websockets-0.4.0.0: src/Network/WebSockets/Socket.hs
-- | Simple module which provides the low-level socket handling in case you want
-- to write a stand-alone 'WebSockets' application.
{-# LANGUAGE OverloadedStrings #-}
module Network.WebSockets.Socket
( runServer
, runWithSocket
, receiveEnum
, sendIter
) where
import Prelude hiding (catch)
import Control.Concurrent (forkIO)
import Control.Exception (SomeException, catch)
import Control.Monad (forever)
import Control.Monad.Trans (liftIO)
import Data.ByteString (ByteString)
import Data.Enumerator (Enumerator, Iteratee, (>>==), ($$))
import Network.Socket (Socket)
import qualified Data.Enumerator as E
import qualified Network.Socket as S
import qualified Network.Socket.ByteString as SB
import Network.WebSockets.Handshake.Http
import Network.WebSockets.Monad
import Network.WebSockets.Protocol
import Network.WebSockets.Types
-- | Provides a simple server. This function blocks forever. Note that this
-- is merely provided for quick-and-dirty standalone applications, for real
-- applications, you should use a real server.
runServer :: Protocol p
=> String -- ^ Address to bind to
-> Int -- ^ Port to listen on
-> (Request -> WebSockets p ()) -- ^ Application to serve
-> IO () -- ^ Never returns
runServer host port ws = S.withSocketsDo $ do
sock <- S.socket S.AF_INET S.Stream S.defaultProtocol
_ <- S.setSocketOption sock S.ReuseAddr 1
host' <- S.inet_addr host
S.bindSocket sock (S.SockAddrInet (fromIntegral port) host')
S.listen sock 5
flip catch (closeSock sock) $ forever $ do
(conn, _) <- S.accept sock
-- Voodoo fix: set this to True as soon as we notice the connection was
-- closed. Will prevent sendIter' from even trying to send anything.
-- Without it, we got many "Couldn't decode text frame as UTF8" errors
-- in the browser (although the payload is definitely UTF8).
-- killRef <- newIORef False
_ <- forkIO $ runWithSocket conn ws >> return ()
return ()
where
closeSock :: Socket -> SomeException -> IO ()
closeSock sock _ = S.sClose sock
-- | This function wraps 'runWebSockets' in order to provide a simple API for
-- stand-alone servers.
runWithSocket :: Protocol p
=> Socket -> (Request -> WebSockets p a) -> IO a
runWithSocket s ws = do
r <- E.run $ receiveEnum s $$
runWebSocketsWithHandshake defaultWebSocketsOptions ws (sendIter s)
S.sClose s
either (error . show) return r
-- | Create an enumerator which reads from a socket and yields the chunks
receiveEnum :: Socket -> Enumerator ByteString IO a
receiveEnum s = E.checkContinue0 $ \loop f -> do
b <- liftIO $ SB.recv s 4096
if b == ""
then E.continue f
else f (E.Chunks [b]) >>== loop
-- | Create an iterator which writes to a socket
sendIter :: Socket -> Iteratee ByteString IO ()
sendIter s = E.continue go
where
go (E.Chunks []) = E.continue go
go (E.Chunks cs) = do
b <- liftIO $ S.sIsWritable s
if b
then E.tryIO (SB.sendMany s cs) >> E.continue go
else E.throwError ConnectionClosed
go E.EOF = E.yield () E.EOF