timberc-1.0.1: include/arrays.c
// The Timber compiler <timber-lang.org>
//
// Copyright 2008 Johan Nordlander <nordland@csee.ltu.se>
// All rights reserved.
//
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//
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// notice, this list of conditions and the following disclaimer.
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// Array primitives
#include "timber.h"
Array primListArray(BITS32 polytag, LIST xs) {
Int len = 0;
Int i = 0;
LIST ys = xs;
while ((Int)ys) {len++; ys = ((CONS)ys)->b;}; // not nice to compute the length here ...
Array res; NEW(Array,res,WORDS(sizeof(struct Array))+len);
res->GCINFO = (polytag ? __GC__Array1 : __GC__Array0);
res->size = len;
ys = xs;
while((Int)ys) {res->elems[i] = ((CONS)ys)->a; ys = ((CONS)ys)->b; i++;}
return res;
}
Array primUniArray(BITS32 polytag, Int len, POLY a) {
Int i;
Array res; NEW(Array,res,WORDS(sizeof(struct Array))+len);
res->GCINFO = (polytag ? __GC__Array1 : __GC__Array0);
res->size = len;
for(i=0; i<len; i++) res->elems[i] = a;
return res;
}
Array EmptyArray(BITS32 polytag, Int len) {
Array res; NEW(Array,res,WORDS(sizeof(struct Array))+len);
res->GCINFO = (polytag ? __GC__Array1 : __GC__Array0);
res->size = len;
return res;
}
Array CloneArray(BITS32 polytag, Array a, Int lev) {
if (!lev)
return a;
Int i;
Array res; NEW(Array,res,WORDS(sizeof(struct Array))+a->size);
res->size = a->size;
lev--;
if (lev) {
res->GCINFO = __GC__Array0;
for (i=0; i < a->size; i++)
res->elems[i] = (ADDR)CloneArray(polytag, (Array)a->elems[i], lev);
} else {
res->GCINFO = (polytag ? __GC__Array1 : __GC__Array0);
for (i=0; i < a->size; i++)
res->elems[i] = a->elems[i];
}
return res;
}
Array primUpdateArray(BITS32 polytag, Array a, Int i, POLY v) {
a = CloneArray(polytag, a, 1);
a->elems[i] = v;
return a;
}