werewolf-0.4.6.0: app/Werewolf/Messages.hs
{-|
Module : Werewolf.Messages
Description : Suite of messages used when calling the binary.
Copyright : (c) Henry J. Wylde, 2016
License : BSD3
Maintainer : public@hjwylde.com
Suite of messages used when calling the binary.
-}
{-# LANGUAGE OverloadedStrings #-}
module Werewolf.Messages (
-- * Binary messages
engineVersionMessage,
-- ** Error messages
noGameRunningMessage, gameAlreadyRunningMessage, roleDoesNotExistMessage,
playerCannotDoThatMessage,
) where
import Data.Text (Text)
import qualified Data.Text as T
import Data.Version
import Game.Werewolf
engineVersionMessage :: Text -> Version -> Message
engineVersionMessage to version =
privateMessage to $ T.unwords ["Version", T.pack $ showVersion version]
noGameRunningMessage :: Text -> Message
noGameRunningMessage to = privateMessage to "No game is running."
gameAlreadyRunningMessage :: Text -> Message
gameAlreadyRunningMessage to = privateMessage to "A game is already running."
roleDoesNotExistMessage :: Text -> Text -> Message
roleDoesNotExistMessage to name = privateMessage to $ T.unwords ["Role", name, "does not exist."]
playerCannotDoThatMessage :: Text -> Message
playerCannotDoThatMessage to = privateMessage to "You cannot do that!"