variety-0.1.0.2: src/Codec/Elias.hs
-- | [Elias codes](https://en.wikipedia.org/wiki/Elias_coding) are
-- prefix codes for positive, non-zero integers with no assumption or
-- limit to their size.
--
-- For codes that include the value @0@, see
-- [Elias.Natural](https://hackage-content.haskell.org/package/variety/docs/Codec-Elias-Natural.html).
module Codec.Elias
( -- * Gamma coding
-- | An Elias gamma code consists of the binary expansion of an
-- integer, preceded by the unary encoding of the length of that
-- expansion in zeros.
--
-- For example, while the binary expansion of @21@ is:
--
-- > import qualified Codec.Arithmetic.Variety.BitVec as BV
-- > BV.toString $ BV.fromInteger 21
-- > "10101"
--
-- its Elias code is:
--
-- > BV.toString $ enodeGamma 21
-- > "000010101"
--
-- where an expansion of \(i\) is always preceeded by \(i-1\)
-- zeros.
encodeGamma
, decodeGamma
-- * Delta coding
-- | An Elias delta code is like an Elias gamma code except that the
-- length is itself coded like a gamma code instead of simply a
-- unary encoding.
--
-- For example:
--
-- > BV.toString $ BV.fromInteger (10^6)
-- > "11110100001001000000"
-- >
-- > length "11110100001001000000"
-- > 20
--
-- is prefixed with the gamma encoding of @20@ and loses its leading
-- bit which begins every binary expansion:
--
-- > BV.toString <$> [encodeGamma 20, BV.fromInteger (10^6)]
-- > ["000010100","11110100001001000000"]
-- >
-- > BV.toString $ encodeDelta 1000000
-- > "0000101001110100001001000000"
-- >
-- > length "0000101001110100001001000000"
-- > 28
, encodeDelta
, decodeDelta
-- * Omega coding
-- | An Elias omega code is the result of recursively encoding the
-- length of binary expansions in the prefix until a length of @1@
-- is reached. Since binary expansions are written without any
-- leading zeros, a single @0@ bit marks the end of the code.
--
-- For example:
--
-- > BV.toString . BV.fromInteger <$> [2,4,19,10^6]
-- > ["10","100","10011","11110100001001000000"]
-- >
-- > length <$> ["10","100","10011","11110100001001000000"]
-- > [2,3,5,20]
-- >
-- > BV.toString $ encodeOmega (10^6)
-- > "1010010011111101000010010000000"
-- >
-- > length $ "1010010011111101000010010000000"
-- > 31
--
-- Notice that, while /asymptotically/ more efficient, omega codes
-- are longer than delta codes until around 1 googol, or @10^100@.
, encodeOmega
, decodeOmega
) where
import qualified Data.Bits as Bits
import Data.Bifunctor (Bifunctor(first))
import Codec.Arithmetic.Variety.BitVec (BitVec)
import qualified Codec.Arithmetic.Variety.BitVec as BV
boundsError :: a
boundsError = error "Elias: Number must be positive and non-zero"
-- | Encode a number in a Elias gamma code. Throws an error if the input
-- is not positive and non-zero.
encodeGamma :: Integer -> BitVec
encodeGamma x | x > 0 = BV.replicate n False <> xBits
| otherwise = boundsError
where
xBits = BV.fromInteger x
n = BV.length xBits - 1
-- | Try to decode an Elias gamma code at the head of the given bit
-- vector. If successful, returns the decoded value and the remainder of
-- the `BitVec`, with the value code removed. Returns @Nothing@ if the
-- bit vector doesn't contain enough bits to define a number.
decodeGamma :: BitVec -> Maybe (Integer, BitVec)
decodeGamma bv | BV.length xBits /= xLen = Nothing
| otherwise = Just (x, bv'')
where
n = BV.countLeadingZeros bv
xLen = n + 1
bv' = BV.bitVec (BV.length bv - n) $ BV.toInteger bv -- truncate
(xBits, bv'') = BV.splitAt xLen bv'
x = BV.toInteger xBits
-- | Encode a number in a Elias delta code. Throws an error if the input
-- is not positive and non-zero.
encodeDelta :: Integer -> BitVec
encodeDelta x | x > 0 = encodeGamma (fromIntegral xLen) <> tailBits
| otherwise = boundsError
where
xBits = BV.fromInteger x
xLen = BV.length xBits
n = xLen - 1
tailBits = BV.bitVec n $ Bits.clearBit x n -- without leading bit
-- | Try to decode an Elias delta code at the head of the given bit
-- vector. If successful, returns the decoded value and the remainder of
-- the `BitVec`, with the value code removed. Returns @Nothing@ if the
-- bit vector doesn't contain enough bits to define a number.
decodeDelta :: BitVec -> Maybe (Integer, BitVec)
decodeDelta bv = do
(xLen, bv') <- first fromIntegral <$> decodeGamma bv
let n = xLen - 1
(xTail, bv'') = BV.splitAt n bv'
xBits = BV.singleton True <> xTail
if BV.length xBits /= xLen then Nothing
else Just (BV.toInteger xBits, bv'')
-- | Encode a number in a Elias omega code. Throws an error if the input
-- is not positive and non-zero.
encodeOmega :: Integer -> BitVec
encodeOmega x0 | x0 > 0 = go x0 eom
| otherwise = boundsError
where
eom = BV.bitVec 1 0 -- "0"
go 1 = id -- end
go n = go (len-1) . (bv <>)
where
bv = BV.fromInteger n
len = fromIntegral $ BV.length bv
-- | Try to decode an Elias omega code at the head of the given bit
-- vector. If successful, returns the decoded value and the remainder of
-- the `BitVec`, with the value code removed. Returns @Nothing@ if the
-- bit vector doesn't contain enough bits to define a number.
decodeOmega :: BitVec -> Maybe (Integer, BitVec)
decodeOmega = go 1
where
go n bv = do
b <- bv BV.!? 0 -- head
case b of
True | BV.length valBits /= len -> Nothing
| otherwise -> go n' bv'
where
len = fromIntegral n + 1
(valBits, bv') = BV.splitAt len bv
n' = BV.toInteger valBits
False -> Just (n, BV.drop 1 bv) -- eom