swarm-0.4: src/Swarm/Web.hs
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE TypeOperators #-}
{-# OPTIONS_GHC -fno-warn-orphans #-}
-- |
-- SPDX-License-Identifier: BSD-3-Clause
--
-- A web service for Swarm.
--
-- The service can be started using the `--port 5357` command line argument,
-- or through the REPL by calling `Swarm.App.demoWeb`.
--
-- Once running, here are the available endpoints:
--
-- * /robots : return the list of robots
-- * /robot/ID : return a single robot identified by its id
--
-- Missing endpoints:
--
-- * TODO: #625 run endpoint to load definitions
-- * TODO: #493 export the whole game state
module Swarm.Web where
import Brick.BChan
import Commonmark qualified as Mark (commonmark, renderHtml)
import Control.Arrow (left)
import Control.Concurrent (forkIO)
import Control.Concurrent.MVar
import Control.Exception (Exception (displayException), IOException, catch, throwIO)
import Control.Lens
import Control.Monad (void)
import Control.Monad.IO.Class (liftIO)
import Data.ByteString.Lazy (ByteString)
import Data.Foldable (toList)
import Data.IntMap qualified as IM
import Data.Maybe (fromMaybe)
import Data.Text (Text)
import Data.Text qualified as T
import Data.Text.Lazy.Encoding (encodeUtf8)
import Data.Tree (Tree (Node), drawTree)
import Network.HTTP.Types (ok200)
import Network.Wai (responseLBS)
import Network.Wai qualified
import Network.Wai.Handler.Warp qualified as Warp
import Servant
import Servant.Docs (ToCapture)
import Servant.Docs qualified as SD
import Swarm.Game.Robot
import Swarm.Game.Scenario.Objective
import Swarm.Game.Scenario.Objective.Graph
import Swarm.Game.Scenario.Objective.WinCheck
import Swarm.Game.State
import Swarm.Language.Module
import Swarm.Language.Pipeline
import Swarm.Language.Pretty (prettyString)
import Swarm.Language.Syntax
import Swarm.ReadableIORef
import Swarm.TUI.Model
import Swarm.TUI.Model.Goal
import Swarm.TUI.Model.UI
import System.Timeout (timeout)
import Text.Read (readEither)
import Witch (into)
newtype RobotID = RobotID Int
instance FromHttpApiData RobotID where
parseUrlPiece = fmap RobotID . left T.pack . readEither . T.unpack
instance SD.ToSample T.Text where
toSamples _ = SD.noSamples
type SwarmAPI =
"robots" :> Get '[JSON] [Robot]
:<|> "robot" :> Capture "id" RobotID :> Get '[JSON] (Maybe Robot)
:<|> "goals" :> "prereqs" :> Get '[JSON] [PrereqSatisfaction]
:<|> "goals" :> "active" :> Get '[JSON] [Objective]
:<|> "goals" :> "graph" :> Get '[JSON] (Maybe GraphInfo)
:<|> "goals" :> "uigoal" :> Get '[JSON] GoalTracking
:<|> "goals" :> Get '[JSON] WinCondition
:<|> "code" :> "render" :> ReqBody '[PlainText] T.Text :> Post '[PlainText] T.Text
:<|> "code" :> "run" :> ReqBody '[PlainText] T.Text :> Post '[PlainText] T.Text
:<|> "repl" :> "history" :> "full" :> Get '[JSON] [REPLHistItem]
instance ToCapture (Capture "id" RobotID) where
toCapture _ =
SD.DocCapture
"id" -- name
"(integer) robot ID" -- description
swarmApi :: Proxy SwarmAPI
swarmApi = Proxy
type ToplevelAPI = SwarmAPI :<|> Raw
api :: Proxy ToplevelAPI
api = Proxy
docsBS :: ByteString
docsBS =
encodeUtf8
. either (error . show) (Mark.renderHtml @())
. Mark.commonmark ""
. T.pack
. SD.markdownWith
( SD.defRenderingOptions
& SD.requestExamples .~ SD.FirstContentType
& SD.responseExamples .~ SD.FirstContentType
)
$ SD.docsWithIntros [intro] swarmApi
where
intro = SD.DocIntro "Swarm Web API" ["All of the valid endpoints are documented below."]
mkApp ::
ReadableIORef AppState ->
-- | Writable
BChan AppEvent ->
Servant.Server SwarmAPI
mkApp appStateRef chan =
robotsHandler
:<|> robotHandler
:<|> prereqsHandler
:<|> activeGoalsHandler
:<|> goalsGraphHandler
:<|> uiGoalHandler
:<|> goalsHandler
:<|> codeRenderHandler
:<|> codeRunHandler
:<|> replHandler
where
robotsHandler = do
appState <- liftIO (readIORef appStateRef)
pure $ IM.elems $ appState ^. gameState . robotMap
robotHandler (RobotID rid) = do
appState <- liftIO (readIORef appStateRef)
pure $ IM.lookup rid (appState ^. gameState . robotMap)
prereqsHandler = do
appState <- liftIO (readIORef appStateRef)
case appState ^. gameState . winCondition of
WinConditions _winState oc -> return $ getSatisfaction oc
_ -> return []
activeGoalsHandler = do
appState <- liftIO (readIORef appStateRef)
case appState ^. gameState . winCondition of
WinConditions _winState oc -> return $ getActiveObjectives oc
_ -> return []
goalsGraphHandler = do
appState <- liftIO (readIORef appStateRef)
return $ case appState ^. gameState . winCondition of
WinConditions _winState oc -> Just $ makeGraphInfo oc
_ -> Nothing
uiGoalHandler = do
appState <- liftIO (readIORef appStateRef)
return $ appState ^. uiState . uiGoal . goalsContent
goalsHandler = do
appState <- liftIO (readIORef appStateRef)
return $ appState ^. gameState . winCondition
codeRenderHandler contents = do
return $ case processTermEither contents of
Right (ProcessedTerm (Module stx@(Syntax' _srcLoc _term _) _) _ _) ->
into @Text . drawTree . fmap prettyString . para Node $ stx
Left x -> x
codeRunHandler contents = do
liftIO . writeBChan chan . Web $ RunWebCode contents
return $ T.pack "Sent\n"
replHandler = do
appState <- liftIO (readIORef appStateRef)
let replHistorySeq = appState ^. uiState . uiREPL . replHistory . replSeq
items = toList replHistorySeq
pure items
-- | Simple result type to report errors from forked startup thread.
data WebStartResult = WebStarted | WebStartError String
webMain ::
Maybe (MVar WebStartResult) ->
Warp.Port ->
ReadableIORef AppState ->
-- | Writable
BChan AppEvent ->
IO ()
webMain baton port appStateRef chan = catch (Warp.runSettings settings app) handleErr
where
settings = Warp.setPort port $ onReady Warp.defaultSettings
onReady = case baton of
Just mv -> Warp.setBeforeMainLoop $ putMVar mv WebStarted
Nothing -> id
server :: Server ToplevelAPI
server = mkApp appStateRef chan :<|> Tagged serveDocs
where
serveDocs _ resp =
resp $ responseLBS ok200 [plain] docsBS
plain = ("Content-Type", "text/html")
app :: Network.Wai.Application
app = Servant.serve api server
handleErr :: IOException -> IO ()
handleErr e = case baton of
Just mv -> putMVar mv (WebStartError $ displayException e)
Nothing -> throwIO e
defaultPort :: Warp.Port
defaultPort = 5357
-- | Attempt to start a web thread on the requested port, or a default
-- one if none is requested (or don't start a web thread if the
-- requested port is 0). If an explicit port was requested, fail if
-- startup doesn't work. Otherwise, ignore the failure. In any
-- case, return a @Maybe Port@ value representing whether a web
-- server is actually running, and if so, what port it is on.
startWebThread ::
Maybe Warp.Port ->
-- | Read-only reference to the application state.
ReadableIORef AppState ->
-- | Writable channel to send events to the game
BChan AppEvent ->
IO (Either String Warp.Port)
-- User explicitly provided port '0': don't run the web server
startWebThread (Just 0) _ _ = pure $ Left "The web port has been turned off."
startWebThread userPort appStateRef chan = do
baton <- newEmptyMVar
let port = fromMaybe defaultPort userPort
failMsg = "Failed to start the web API on :" <> show port
void $ forkIO $ webMain (Just baton) port appStateRef chan
res <- timeout 500_000 (takeMVar baton)
case res of
Just WebStarted -> return (Right port)
Just (WebStartError e) -> return . Left $ failMsg <> " - " <> e
-- If user explicitly specified port exit, otherwise just report timeout
Nothing -> case userPort of
Just _p -> fail failMsg
Nothing -> return . Left $ failMsg <> " (timeout)"