vulkan-api-1.4.0.0: src-gen/Graphics/Vulkan/Ext/VK_QCOM_render_pass_shader_resolve.hs
{-# OPTIONS_HADDOCK not-home#-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE Strict #-}
{-# LANGUAGE ViewPatterns #-}
module Graphics.Vulkan.Ext.VK_QCOM_render_pass_shader_resolve
(-- * Vulkan extension: @VK_QCOM_render_pass_shader_resolve@
-- |
--
-- supported: @vulkan@
--
-- contact: @Bill Licea-Kane @wwlk@
--
-- author: @QCOM@
--
-- type: @device@
--
-- Extension number: @172@
VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION,
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION,
VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME,
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME,
pattern VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM,
pattern VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM)
where
import GHC.Ptr (Ptr (..))
import Graphics.Vulkan.Marshal
import Graphics.Vulkan.Types.Enum.Subpass (VkSubpassDescriptionBitmask (..))
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION ::
(Num a, Eq a) => a
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION = 4
type VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION = 4
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME ::
CString
pattern VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME <-
(is_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME -> True)
where
VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME
= _VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME
{-# INLINE _VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME #-}
_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME :: CString
_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME
= Ptr "VK_QCOM_render_pass_shader_resolve\NUL"#
{-# INLINE is_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME #-}
is_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME ::
CString -> Bool
is_VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME
= (EQ ==) .
cmpCStrings _VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME
type VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME =
"VK_QCOM_render_pass_shader_resolve"
-- | bitpos = @2@
pattern VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM ::
VkSubpassDescriptionBitmask a
pattern VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM =
VkSubpassDescriptionBitmask 4
-- | bitpos = @3@
pattern VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM ::
VkSubpassDescriptionBitmask a
pattern VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM =
VkSubpassDescriptionBitmask 8