wgpu-hs-0.3.0.0: wgpu-hs.cabal
cabal-version: 3.0
name: wgpu-hs
version: 0.3.0.0
synopsis: WGPU
description: A high-level binding to WGPU.
bug-reports: https://github.com/lancelet/wgpu-hs/issues
license: BSD-3-Clause
license-file: LICENSE
author: Jonathan Merritt
maintainer: j.s.merritt@gmail.com
copyright: Copyright (C) Jonathan Merritt, 2021
category: Graphics
extra-source-files: CHANGELOG.md
flag glfw
description: Enable GLFW integration
default: True
manual: True
flag examples
description: Build the examples
default: True
manual: True
flag sdl2
description: Enable SDL2 integration
default: True
manual: True
common base
default-language: Haskell2010
build-depends: base ^>=4.14.0.0
common ghc-options
ghc-options:
-Wall -Wcompat -Wincomplete-record-updates
-Wincomplete-uni-patterns -Wredundant-constraints
library wgpu-hs-internal
import: base, ghc-options
hs-source-dirs: src-internal
exposed-modules:
WGPU.Internal.Adapter
WGPU.Internal.Binding
WGPU.Internal.ChainedStruct
WGPU.Internal.Color
WGPU.Internal.CommandBuffer
WGPU.Internal.CommandEncoder
WGPU.Internal.Device
WGPU.Internal.Instance
WGPU.Internal.Memory
WGPU.Internal.Multipurpose
WGPU.Internal.Pipeline
WGPU.Internal.Queue
WGPU.Internal.RenderPass
WGPU.Internal.Sampler
WGPU.Internal.Shader
WGPU.Internal.SMaybe
WGPU.Internal.Surface
WGPU.Internal.SwapChain
WGPU.Internal.Texture
if flag(glfw)
build-depends: GLFW-b
exposed-modules: WGPU.Internal.GLFW.Surface
if flag(sdl2)
build-depends: sdl2
exposed-modules: WGPU.Internal.SDL.Surface
build-depends:
, bytestring
, data-default
, data-has
, lens
, mtl
, resourcet
, text
, vector
, wgpu-raw-hs
library
import: base, ghc-options
hs-source-dirs: src
build-depends:
, bytestring ^>=0.10.12
, containers ^>=0.6.5.1
, data-default ^>=0.7.1.1
, data-has ^>=0.4.0.0
, lens ^>=5.0.1
, mtl ^>=2.2.2
, resourcet ^>=1.2.4.3
, safe-exceptions ^>=0.1.7.2
, text ^>=1.2.4
, vector ^>=0.12.3
, wgpu-hs-internal
, wgpu-raw-hs ==0.3.0.0
exposed-modules:
WGPU
WGPU.Classy
if flag(glfw)
build-depends: GLFW-b ^>=3.3.0
exposed-modules: WGPU.GLFW.Surface
if flag(sdl2)
build-depends: sdl2 ^>=2.5.3.0
exposed-modules:
WGPU.BoneYard.SimpleSDL
WGPU.SDL.Surface
executable triangle-sdl
import: base, ghc-options
if (flag(examples) && flag(sdl2))
build-depends:
, data-default ^>=0.7.1.1
, data-has ^>=0.4.0.0
, lens ^>=5.0.1
, mtl ^>=2.2.2
, resourcet ^>=1.2.4.3
, safe-exceptions ^>=0.1.7.2
, sdl2 ^>=2.5.3.0
, string-qq ^>=0.0.4
, text ^>=1.2.4
, vector ^>=0.12.3
, wgpu-hs
else
buildable: False
hs-source-dirs: examples/triangle-sdl
main-is: TriangleSDL.hs
executable triangle-glfw
import: base, ghc-options
if (flag(examples) && flag(glfw))
build-depends:
, data-default ^>=0.7.1.1
, GLFW-b ^>=3.3.0
, text ^>=1.2.4
, transformers ^>=0.5.6
, wgpu-hs
else
buildable: False
hs-source-dirs: examples/triangle-glfw
main-is: TriangleGLFW.hs