vivid-0.2.0.0: Vivid/SynthDef/ToSig.hs
{-# OPTIONS_HADDOCK show-extensions #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE DefaultSignatures #-}
{-# LANGUAGE GADTs, NoMonoLocalBinds #-}
{-# LANGUAGE InstanceSigs #-}
{-# LANGUAGE KindSignatures #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE UndecidableInstances #-}
{-# LANGUAGE NoMonomorphismRestriction #-}
module Vivid.SynthDef.ToSig (
ToSig(..)
) where
import Vivid.SynthDef.Types
import Vivid.SCServer.Types
import qualified Data.ByteString.Char8 as BS8 (pack)
import GHC.TypeLits
-- | Don't define other instances of this! (Unless you know what you're doing)
-- Instance resolution could get screwed up.
class ToSig s (args :: [Symbol]) where
toSig :: s -> SDBody' args Signal
instance ToSig Signal args where
toSig :: Signal -> SDBody' args Signal
toSig = return
instance (KnownSymbol a, Subset '[a] args) => ToSig (Variable a) args where
toSig a = (return . Param . BS8.pack . symbolVal) a
-- Incoherent is just to get numbers defaulting to Floats in a useful way in
-- SynthDefs. The type resolution algorithm should never give weird behavior
-- as long as other instances aren't defined:
-- | For 'Constant' (Float) values
instance {-# INCOHERENT #-} (Num n, Real n) => ToSig n args where
toSig :: n -> SDBody' args Signal
toSig = return . Constant . realToFrac
-- This way instead of e.g.
-- > BufferId b <- makeBuffer 1
-- > playBuf (buf_ $ toEnum $ fromEnum b
--
-- we can say:
-- > b <- makeBuffer 1
-- > playBuf (buf_ b
instance ToSig BufferId args where
toSig :: BufferId -> SDBody' args Signal
toSig (BufferId n) = (return . Constant . realToFrac) n
instance (a ~ args) => ToSig (SDBody' a Signal) args where
toSig :: SDBody' args Signal -> SDBody' args Signal
toSig x = x