# Changelog for `waterfall-cad`
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to the
[Haskell Package Versioning Policy](https://pvp.haskell.org/).
## Unreleased
## 0.2.2.0
### Added
- New functions in `Waterfall.IO`
- Support for reading (as well as writing) all file formats
- `readSTL`, `readSTEP`, `readGLTF`, `readGLB`, `readOBJ`
- (Wavefront) OBJ support (`writeOBJ`)
- Convenience methods `readSolid` and `writeSolid` inferring the format from the file extension
### Changed
- Make error handling for actions in `Waterfall.Text` throw a `WaterfallIOException` on failure
## 0.2.1.0
### Added
- GLTF (graphics library transmission format) support: `writeGLTF` and `writeGLB` in `Waterfall.IO`
- obj file format support `writeOBJ` in `Waterfall.IO`
## 0.2.0.0
### Added
- the following `volume`, `momentOfInertia` and `centerOfMass` queries in `Waterfall.Solids`
- `volume`
- `momentOfInertia`
- `centerOfMass`
- `aabbToSolid` to `Waterfall.Solids` (converts the output of `axisAlignedBoundingBox` into a solid)
- `Waterfall.BoundingBox.AxisAligned`, for calculating (and reifying) an (axis aligned) bounding box of a solid
- `Waterfall.BoundingBox.Oriented`, for calculating (and reifying) an (oriented) bounding box of a solid
### Changed
- Changed the representation of `Solid` (and other Waterfall values) from a newtype wrapper to `Data.Acquire` to a naked `Ptr`, with destructors called using Finalizers.
- This means it's possible to support "queries", like calculating the volume of a Solid
- It also means there's some risk of exceptions being thrown when working with plain values, which wasn't present before
- `Waterfall.Text.fontFromPath` and `Waterfall.Text.fontFromSystem` now return `IO` actions rather than embedding the action into the underlying `Shape`
### Fixed
- Typo in documentation for `Waterfall.Solids.unitCone`
## 0.1.2.2 - 2024-01-09
### Fixed
- Fixed dependency versions
## 0.1.2.1 - 2024-01-09
### Added
- Added `mirror` to `Transformable` typeclass, and `mirror2D` to `Transformable2D`
- Added `fromPath2D` to `Waterfall.Path` to make 2D paths into 3D ones.
- Added `centeredCylinder` and `unitCone` to `Waterfall.Solids`
### Fixed
- Handle offsetting by zero (return the unmodified shape)
- Fix rotation of endcaps in a `sweep`
## 0.1.1.1 - 2023-12-12
## 0.1.1.0 - 2023-12-12
### Added
- Add Waterfall.Offset, offsetting an object by a certain amount
- Add `unitCircle`, `unitSquare` and `centeredSquare` to `Waterfall.TwoD.Shape`
### Fixed
- Correctly rotate and translate endcaps to the `Path` in a `sweep`
## 0.1.0.0 - 2023-12-05
### Added
- Reexported all modules under top level `Waterfall` module
- Refactored common code in `Path` and `Path2D` into the `AnyPath` typeclass
- Added Waterfall.Text, containing text rendering functions
### Fixed
- Fix build on MacOS (tested with the homebrew install of OpenCASCADE)
## 0.0.0.1 - YYYY-MM-DD