wgpu-raw-hs-0.3.0.0: src/WGPU/Raw/Generated/Struct/WGPUDepthStencilState.hsc
{-# OPTIONS_GHC -Wno-unused-imports #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE NoImplicitPrelude #-}
-- This file was generated by wgpu-raw-hs-codegen on:
-- 2021-08-25T10:02:03.522705
-- Using wgpu-native git hash:
-- b10496e7eed9349f0fd541e6dfe5029cb436de74 wgpu-native (v0.9.2.2)
module WGPU.Raw.Generated.Struct.WGPUDepthStencilState where
#include "wgpu.h"
import Data.Word (Word16, Word32, Word64)
import Data.Int (Int32)
import Foreign
import Foreign.C.Types
import WGPU.Raw.Types
import Prelude (pure, ($!))
import WGPU.Raw.Generated.Enum.WGPUTextureFormat
import WGPU.Raw.Generated.Enum.WGPUCompareFunction
import WGPU.Raw.Generated.Struct.WGPUChainedStruct
import WGPU.Raw.Generated.Struct.WGPUStencilFaceState
import WGPU.Raw.Generated.Struct.WGPUStencilFaceState
data WGPUDepthStencilState = WGPUDepthStencilState {
nextInChain :: Ptr (WGPUChainedStruct),
format :: WGPUTextureFormat,
depthWriteEnabled :: CBool,
depthCompare :: WGPUCompareFunction,
stencilFront :: WGPUStencilFaceState,
stencilBack :: WGPUStencilFaceState,
stencilReadMask :: Word32,
stencilWriteMask :: Word32,
depthBias :: Int32,
depthBiasSlopeScale :: CFloat,
depthBiasClamp :: CFloat
}
instance Storable WGPUDepthStencilState where
sizeOf _ = (#size WGPUDepthStencilState)
{-# INLINABLE sizeOf #-}
alignment = sizeOf
{-# INLINABLE alignment #-}
peek ptr = do
nextInChain <- (#peek WGPUDepthStencilState, nextInChain) ptr
format <- (#peek WGPUDepthStencilState, format) ptr
depthWriteEnabled <- (#peek WGPUDepthStencilState, depthWriteEnabled) ptr
depthCompare <- (#peek WGPUDepthStencilState, depthCompare) ptr
stencilFront <- (#peek WGPUDepthStencilState, stencilFront) ptr
stencilBack <- (#peek WGPUDepthStencilState, stencilBack) ptr
stencilReadMask <- (#peek WGPUDepthStencilState, stencilReadMask) ptr
stencilWriteMask <- (#peek WGPUDepthStencilState, stencilWriteMask) ptr
depthBias <- (#peek WGPUDepthStencilState, depthBias) ptr
depthBiasSlopeScale <- (#peek WGPUDepthStencilState, depthBiasSlopeScale) ptr
depthBiasClamp <- (#peek WGPUDepthStencilState, depthBiasClamp) ptr
pure $! WGPUDepthStencilState{..}
{-# INLINABLE peek #-}
poke ptr WGPUDepthStencilState{..} = do
(#poke WGPUDepthStencilState, nextInChain) ptr nextInChain
(#poke WGPUDepthStencilState, format) ptr format
(#poke WGPUDepthStencilState, depthWriteEnabled) ptr depthWriteEnabled
(#poke WGPUDepthStencilState, depthCompare) ptr depthCompare
(#poke WGPUDepthStencilState, stencilFront) ptr stencilFront
(#poke WGPUDepthStencilState, stencilBack) ptr stencilBack
(#poke WGPUDepthStencilState, stencilReadMask) ptr stencilReadMask
(#poke WGPUDepthStencilState, stencilWriteMask) ptr stencilWriteMask
(#poke WGPUDepthStencilState, depthBias) ptr depthBias
(#poke WGPUDepthStencilState, depthBiasSlopeScale) ptr depthBiasSlopeScale
(#poke WGPUDepthStencilState, depthBiasClamp) ptr depthBiasClamp
{-# INLINABLE poke #-}