tidal-link-1.2.1: link/include/ableton/link_audio/Source.hpp
/* Copyright 2025, Ableton AG, Berlin. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* If you would like to incorporate Link into a proprietary software application,
* please contact <link-devs@ableton.com>.
*/
#pragma once
#include <ableton/link_audio/Buffer.hpp>
#include <ableton/link_audio/Id.hpp>
#include <ableton/link_audio/Queue.hpp>
#include <ableton/util/Locked.hpp>
#include <atomic>
#include <optional>
namespace ableton
{
namespace link_audio
{
static constexpr auto kSourceQueueSize = std::chrono::milliseconds(10000);
struct Source
{
using Callback = std::function<void(BufferCallbackHandle<Buffer<int16_t>>)>;
Source(Id id, Callback callback)
: mId(std::move(id))
, mCallback(std::move(callback))
{
}
const Id& id() const { return mId; }
void setCallback(Callback newCallback)
{
mCallback.update([newCallback_ = std::move(newCallback)](auto& callback)
{ callback = std::move(newCallback_); });
}
void callback(BufferCallbackHandle<Buffer<int16_t>> buffer)
{
mCallback.update([&](auto& callback) { callback(buffer); });
}
private:
Id mId;
util::Locked<Callback> mCallback;
};
} // namespace link_audio
} // namespace ableton