vulkan-api-1.4.0.0: src-gen/Graphics/Vulkan/Ext/VK_KHR_shader_float16_int8.hs
{-# OPTIONS_GHC -fno-warn-missing-pattern-synonym-signatures#-}
{-# OPTIONS_HADDOCK not-home#-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE Strict #-}
{-# LANGUAGE ViewPatterns #-}
module Graphics.Vulkan.Ext.VK_KHR_shader_float16_int8
(-- * Vulkan extension: @VK_KHR_shader_float16_int8@
-- |
--
-- supported: @vulkan@
--
-- contact: @Alexander Galazin @alegal-arm@
--
-- author: @KHR@
--
-- type: @device@
--
-- Extension number: @83@
--
-- Required extensions: 'VK_KHR_get_physical_device_properties2'.
--
-- ** Required extensions: 'VK_KHR_get_physical_device_properties2'.
VkPhysicalDeviceFloat16Int8FeaturesKHR,
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR,
VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION,
pattern VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION,
VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
pattern VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR)
where
import GHC.Ptr (Ptr (..))
import Graphics.Vulkan.Core_1_2 (pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES)
import Graphics.Vulkan.Marshal
import Graphics.Vulkan.Types.Struct.PhysicalDevice (VkPhysicalDeviceFloat16Int8FeaturesKHR,
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR)
pattern VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION :: (Num a, Eq a) =>
a
pattern VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION = 1
type VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION = 1
pattern VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME :: CString
pattern VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME <-
(is_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME -> True)
where
VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
= _VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
{-# INLINE _VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME #-}
_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME :: CString
_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
= Ptr "VK_KHR_shader_float16_int8\NUL"#
{-# INLINE is_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME #-}
is_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME :: CString -> Bool
is_VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
= (EQ ==) . cmpCStrings _VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME
type VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME =
"VK_KHR_shader_float16_int8"
pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES
pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES