tidal-link-1.2.1: link/include/ableton/link_audio/Encoder.hpp
/* Copyright 2025, Ableton AG, Berlin. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* If you would like to incorporate Link into a proprietary software application,
* please contact <link-devs@ableton.com>.
*/
#pragma once
#include <ableton/link_audio/AudioBuffer.hpp>
#include <ableton/link_audio/Buffer.hpp>
#include <ableton/link_audio/Id.hpp>
#include <ableton/link_audio/PCMCodec.hpp>
#include <ableton/link_audio/Resizer.hpp>
#include <ableton/util/Injected.hpp>
#include <array>
#include <memory>
#include <stdexcept>
namespace ableton
{
namespace link_audio
{
template <typename Sender, typename SampleFormat>
struct Encoder
{
// TODO: Find the best size for audio buffer messages
// For now we take RFC 791 as a reference. Nodes must be able to process IP messages of
// at least 576 bytes.
static constexpr uint32_t kMaxAudioBytes =
576 - v1::kHeaderSize - AudioBuffer::kNonAudioBytes;
static_assert(kMaxAudioBytes <= v1::kMaxPayloadSize);
Encoder(util::Injected<Sender> sender, Id channelId)
: mProcessor(
util::injectVal(PCMEncoder<SampleFormat, Sender>(std::move(sender), channelId)))
{
}
void operator()(const Buffer<SampleFormat>& input)
{
mProcessor(input.mSamples.data(),
input.mNumFrames,
input.mNumChannels,
input.mSampleRate,
input.mBeginBeats,
input.mTempo,
input.mSessionId);
}
private:
Resizer<SampleFormat, PCMEncoder<SampleFormat, Sender>, kMaxAudioBytes> mProcessor;
};
} // namespace link_audio
} // namespace ableton