vty-5.0.0: src/Graphics/Vty/Span.hs
-- Copyright Corey O'Connor
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE GADTs #-}
{- | A picture is translated into a sequences of state changes and character spans.
- State changes are currently limited to new attribute values. The attribute is applied to all
- following spans. Including spans of the next row. The nth element of the sequence represents the
- nth row (from top to bottom) of the picture to render.
-
- A span op sequence will be defined for all rows and columns (and no more) of the region provided
- with the picture to `spansForPic`.
-
- todo: Partition attribute changes into multiple categories according to the serialized
- representation of the various attributes.
-}
module Graphics.Vty.Span
where
import Graphics.Vty.Prelude
import Graphics.Vty.Image
import Graphics.Vty.Image.Internal ( clipText )
import qualified Data.Text.Lazy as TL
import Data.Vector (Vector)
import qualified Data.Vector as Vector
-- | This represents an operation on the terminal. Either an attribute change or the output of a
-- text string.
data SpanOp =
-- | a span of UTF-8 text occupies a specific number of screen space columns. A single UTF
-- character does not necessarially represent 1 colunm. See Codec.Binary.UTF8.Width
-- TextSpan [Attr] [output width in columns] [number of characters] [data]
TextSpan
{ textSpanAttr :: !Attr
, textSpanOutputWidth :: !Int
, textSpanCharWidth :: !Int
, textSpanText :: DisplayText
}
-- | Skips the given number of columns
-- A skip is transparent.... maybe? I am not sure how attribute changes interact.
-- todo: separate from this type.
| Skip !Int
-- | Marks the end of a row. specifies how many columns are remaining. These columns will not be
-- explicitly overwritten with the span ops. The terminal is require to assure the remaining
-- columns are clear.
-- todo: separate from this type.
| RowEnd !Int
deriving Eq
-- | vector of span operations. executed in succession. This represents the operations required to
-- render a row of the terminal. The operations in one row may effect subsequent rows.
-- EG: Setting the foreground color in one row will effect all subsequent rows until the foreground
-- color is changed.
type SpanOps = Vector SpanOp
dropOps :: Int -> SpanOps -> SpanOps
dropOps w = snd . splitOpsAt w
splitOpsAt :: Int -> SpanOps -> (SpanOps, SpanOps)
splitOpsAt inW inOps = splitOpsAt' inW inOps
where
splitOpsAt' 0 ops = (Vector.empty, ops)
splitOpsAt' remainingColumns ops = case Vector.head ops of
t@(TextSpan {}) -> if remainingColumns >= textSpanOutputWidth t
then let (pre,post) = splitOpsAt' (remainingColumns - textSpanOutputWidth t)
(Vector.tail ops)
in (Vector.cons t pre, post)
else let preTxt = clipText (textSpanText t) 0 remainingColumns
preOp = TextSpan { textSpanAttr = textSpanAttr t
, textSpanOutputWidth = remainingColumns
, textSpanCharWidth = fromIntegral $! TL.length preTxt
, textSpanText = preTxt
}
postWidth = textSpanOutputWidth t - remainingColumns
postTxt = clipText (textSpanText t) remainingColumns postWidth
postOp = TextSpan { textSpanAttr = textSpanAttr t
, textSpanOutputWidth = postWidth
, textSpanCharWidth = fromIntegral $! TL.length postTxt
, textSpanText = postTxt
}
in ( Vector.singleton preOp
, Vector.cons postOp (Vector.tail ops)
)
Skip w -> if remainingColumns >= w
then let (pre,post) = splitOpsAt' (remainingColumns - w) (Vector.tail ops)
in (Vector.cons (Skip w) pre, post)
else ( Vector.singleton $ Skip remainingColumns
, Vector.cons (Skip (w - remainingColumns)) (Vector.tail ops)
)
RowEnd _ -> error "cannot split ops containing a row end"
-- | vector of span operation vectors for display. One per row of the output region.
type DisplayOps = Vector SpanOps
instance Show SpanOp where
show (TextSpan attr ow cw _) = "TextSpan(" ++ show attr ++ ")(" ++ show ow ++ ", " ++ show cw ++ ")"
show (Skip ow) = "Skip(" ++ show ow ++ ")"
show (RowEnd ow) = "RowEnd(" ++ show ow ++ ")"
-- | Number of columns the DisplayOps are defined for
--
-- All spans are verified to define same number of columns. See: VerifySpanOps
displayOpsColumns :: DisplayOps -> Int
displayOpsColumns ops
| Vector.length ops == 0 = 0
| otherwise = Vector.length $ Vector.head ops
-- | Number of rows the DisplayOps are defined for
displayOpsRows :: DisplayOps -> Int
displayOpsRows ops = Vector.length ops
effectedRegion :: DisplayOps -> DisplayRegion
effectedRegion ops = (displayOpsColumns ops, displayOpsRows ops)
-- | The number of columns a SpanOps effects.
spanOpsEffectedColumns :: SpanOps -> Int
spanOpsEffectedColumns inOps = Vector.foldl' spanOpsEffectedColumns' 0 inOps
where
spanOpsEffectedColumns' t (TextSpan _ w _ _ ) = t + w
spanOpsEffectedColumns' t (Skip w) = t + w
spanOpsEffectedColumns' t (RowEnd w) = t + w
-- | The width of a single SpanOp in columns
spanOpHasWidth :: SpanOp -> Maybe (Int, Int)
spanOpHasWidth (TextSpan _ ow cw _) = Just (cw, ow)
spanOpHasWidth (Skip ow) = Just (ow,ow)
spanOpHasWidth (RowEnd ow) = Just (ow,ow)
-- | returns the number of columns to the character at the given position in the span op
columnsToCharOffset :: Int -> SpanOp -> Int
columnsToCharOffset cx (TextSpan _ _ _ utf8Str) =
let str = TL.unpack utf8Str
in wcswidth (take cx str)
columnsToCharOffset cx (Skip _) = cx
columnsToCharOffset cx (RowEnd _) = cx