swarm-0.4: src/Swarm/Game/Scenario/Topography/WorldDescription.hs
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE DerivingVia #-}
{-# LANGUAGE OverloadedStrings #-}
-- |
-- SPDX-License-Identifier: BSD-3-Clause
module Swarm.Game.Scenario.Topography.WorldDescription where
import Control.Carrier.Reader (runReader)
import Control.Carrier.Throw.Either
import Control.Monad (forM)
import Data.Functor.Identity
import Data.Maybe (catMaybes)
import Data.Yaml as Y
import Swarm.Game.Entity
import Swarm.Game.Location
import Swarm.Game.Scenario.RobotLookup
import Swarm.Game.Scenario.Topography.Cell
import Swarm.Game.Scenario.Topography.EntityFacade
import Swarm.Game.Scenario.Topography.Navigation.Portal
import Swarm.Game.Scenario.Topography.Navigation.Waypoint (
WaypointName,
)
import Swarm.Game.Scenario.Topography.Structure (InheritedStructureDefs, MergedStructure (MergedStructure), PStructure (Structure))
import Swarm.Game.Scenario.Topography.Structure qualified as Structure
import Swarm.Game.Scenario.Topography.WorldPalette
import Swarm.Game.Universe
import Swarm.Game.World.Parse ()
import Swarm.Game.World.Syntax
import Swarm.Game.World.Typecheck
import Swarm.Language.Pretty (prettyString)
import Swarm.Util.Yaml
------------------------------------------------------------
-- World description
------------------------------------------------------------
-- | A description of a world parsed from a YAML file.
-- This type is parameterized to accommodate Cells that
-- utilize a less stateful Entity type.
data PWorldDescription e = WorldDescription
{ offsetOrigin :: Bool
, scrollable :: Bool
, palette :: WorldPalette e
, ul :: Location
, area :: [[PCell e]]
, navigation :: Navigation Identity WaypointName
, worldName :: SubworldName
, worldProg :: Maybe (TTerm '[] (World CellVal))
}
deriving (Show)
type WorldDescription = PWorldDescription Entity
instance FromJSONE (WorldMap, InheritedStructureDefs, EntityMap, RobotMap) WorldDescription where
parseJSONE = withObjectE "world description" $ \v -> do
(worldMap, scenarioLevelStructureDefs, em, rm) <- getE
(pal, rootWorldStructureDefs) <- localE (const (em, rm)) $ do
pal <- v ..:? "palette" ..!= WorldPalette mempty
rootWorldStructs <- v ..:? "structures" ..!= []
return (pal, rootWorldStructs)
waypointDefs <- liftE $ v .:? "waypoints" .!= []
portalDefs <- liftE $ v .:? "portals" .!= []
placementDefs <- liftE $ v .:? "placements" .!= []
(initialArea, mapWaypoints) <- liftE ((v .:? "map" .!= "") >>= Structure.paintMap Nothing pal)
upperLeft <- liftE (v .:? "upperleft" .!= origin)
subWorldName <- liftE (v .:? "name" .!= DefaultRootSubworld)
let initialStructureDefs = scenarioLevelStructureDefs <> rootWorldStructureDefs
struc = Structure initialArea initialStructureDefs placementDefs $ waypointDefs <> mapWaypoints
MergedStructure mergedArea unmergedWaypoints = Structure.mergeStructures mempty Nothing struc
validatedNavigation <-
validatePartialNavigation
subWorldName
upperLeft
unmergedWaypoints
portalDefs
mwexp <- liftE (v .:? "dsl")
dslTerm <- forM mwexp $ \wexp -> do
let checkResult =
run . runThrow @CheckErr . runReader worldMap . runReader em $
check CNil (TTyWorld TTyCell) wexp
either (fail . prettyString) return checkResult
WorldDescription
<$> liftE (v .:? "offset" .!= False)
<*> liftE (v .:? "scrollable" .!= True)
<*> pure pal
<*> pure upperLeft
<*> pure (map catMaybes mergedArea) -- Root-level map has no transparent cells.
<*> pure validatedNavigation
<*> pure subWorldName
<*> pure dslTerm
------------------------------------------------------------
-- World editor
------------------------------------------------------------
-- | A pared-down (stateless) version of "WorldDescription" just for
-- the purpose of rendering a Scenario file
type WorldDescriptionPaint = PWorldDescription EntityFacade
instance ToJSON WorldDescriptionPaint where
toJSON w =
object
[ "offset" .= offsetOrigin w
, "palette" .= Y.toJSON paletteKeymap
, "upperleft" .= ul w
, "map" .= Y.toJSON mapText
]
where
cellGrid = area w
suggestedPalette = palette w
(mapText, paletteKeymap) = prepForJson suggestedPalette cellGrid