werewolf-1.3.0.0: app/Game/Werewolf/Variant/NoRoleReveal/Engine.hs
{-|
Module : Game.Werewolf.Variant.NoRoleReveal.Engine
Description : Suite of engine messages used throughout the game.
Copyright : (c) Henry J. Wylde, 2016
License : BSD3
Maintainer : public@hjwylde.com
A 'Message' is used to relay information back to either all players or a single player. This module
defines suite of engine messages used throughout the werewolf game for the 'NoRoleReveal' variant.
-}
{-# LANGUAGE QuasiQuotes #-}
module Game.Werewolf.Variant.NoRoleReveal.Engine (
-- * General
playerBootedText,
-- * Lynching
playerLynchedText, werewolfLynchedText,
-- * Sunrise
playerDevouredText, playerPoisonedText, playerTurnedToStoneText,
) where
import Data.String.Humanise
import Data.String.Interpolate.Extra
import Data.Text (Text)
import Game.Werewolf
playerBootedText :: Player -> Text
playerBootedText player = [iFile|variant/no-role-reveal/engine/general/player-booted.txt|]
playerLynchedText :: Player -> Text
playerLynchedText player = [iFile|variant/no-role-reveal/engine/lynching/player-lynched.txt|]
werewolfLynchedText :: Player -> Text
werewolfLynchedText werewolf = [iFile|variant/no-role-reveal/engine/lynching/werewolf-lynched.txt|]
playerDevouredText :: Player -> Text
playerDevouredText player = [iFile|variant/no-role-reveal/engine/sunrise/player-devoured.txt|]
playerPoisonedText :: Player -> Text
playerPoisonedText player = [iFile|variant/no-role-reveal/engine/sunrise/player-poisoned.txt|]
playerTurnedToStoneText :: Player -> Text
playerTurnedToStoneText player = [iFile|variant/no-role-reveal/engine/sunrise/player-turned-to-stone.txt|]