werewolf-0.4.3.0: test/src/Game/Werewolf/Test/Game.hs
{-|
Module : Game.Werewolf.Test.Game
Copyright : (c) Henry J. Wylde, 2015
License : BSD3
Maintainer : public@hjwylde.com
-}
{-# OPTIONS_HADDOCK hide, prune #-}
module Game.Werewolf.Test.Game (
prop_newGameStartsWithSunsetStage, prop_newGameStartsWithEventsEmpty,
prop_newGameStartsWithPassesEmpty, prop_newGameStartsWithNoHeal,
prop_newGameStartsWithNoHealUsed, prop_newGameStartsWithNoPoison,
prop_newGameStartsWithNoPoisonUsed, prop_newGameStartsWithNoPriorProtect,
prop_newGameStartsWithNoProtect, prop_newGameStartsWithNoSee,
prop_newGameStartsWithVotesEmpty, prop_newGameUsesGivenPlayers,
) where
import Control.Lens
import qualified Data.Map as Map
import Data.Maybe
import Game.Werewolf.Game
import Game.Werewolf.Player
prop_newGameStartsWithSunsetStage :: [Player] -> Bool
prop_newGameStartsWithSunsetStage players = isSunset (newGame players)
prop_newGameStartsWithEventsEmpty :: [Player] -> Bool
prop_newGameStartsWithEventsEmpty players = null $ newGame players ^. events
prop_newGameStartsWithPassesEmpty :: [Player] -> Bool
prop_newGameStartsWithPassesEmpty players = null $ newGame players ^. passes
prop_newGameStartsWithNoHeal :: [Player] -> Bool
prop_newGameStartsWithNoHeal players = not $ newGame players ^. heal
prop_newGameStartsWithNoHealUsed :: [Player] -> Bool
prop_newGameStartsWithNoHealUsed players = not $ newGame players ^. healUsed
prop_newGameStartsWithNoPoison :: [Player] -> Bool
prop_newGameStartsWithNoPoison players = isNothing $ newGame players ^. poison
prop_newGameStartsWithNoPoisonUsed :: [Player] -> Bool
prop_newGameStartsWithNoPoisonUsed players = not $ newGame players ^. poisonUsed
prop_newGameStartsWithNoPriorProtect :: [Player] -> Bool
prop_newGameStartsWithNoPriorProtect players = isNothing $ newGame players ^. priorProtect
prop_newGameStartsWithNoProtect :: [Player] -> Bool
prop_newGameStartsWithNoProtect players = isNothing $ newGame players ^. protect
prop_newGameStartsWithNoSee :: [Player] -> Bool
prop_newGameStartsWithNoSee players = isNothing $ newGame players ^. see
prop_newGameStartsWithVotesEmpty :: [Player] -> Bool
prop_newGameStartsWithVotesEmpty players = Map.null $ newGame players ^. votes
prop_newGameUsesGivenPlayers :: [Player] -> Bool
prop_newGameUsesGivenPlayers players' = newGame players' ^. players == players'