werewolf-0.4.11.0: app/Werewolf/Command/Circle.hs
{-|
Module : Werewolf.Command.Circle
Description : Options and handler for the circle subcommand.
Copyright : (c) Henry J. Wylde, 2016
License : BSD3
Maintainer : public@hjwylde.com
Options and handler for the circle subcommand.
-}
module Werewolf.Command.Circle (
-- * Options
Options(..),
-- * Handle
handle,
) where
import Control.Monad.Except
import Control.Monad.Extra
import Control.Monad.State
import Control.Monad.Writer
import Data.Text (Text)
import Game.Werewolf
import Game.Werewolf.Command.Status
import Werewolf.Game
import Werewolf.Messages
data Options = Options
{ optIncludeDead :: Bool
} deriving (Eq, Show)
handle :: MonadIO m => Text -> Options -> m ()
handle callerName (Options includeDead) = do
unlessM doesGameExist $ exitWith failure
{ messages = [noGameRunningMessage callerName]
}
game <- readGame
let command = circleCommand callerName includeDead
case runExcept (execWriterT $ execStateT (apply command) game) of
Left errorMessages -> exitWith failure { messages = errorMessages }
Right messages -> exitWith success { messages = messages }