werewolf-0.3.0.0: test/src/Game/Werewolf/Test/Game.hs
{-|
Module : Game.Werewolf.Test.Game
Copyright : (c) Henry J. Wylde, 2015
License : BSD3
Maintainer : public@hjwylde.com
-}
{-# OPTIONS_HADDOCK hide, prune #-}
module Game.Werewolf.Test.Game (
prop_newGameStartsWithSeersTurnWhenSeersPresent,
prop_newGameStartsWithWerewolvesTurnWhenSeersAbsent, prop_newGameStartsWithSeesEmpty,
prop_newGameStartsWithVotesEmpty, prop_newGameUsesGivenPlayers,
) where
import Control.Lens
import qualified Data.Map as Map
import Game.Werewolf.Game
import Game.Werewolf.Player
import Test.QuickCheck
prop_newGameStartsWithSeersTurnWhenSeersPresent :: [Player] -> Property
prop_newGameStartsWithSeersTurnWhenSeersPresent players = any isSeer players ==> isSeersTurn (newGame players)
prop_newGameStartsWithWerewolvesTurnWhenSeersAbsent :: [Player] -> Bool
prop_newGameStartsWithWerewolvesTurnWhenSeersAbsent players = isWerewolvesTurn (newGame $ filter (not . isSeer) players)
prop_newGameStartsWithSeesEmpty :: [Player] -> Bool
prop_newGameStartsWithSeesEmpty players = Map.null $ newGame players ^. sees
prop_newGameStartsWithVotesEmpty :: [Player] -> Bool
prop_newGameStartsWithVotesEmpty players = Map.null $ newGame players ^. votes
prop_newGameUsesGivenPlayers :: [Player] -> Bool
prop_newGameUsesGivenPlayers players' = newGame players' ^. players == players'