tart-0.1: programs/Events/RenameLayer.hs
module Events.RenameLayer
( handleRenameLayerEvent
)
where
import Brick
import Brick.Widgets.Edit
import qualified Graphics.Vty as V
import qualified Data.Text as T
import Lens.Micro.Platform
import Types
import State
handleRenameLayerEvent :: AppState
-> BrickEvent Name AppEvent
-> EventM Name (Next AppState)
handleRenameLayerEvent s (VtyEvent (V.EvKey V.KEsc [])) =
continue $ popMode s
handleRenameLayerEvent s (VtyEvent (V.EvKey V.KEnter [])) =
continue $ renameCurrentLayer (T.concat $ getEditContents $ s^.layerNameEditor) s
handleRenameLayerEvent s (VtyEvent e) =
continue =<< handleEventLensed s layerNameEditor handleEditorEvent e
handleRenameLayerEvent s _ =
continue s