synthesizer-alsa-0.4: src/Synthesizer/Storable/ALSA/Play.hs
{-# LANGUAGE NoImplicitPrelude #-}
{- |
Play audio signals via ALSA.
The module could also be called @Output@,
because with a @file@ sink, data can also be written to disk.
-}
module Synthesizer.Storable.ALSA.Play (
-- * auxiliary functions
Device,
defaultDevice,
defaultChunkSize,
makeSink,
write,
writeLazy,
-- * play functions
auto,
autoAndRecord,
autoAndRecordMany,
monoToInt16,
stereoToInt16,
) where
import qualified Sound.ALSA.PCM as ALSA
import qualified Synthesizer.Frame.Stereo as Stereo
import qualified Synthesizer.Basic.Binary as BinSmp
import qualified Sound.Sox.Frame as SoxFrame
import qualified Sound.Sox.Write as SoxWrite
import qualified Sound.Sox.Option.Format as SoxOption
import Foreign.Storable (Storable, )
import Foreign.Marshal.Array (advancePtr, )
import Foreign.Ptr (Ptr, minusPtr, )
import Data.Int (Int16, )
import qualified System.IO as IO
import qualified System.Exit as Exit
-- import qualified Synthesizer.State.Signal as SigS
import qualified Synthesizer.Storable.Signal as SigSt
import qualified Data.StorableVector.Lazy as SVL
import qualified Data.StorableVector.Base as SVB
import qualified Algebra.RealRing as RealRing
import qualified Data.Traversable as Trav
import qualified Data.Foldable as Fold
import NumericPrelude.Numeric
import NumericPrelude.Base
{- |
A suggested default chunk size.
It is not used by the functions in this module.
-}
{-
Better move to Storable.Server.Common or Dimensional.Server.Common?
-}
defaultChunkSize :: SigSt.ChunkSize
defaultChunkSize = SigSt.chunkSize 512
{-
At some epochs this chunk size leads to buffer underruns.
I cannot reproduce this:
Some months it works this way on Suse but not on Ubuntu or vice versa.
Other months it works the other way round.
defaultChunkSize = SigSt.chunkSize 256
-}
type Device = String
defaultDevice :: Device
defaultDevice = "default"
{- |
Useful values for the output device are
* @\"default\"@ for mixing with the output of other applications.
* @\"plughw:0,0\"@ for accessing sound output in an exclusive way.
* @\"tee:default,'output.raw',raw\"@ for playing and simultaneously writing raw data to disk.
* @\"tee:default,'output.wav',wav\"@ for playing and writing to WAVE file format.
Note that the length cannot be written,
when the program is terminated,
leaving the file in an invalid format.
-}
makeSink ::
(ALSA.SampleFmt y, RealRing.C t) =>
Device {- ^ ALSA output device -} ->
t {- ^ period (buffer) size expressed in seconds -} ->
ALSA.SampleFreq {- ^ sample rate -} ->
ALSA.SoundSink y ALSA.Pcm
makeSink device periodTime rate =
ALSA.alsaSoundSinkTime device
(ALSA.SoundFmt {
ALSA.sampleFreq = rate
}) $
ALSA.SoundBufferTime
(round (5000000*periodTime))
(round (1000000*periodTime))
{-
alsaOpen: only few buffer underruns with
let buffer_time = 200000 -- 0.20s
period_time = 40000 -- 0.04s
However the delay is still perceivable.
Latency for keyboard playback might be better with:
let buffer_time = 50000 -- 0.05s
period_time = 10000 -- 0.01s
but we get too much underruns,
without actually achieving the required latency.
-}
{-# INLINE auto #-}
auto ::
(ALSA.SampleFmt y) =>
ALSA.SoundSink y handle ->
SigSt.T y -> IO ()
auto sink ys =
ALSA.withSoundSink sink $ \to ->
writeLazy sink to ys
{-# INLINE writeLazy #-}
writeLazy ::
(Storable a) =>
ALSA.SoundSink a handle -> handle ->
SVL.Vector a -> IO ()
writeLazy sink to ys =
mapM_ (write sink to) (SVL.chunks ys)
{-# INLINE write #-}
write ::
(Storable a) =>
ALSA.SoundSink a handle -> handle ->
SVB.Vector a -> IO ()
write sink to c =
SVB.withStartPtr c $ \ptr size ->
ALSA.soundSinkWrite sink to ptr size
-- cf. Alsa.hs
{-# INLINE arraySize #-}
arraySize :: Storable y => Ptr y -> Int -> Int
arraySize p n = advancePtr p n `minusPtr` p
{- |
Play a signal and write it to disk via SoX simultaneously.
Consider using 'auto' with @tee@ device.
-}
{-# INLINE autoAndRecord #-}
autoAndRecord ::
(ALSA.SampleFmt y, SoxFrame.C y) =>
FilePath ->
ALSA.SoundSink y handle ->
SigSt.T y -> IO Exit.ExitCode
autoAndRecord fileName sink =
let rate = ALSA.sampleFreq $ ALSA.soundSinkFmt sink
in (\act ->
SoxWrite.simple act SoxOption.none fileName rate) $ \h ys ->
ALSA.withSoundSink sink $ \to ->
flip mapM_ (SVL.chunks ys) $ \c ->
SVB.withStartPtr c $ \ptr size ->
ALSA.soundSinkWrite sink to ptr size >>
IO.hPutBuf h ptr (arraySize ptr size)
{- |
Play a signal and write it to multiple files.
The Functor @f@ may be @Maybe@ for no or one file to write,
or @[]@ for many files to write.
-}
{-# INLINE autoAndRecordMany #-}
autoAndRecordMany ::
(ALSA.SampleFmt y, SoxFrame.C y,
Trav.Traversable f) =>
f FilePath ->
ALSA.SoundSink y handle ->
SigSt.T y -> IO (f Exit.ExitCode)
autoAndRecordMany fileNames sink =
let rate = ALSA.sampleFreq $ ALSA.soundSinkFmt sink
in (\act ->
SoxWrite.manyExtended act SoxOption.none SoxOption.none fileNames rate) $ \hs ys ->
ALSA.withSoundSink sink $ \to ->
flip mapM_ (SVL.chunks ys) $ \c ->
SVB.withStartPtr c $ \ptr size ->
ALSA.soundSinkWrite sink to ptr size >>
Fold.traverse_ (\h -> IO.hPutBuf h ptr (arraySize ptr size)) hs
{-# INLINE monoToInt16 #-}
monoToInt16 ::
(Storable y, RealRing.C y) =>
ALSA.SoundSink Int16 handle ->
SigSt.T y -> IO ()
monoToInt16 sink xs =
auto sink (SigSt.map BinSmp.int16FromCanonical xs)
{-# INLINE stereoToInt16 #-}
stereoToInt16 ::
(Storable y, RealRing.C y) =>
ALSA.SoundSink (Stereo.T Int16) handle ->
SigSt.T (Stereo.T y) -> IO ()
stereoToInt16 sink xs =
auto sink (SigSt.map (fmap BinSmp.int16FromCanonical) xs)