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tidal-1.10.0: src/Sound/Tidal/Stream/Process.hs

{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE ConstraintKinds #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# OPTIONS_GHC -fno-warn-missing-fields #-}

module Sound.Tidal.Stream.Process where

{-
    Process.hs - Tidal's thingie for turning patterns into OSC streams
    Copyright (C) 2020, Alex McLean and contributors

    This library is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this library.  If not, see <http://www.gnu.org/licenses/>.
-}

import Control.Applicative ((<|>))
import Control.Concurrent.MVar
  ( MVar,
    modifyMVar_,
    newMVar,
    putMVar,
    readMVar,
    takeMVar,
  )
import qualified Control.Exception as E
import Control.Monad (forM_, when)
import Data.Coerce (coerce)
import Data.List (sortOn)
import qualified Data.Map.Strict as Map
import Data.Maybe (catMaybes, fromJust, fromMaybe)
import qualified Sound.Osc.Fd as O
import qualified Sound.Tidal.Clock as Clock
import Sound.Tidal.Core (stack, (#))
import Sound.Tidal.ID (ID (fromID))
import qualified Sound.Tidal.Link as Link
import Sound.Tidal.Params (pS)
import Sound.Tidal.Pattern
import Sound.Tidal.Pattern.Types (patternTimeID)
import Sound.Tidal.Show ()
import Sound.Tidal.Stream.Target (send)
import Sound.Tidal.Stream.Types
import Sound.Tidal.Utils ((!!!))
import System.IO (hPutStrLn, stderr)

data ProcessedEvent = ProcessedEvent
  { peHasOnset :: Bool,
    peEvent :: Event ValueMap,
    peCps :: Double,
    peDelta :: Link.Micros,
    peCycle :: Time,
    peOnWholeOrPart :: Link.Micros,
    peOnWholeOrPartOsc :: O.Time,
    peOnPart :: Link.Micros,
    peOnPartOsc :: O.Time
  }

-- | Query the current pattern (contained in argument @stream :: Stream@)
-- for the events in the current arc (contained in argument @st :: T.State@),
-- translate them to OSC messages, and send these.
--
-- If an exception occurs during sending,
-- this functions prints a warning and continues, because
-- the likely reason is that the backend (supercollider) isn't running.
--
-- If any exception occurs before or outside sending
-- (e.g., while querying the pattern, while computing a message),
-- this function prints a warning and resets the current pattern
-- to the previous one (or to silence if there isn't one) and continues,
-- because the likely reason is that something is wrong with the current pattern.
doTick ::
  MVar ValueMap -> -- pattern state
  MVar PlayMap -> -- currently playing
  MVar (ControlPattern -> ControlPattern) -> -- current global fx
  [Cx] -> -- target addresses
  (Time, Time) -> -- current arc
  Double -> -- nudge
  Clock.ClockConfig -> -- config of the clock
  Clock.ClockRef -> -- reference to the clock
  (Link.SessionState, Link.SessionState) -> -- second session state is for keeping track of tempo changes
  IO ()
doTick stateMV playMV globalFMV cxs (st, end) nudge cconf cref (ss, temposs) =
  E.handle handleException $ do
    modifyMVar_ stateMV $ \sMap -> do
      pMap <- readMVar playMV
      sGlobalF <- readMVar globalFMV
      bpm <- Clock.getTempo ss
      let cps = Clock.beatToCycles cconf (fromRational bpm) / 60
          cycleLatency = toRational $ nudge / cps
          patstack = rotR cycleLatency $ sGlobalF $ playStack pMap
          sMap' = Map.insert "_cps" (VF $ coerce cps) sMap
          -- First the state is used to query the pattern
          es =
            sortOn (start . part) $
              query
                patstack
                ( State
                    { arc = Arc st end,
                      controls = sMap'
                    }
                )
          -- Then it's passed through the events
          (sMap'', es') = resolveState sMap' es
      tes <- processCps cconf cref (ss, temposs) es'
      -- For each OSC target
      forM_ cxs $ \cx@(Cx target _ oscs _ _ bussesMV) -> do
        busses <- mapM readMVar bussesMV
        -- Latency is configurable per target.
        -- Latency is only used when sending events live.
        let latency = oLatency target
            ms = concatMap (\e -> concatMap (toOSC busses e) oscs) tes
        -- send the events to the OSC target
        forM_ ms $ \m ->
          send cx latency 0 m `E.catch` \(e :: E.SomeException) ->
            hPutStrLn stderr $ "Failed to send. Is the '" ++ oName target ++ "' target running? " ++ show e
      return sMap''
  where
    handleException :: E.SomeException -> IO ()
    handleException e = do
      hPutStrLn stderr $ "Failed to Stream.doTick: " ++ show e
      hPutStrLn stderr "Return to previous pattern."
      setPreviousPatternOrSilence playMV

processCps :: Clock.ClockConfig -> Clock.ClockRef -> (Link.SessionState, Link.SessionState) -> [Event ValueMap] -> IO [ProcessedEvent]
processCps cconf cref (ss, temposs) = mapM processEvent
  where
    processEvent :: Event ValueMap -> IO ProcessedEvent
    processEvent e = do
      let wope = wholeOrPart e
          partStartCycle = start $ part e
          partStartBeat = Clock.cyclesToBeat cconf (realToFrac partStartCycle)
          onCycle = start wope
          onBeat = Clock.cyclesToBeat cconf (realToFrac onCycle)
          offCycle = stop wope
          offBeat = Clock.cyclesToBeat cconf (realToFrac offCycle)
      on <- Clock.timeAtBeat cconf ss onBeat
      onPart <- Clock.timeAtBeat cconf ss partStartBeat
      when
        (eventHasOnset e)
        ( do
            let cps' = Map.lookup "cps" (value e) >>= getF
            maybe (return ()) ((\newCps -> Clock.setTempoCPS newCps on cconf temposs) . toRational) cps'
        )
      off <- Clock.timeAtBeat cconf ss offBeat
      bpm <- Clock.getTempo ss
      wholeOrPartOsc <- Clock.linkToOscTime cref on
      onPartOsc <- Clock.linkToOscTime cref onPart
      let cps = Clock.beatToCycles cconf (fromRational bpm) / 60
      let delta = off - on
      return $!
        ProcessedEvent
          { peHasOnset = eventHasOnset e,
            peEvent = e,
            peCps = cps,
            peDelta = delta,
            peCycle = onCycle,
            peOnWholeOrPart = on,
            peOnWholeOrPartOsc = wholeOrPartOsc,
            peOnPart = onPart,
            peOnPartOsc = onPartOsc
          }

toOSC :: Maybe [Int] -> ProcessedEvent -> OSC -> [(Double, Bool, O.Message)]
toOSC maybeBusses pe osc@(OSC _ _) =
  catMaybes (playmsg : busmsgs)
  where
    -- playmap is a ValueMap where the keys don't start with ^ and are not ""
    -- busmap is a ValueMap containing the rest of the keys from the event value
    -- The partition is performed in order to have special handling of bus ids.

    (playmap, busmap) = Map.partitionWithKey (\k _ -> null k || head k /= '^') $ val pe
    -- Map in bus ids where needed.
    --
    -- Bus ids are integers
    -- If busses is empty, the ids to send are directly contained in the the values of the busmap.
    -- Otherwise, the ids to send are contained in busses at the indices of the values of the busmap.
    -- Both cases require that the values of the busmap are only ever integers,
    -- that is, they are Values with constructor VI
    -- (but perhaps we should explicitly crash with an error message if it contains something else?).
    -- Map.mapKeys tail is used to remove ^ from the keys.
    -- In case (value e) has the key "", we will get a crash here.
    playmap' = Map.union (Map.mapKeys (drop 1) $ Map.map (\v -> VS ('c' : show (toBus $ fromMaybe 0 $ getI v))) busmap) playmap
    val = value . peEvent
    -- Only events that start within the current nowArc are included
    playmsg
      | peHasOnset pe = do
          -- If there is already cps in the event, the union will preserve that.
          let extra =
                Map.fromList
                  [ ("cps", VF (peCps pe)),
                    ("delta", VF (Clock.addMicrosToOsc (peDelta pe) 0)),
                    ("cycle", VF (fromRational (peCycle pe)))
                  ]
              addExtra = Map.union playmap' extra
              ts = peOnWholeOrPartOsc pe + nudge -- + latency
          vs <- toData osc ((peEvent pe) {value = addExtra})
          mungedPath <- substitutePath (path osc) playmap'
          return
            ( ts,
              False, -- bus message ?
              O.Message mungedPath vs
            )
      | otherwise = Nothing
    toBus n
      | Just busses <- maybeBusses, (not . null) busses = busses !!! n
      | otherwise = n
    busmsgs =
      map
        ( \(k, b) -> do
            k' <- if not (null k) && head k == '^' then Just (drop 1 k) else Nothing
            v <- Map.lookup k' playmap
            bi <- getI b
            return
              ( tsPart,
                True, -- bus message ?
                O.Message "/c_set" [O.int32 (toBus bi), toDatum v]
              )
        )
        (Map.toList busmap)
      where
        tsPart = peOnPartOsc pe + nudge -- + latency
    nudge = fromJust $ getF $ fromMaybe (VF 0) $ Map.lookup "nudge" playmap
toOSC _ pe (OSCContext oscpath) =
  map cToM $ contextPosition $ context $ peEvent pe
  where
    cToM :: ((Int, Int), (Int, Int)) -> (Double, Bool, O.Message)
    cToM ((x, y), (x', y')) =
      ( ts,
        False, -- bus message ?
        O.Message oscpath $ O.string ident : O.float (peDelta pe) : O.float cyc : map O.int32 [x, y, x', y']
      )
    cyc :: Double
    cyc = fromRational $ peCycle pe
    nudge = fromMaybe 0 $ Map.lookup "nudge" (value $ peEvent pe) >>= getF
    ident = fromMaybe "unknown" $ Map.lookup "_id_" (value $ peEvent pe) >>= getS
    ts = peOnWholeOrPartOsc pe + nudge -- + latency

toData :: OSC -> Event ValueMap -> Maybe [O.Datum]
toData (OSC {args = ArgList as}) e = fmap (fmap toDatum) $ mapM (\(n, v) -> Map.lookup n (value e) <|> v) as
toData (OSC {args = Named rqrd}) e
  | hasRequired rqrd = Just $ concatMap (\(n, v) -> [O.string n, toDatum v]) $ Map.toList $ value e
  | otherwise = Nothing
  where
    hasRequired [] = True
    hasRequired xs = all (`elem` ks) xs
    ks = Map.keys (value e)
toData _ _ = Nothing

toDatum :: Value -> O.Datum
toDatum (VF x) = O.float x
toDatum (VN x) = O.float x
toDatum (VI x) = O.int32 x
toDatum (VS x) = O.string x
toDatum (VR x) = O.float (fromRational x :: Double)
toDatum (VB True) = O.int32 (1 :: Int)
toDatum (VB False) = O.int32 (0 :: Int)
toDatum (VX xs) = O.Blob $ O.blob_pack xs
toDatum _ = error "toDatum: unhandled value"

substitutePath :: String -> ValueMap -> Maybe String
substitutePath str cm = parse str
  where
    parse [] = Just []
    parse ('{' : xs) = parseWord xs
    parse (x : xs) = do
      xs' <- parse xs
      return (x : xs')
    parseWord xs
      | null b = getString cm a
      | otherwise = do
          v <- getString cm a
          xs' <- parse (drop 1 b)
          return $ v ++ xs'
      where
        (a, b) = break (== '}') xs

getString :: ValueMap -> String -> Maybe String
getString cm s = (simpleShow <$> Map.lookup param cm) <|> defaultValue dflt
  where
    (param, dflt) = break (== '=') s
    simpleShow :: Value -> String
    simpleShow (VS str) = str
    simpleShow (VI i) = show i
    simpleShow (VF f) = show f
    simpleShow (VN n) = show n
    simpleShow (VR r) = show r
    simpleShow (VB b) = show b
    simpleShow (VX xs) = show xs
    simpleShow (VState _) = show "<stateful>"
    simpleShow (VPattern _) = show "<pattern>"
    simpleShow (VList _) = show "<list>"
    defaultValue :: String -> Maybe String
    defaultValue ('=' : dfltVal) = Just dfltVal
    defaultValue _ = Nothing

playStack :: PlayMap -> ControlPattern
playStack pMap = stack . map psPattern . filter active . Map.elems $ pMap
  where
    active pState =
      if hasSolo pMap
        then psSolo pState
        else not (psMute pState)

hasSolo :: Map.Map k PlayState -> Bool
hasSolo = any psSolo . Map.elems

onSingleTick :: Clock.ClockConfig -> Clock.ClockRef -> MVar ValueMap -> MVar PlayMap -> MVar (ControlPattern -> ControlPattern) -> [Cx] -> ControlPattern -> IO ()
onSingleTick clockConfig clockRef stateMV _ globalFMV cxs pat = do
  pMapMV <-
    newMVar $
      Map.singleton
        "fake"
        ( PlayState
            { psPattern = pat,
              psMute = False,
              psSolo = False,
              psHistory = []
            }
        )
  Clock.clockOnce (doTick stateMV pMapMV globalFMV cxs) clockConfig clockRef

-- Used for Tempo callback
updatePattern :: Stream -> ID -> Time -> ControlPattern -> IO ()
updatePattern stream k !t pat = do
  let x = queryArc pat (Arc 0 0)
  pMap <- seq x $ takeMVar (sPMapMV stream)
  let playState = updatePS $ Map.lookup (fromID k) pMap
  putMVar (sPMapMV stream) $ Map.insert (fromID k) playState pMap
  where
    updatePS (Just playState) = do playState {psPattern = pat', psHistory = pat : psHistory playState}
    updatePS Nothing = PlayState pat' False False [pat']
    patControls = Map.singleton patternTimeID (VR t)
    pat' =
      withQueryControls (Map.union patControls) $
        pat # pS "_id_" (pure $ fromID k)

setPreviousPatternOrSilence :: MVar PlayMap -> IO ()
setPreviousPatternOrSilence playMV =
  modifyMVar_ playMV $
    return
      . Map.map
        ( \pMap -> case psHistory pMap of
            _ : p : ps -> pMap {psPattern = p, psHistory = p : ps}
            _ -> pMap {psPattern = silence, psHistory = [silence]}
        )