twisty-0.1.0: Twisty/Cube.hs
{-
Copyright 2011 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- | Describes a cube in terms of faces, edges, and vertices.
module Twisty.Cube where
import Twisty.Cycles
import Twisty.FaceTwist
import Twisty.Group
import qualified Twisty.Memo as Memo
import Twisty.Polyhedron
import Twisty.Puzzle
import Twisty.Twists
import Twisty.Wreath
import Twisty.Zn
import Data.Char (isUpper, toLower, toUpper)
import Data.Ix (Ix)
import Data.Maybe (listToMaybe, maybeToList)
import GHC.Enum (boundedEnumFrom, boundedEnumFromThen)
-- | The faces of the cube. The order is such that the opposite face
-- for face X is the same distance from the back of the list as X is
-- from the front.
data Face = U -- ^ The \"up\" (top) face.
| F -- ^ The front face.
| L -- ^ The left face.
| R -- ^ The right face.
| B -- ^ The back face.
| D -- ^ The \"down\" (bottom) face.
deriving (Eq, Ord, Enum, Bounded, Ix)
oppositeFaceNumber :: Int -> Int
oppositeFaceNumber = (5 -)
oppositeFace :: Face -> Face
oppositeFace = toEnum . oppositeFaceNumber . fromEnum
isOpposite f1 f2 = f1 == oppositeFace f2
instance PolyFace Face where
newtype PolyEdge Face = Edge Int deriving (Eq, Ord, Ix)
newtype PolyVertex Face = Vertex Int deriving (Eq, Ord, Ix)
faceNames = [(U, 'u'), (F, 'f'), (L, 'l'),
(R, 'r'), (B, 'b'), (D, 'd')]
neighboringFaces = Memo.array nf
where nf :: Face -> [Face]
nf f
| f < R = let n = fromEnum f
firstTwo = map toEnum [(n+1)`mod`3, (n+2)`mod`3]
in firstTwo ++ map oppositeFace firstTwo
| otherwise = reverse . nf . oppositeFace $ f
allEdgesAsFaces = topEdges ++ middleEdges ++ bottomEdges
where topEdges = faceEdgesAsFaces U
middleEdges = [[F, L], [F, R], [B, R], [B, L]]
bottomEdges = faceEdgesAsFaces D
allVerticesAsFaces = faceNeighborTriples U ++ faceNeighborTriples D
-- | The generic cube move type.
type CubeMove depth = FaceTwist Face Twist4 depth
-- | Single-layer cube moves: for 2x2, 3x3 cubes. These show as just the face
-- and the twist.
type CubeMove1 = CubeMove Z1
-- | Double-layer cube moves: for 4x4, 5x5 cubes. These use upper case for the
-- face name to indicate moving both layers, and lower case for just the outer
-- layer.
type CubeMove2 = CubeMove Z2
-- | Triple-layer cube moves: for 6x6, 7x7 cubes. These use an upper case face
-- name followed by a caret to mean moving all 3 layers; upper case for the
-- outer 2 layers; and lower case for the outer layer.
type CubeMove3 = CubeMove Z3
instance Show CubeMove1 where
showsPrec _ (FaceTwist f t _) = shows f . shows t
instance Read CubeMove1 where
readsPrec _ "" = []
readsPrec _ (c:s) = maybeToList $ do
f <- nameToMaybeFace c
(t, s') <- listToMaybe (reads s)
return (FaceTwist f t 0, s')
instance Show CubeMove2 where
showsPrec _ (FaceTwist f t d) = (if d == 0 then shows else showChar.toUpper.faceToName) f . shows t
instance Read CubeMove2 where
readsPrec _ "" = []
readsPrec _ (c:s) = maybeToList $ do
f <- nameToMaybeFace (toLower c)
(t, s') <- listToMaybe (reads s)
return (FaceTwist f t (if isUpper c then 1 else 0), s')
instance Show CubeMove3 where
showsPrec _ (FaceTwist f t d) = showFace d f . shows t
where showFace 0 = shows
showFace 1 = showChar . toUpper . faceToName
showFace 2 = \f -> showFace 1 f . showChar '^'
instance Read CubeMove3 where
readsPrec _ "" = []
readsPrec _ (c:s) = maybeToList $ do
f <- nameToMaybeFace (toLower c)
let (d, s') = readDepth (isUpper c) s
(t, s'') <- listToMaybe (reads s')
return (FaceTwist f t d, s'')
where readDepth upper s =
if upper && not (null s) && head s == '^' then (2, tail s)
else (if upper then 1 else 0, s)
-- | The generic twist accumulator for cubes.
type CubeTwists depth = CumulativeTwists Face Twist4 depth
type CubeTwists1 = CubeTwists Z1
type CubeTwists2 = CubeTwists Z2
type CubeTwists3 = CubeTwists Z3
type Edge = PolyEdge Face
type Vertex = PolyVertex Face
instance WreathPermutable Edge where
type WreathTwist Edge = Flip
instance WreathPermutable Vertex where
type WreathTwist Vertex = Twist3
instance Show Face where
showsPrec _ = showChar . faceToName
instance Read Face where
readsPrec _ = readSFace
instance Enum Edge where
toEnum = toBoundedEnum Edge
fromEnum (Edge e) = e
enumFrom = boundedEnumFrom
enumFromThen = boundedEnumFromThen
instance Bounded Edge where
minBound = Edge 0
maxBound = Edge $ length (allEdgesAsFaces::[[Face]]) - 1
instance Show Edge where
showsPrec _ = showString . edgeName
instance Read Edge where
readsPrec _ = readSEdge
instance Enum Vertex where
toEnum = toBoundedEnum Vertex
fromEnum (Vertex v) = v
enumFrom = boundedEnumFrom
enumFromThen = boundedEnumFromThen
instance Bounded Vertex where
minBound = Vertex 0
maxBound = Vertex $ length (allVerticesAsFaces::[[Face]]) - 1
instance Show Vertex where
showsPrec _ = showString . vertexName
instance Read Vertex where
readsPrec _ = readSVertex