ctr .-^ (0.5 *^ v) in
wrapG $ ostroke t $ path pt [lineTo $ pt .+^ v]
-- Better would be a version of straightLine where the point is
-- the center not the start...
--
dotHLine :: Fractional u => DrawingAttr -> GraphicF u
dotHLine attr = let w = markHeight attr in
axialLine (strokeAttr attr) (hvec w)
dotVLine :: Fractional u => DrawingAttr -> GraphicF u
dotVLine attr = let h = markHeight attr in
axialLine (strokeAttr attr) (vvec h)
dotX :: Fractional u => DrawingAttr -> GraphicF u
dotX attr = ls1 `cc` ls2
where
h = markHeight attr
w = 0.75 * h
ls1 = axialLine (strokeAttr attr) (vec w h)
ls2 = axialLine (strokeAttr attr) (vec (-w) h)
dotPlus :: Fractional u => DrawingAttr -> GraphicF u
dotPlus attr = dotVLine attr `cc` dotHLine attr
dotCross :: Floating u => DrawingAttr -> GraphicF u
dotCross attr = ls1 `cc` ls2
where
z = markHeight attr
ls1 = axialLine (strokeAttr attr) (avec (pi*0.25) z)
ls2 = axialLine (strokeAttr attr) (avec (negate $ pi*0.25) z)
-- needs horizontal pinch...
pathDiamond :: Fractional u => DrawingAttr -> PathF u
pathDiamond attr = vertexPath . sequence [dvs,dve,dvn,dvw]
where
hh = 0.66 * markHeight attr
hw = 0.5 * markHeight attr
dvs = (.+^ vvec (-hh))
dve = (.+^ hvec hw)
dvn = (.+^ vvec hh)
dvw = (.+^ hvec (-hw))
type PathF u = Point2 u -> Path u
dotDiamond :: Fractional u => DrawingAttr -> GraphicF u
dotDiamond attr =
wrapG . cstroke (strokeAttr attr) . pathDiamond attr
dotFDiamond :: Fractional u => DrawingAttr -> GraphicF u
dotFDiamond attr = dotDiamond attr `cc` filled
where
filled = wrapG . fill (fillAttr attr) . pathDiamond attr
-- | Note disk is filled.
--
dotDisk :: Fractional u => DrawingAttr -> GraphicF u
dotDisk attr = disk (fill_colour attr) (0.5*markHeight attr)
dotSquare :: Fractional u => DrawingAttr -> GraphicF u
dotSquare attr = let u = markHeight attr in
strokedRectangle (strokeAttr attr) u u
dotCircle :: Fractional u => DrawingAttr -> GraphicF u
dotCircle attr = disk (strokeAttr attr) (0.5*markHeight attr)
dotPentagon :: Floating u => DrawingAttr -> GraphicF u
dotPentagon attr =
wrapG . cstroke (strokeAttr attr) . vertexPath . polygonPointsV 5 hh
where
hh = 0.5 * markHeight attr
dotStar :: Floating u => DrawingAttr -> GraphicF u
dotStar attr = \pt -> veloH (fn pt) $ polygonPointsV 5 hh pt
where
hh = 0.5 * markHeight attr
fn pt pt' = wrapG $ cstroke (strokeAttr attr) $ path pt [lineTo pt']
dotAsterisk :: Floating u => DrawingAttr -> GraphicF u
dotAsterisk attr = ls1 `cc` ls2 `cc` ls3
where
z = markHeight attr
props = strokeAttr attr
ang = two_pi / 6
ls1 = axialLine props (vvec z)
ls2 = axialLine props (avec (half_pi + ang) z)
ls3 = axialLine props (avec (half_pi + ang + ang) z)
dotOPlus :: Fractional u
=> DrawingAttr -> GraphicF u
dotOPlus attr = dotCircle attr `cc` dotPlus attr
dotOCross :: Floating u => DrawingAttr -> GraphicF u
dotOCross attr = dotCircle attr `cc` dotCross attr
dotFOCross :: Floating u => DrawingAttr -> GraphicF u
dotFOCross attr = dotCircle attr `cc` dotCross attr `cc` bkCircle attr
bkCircle :: Fractional u => DrawingAttr -> GraphicF u
bkCircle attr = disk (fillAttr attr) (0.5*markHeight attr)