vector-0.5: Data/Vector/Primitive/Mutable.hs
{-# LANGUAGE MultiParamTypeClasses, FlexibleInstances, ScopedTypeVariables,
FlexibleContexts #-}
-- |
-- Module : Data.Vector.Primitive.Mutable
-- Copyright : (c) Roman Leshchinskiy 2008-2009
-- License : BSD-style
--
-- Maintainer : Roman Leshchinskiy <rl@cse.unsw.edu.au>
-- Stability : experimental
-- Portability : non-portable
--
-- Mutable primitive vectors.
--
module Data.Vector.Primitive.Mutable (
-- * Mutable vectors of primitive types
MVector(..), IOVector, STVector, Prim,
-- * Operations on mutable vectors
length, overlaps, slice, new, newWith, read, write, swap,
clear, set, copy, grow,
-- * Unsafe operations
unsafeSlice, unsafeNew, unsafeNewWith, unsafeRead, unsafeWrite, unsafeSwap,
unsafeCopy, unsafeGrow
) where
import qualified Data.Vector.Generic.Mutable as G
import Data.Primitive.ByteArray
import Data.Primitive ( Prim, sizeOf )
import Control.Monad.Primitive
import Control.Monad.ST ( ST )
import Control.Monad ( liftM )
import Prelude hiding( length, read )
#include "vector.h"
-- | Mutable vectors of primitive types.
data MVector s a = MVector {-# UNPACK #-} !Int
{-# UNPACK #-} !Int
{-# UNPACK #-} !(MutableByteArray s)
type IOVector = MVector RealWorld
type STVector s = MVector s
instance Prim a => G.MVector MVector a where
basicLength (MVector _ n _) = n
basicUnsafeSlice j m (MVector i n arr)
= MVector (i+j) m arr
{-# INLINE basicOverlaps #-}
basicOverlaps (MVector i m arr1) (MVector j n arr2)
= sameMutableByteArray arr1 arr2
&& (between i j (j+n) || between j i (i+m))
where
between x y z = x >= y && x < z
{-# INLINE basicUnsafeNew #-}
basicUnsafeNew n = MVector 0 n
`liftM` newByteArray (n * sizeOf (undefined :: a))
{-# INLINE basicUnsafeRead #-}
basicUnsafeRead (MVector i n arr) j = readByteArray arr (i+j)
{-# INLINE basicUnsafeWrite #-}
basicUnsafeWrite (MVector i n arr) j x = writeByteArray arr (i+j) x
-- | Yield a part of the mutable vector without copying it. No bounds checks
-- are performed.
unsafeSlice :: Prim a => Int -- ^ starting index
-> Int -- ^ length of the slice
-> MVector s a
-> MVector s a
{-# INLINE unsafeSlice #-}
unsafeSlice = G.unsafeSlice
-- | Create a mutable vector of the given length. The length is not checked.
unsafeNew :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeNew #-}
unsafeNew = G.unsafeNew
-- | Create a mutable vector of the given length and fill it with an
-- initial value. The length is not checked.
unsafeNewWith :: (PrimMonad m, Prim a)
=> Int -> a -> m (MVector (PrimState m) a)
{-# INLINE unsafeNewWith #-}
unsafeNewWith = G.unsafeNewWith
-- | Yield the element at the given position. No bounds checks are performed.
unsafeRead :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE unsafeRead #-}
unsafeRead = G.unsafeRead
-- | Replace the element at the given position. No bounds checks are performed.
unsafeWrite :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE unsafeWrite #-}
unsafeWrite = G.unsafeWrite
-- | Swap the elements at the given positions. No bounds checks are performed.
unsafeSwap :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE unsafeSwap #-}
unsafeSwap = G.unsafeSwap
-- | Copy a vector. The two vectors must have the same length and may not
-- overlap. This is not checked.
unsafeCopy :: (PrimMonad m, Prim a) => MVector (PrimState m) a -- ^ target
-> MVector (PrimState m) a -- ^ source
-> m ()
{-# INLINE unsafeCopy #-}
unsafeCopy = G.unsafeCopy
-- | Grow a vector by the given number of elements. The number must be
-- positive but this is not checked.
unsafeGrow :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeGrow #-}
unsafeGrow = G.unsafeGrow
-- | Length of the mutable vector.
length :: Prim a => MVector s a -> Int
{-# INLINE length #-}
length = G.length
-- Check whether two vectors overlap.
overlaps :: Prim a => MVector s a -> MVector s a -> Bool
{-# INLINE overlaps #-}
overlaps = G.overlaps
-- | Yield a part of the mutable vector without copying it.
slice :: Prim a => Int -> Int -> MVector s a -> MVector s a
{-# INLINE slice #-}
slice = G.slice
-- | Create a mutable vector of the given length.
new :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a)
{-# INLINE new #-}
new = G.new
-- | Create a mutable vector of the given length and fill it with an
-- initial value.
newWith :: (PrimMonad m, Prim a) => Int -> a -> m (MVector (PrimState m) a)
{-# INLINE newWith #-}
newWith = G.newWith
-- | Yield the element at the given position.
read :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE read #-}
read = G.read
-- | Replace the element at the given position.
write :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE write #-}
write = G.write
-- | Swap the elements at the given positions.
swap :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE swap #-}
swap = G.swap
-- | Reset all elements of the vector to some undefined value, clearing all
-- references to external objects. This is usually a noop for unboxed vectors.
clear :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m ()
{-# INLINE clear #-}
clear = G.clear
-- | Set all elements of the vector to the given value.
set :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> a -> m ()
{-# INLINE set #-}
set = G.set
-- | Copy a vector. The two vectors must have the same length and may not
-- overlap.
copy :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
{-# INLINE copy #-}
copy = G.copy
-- | Grow a vector by the given number of elements. The number must be
-- positive.
grow :: (PrimMonad m, Prim a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE grow #-}
grow = G.grow