swarm-0.3.0.0: src/Swarm/Game/Scenario/RobotLookup.hs
{-# LANGUAGE DerivingVia #-}
{-# LANGUAGE OverloadedStrings #-}
module Swarm.Game.Scenario.RobotLookup where
import Control.Lens hiding (from, (<.>))
import Data.Map (Map)
import Data.Map qualified as M
import Data.Text (Text)
import Swarm.Game.Entity
import Swarm.Game.Robot (TRobot, trobotName)
import Swarm.Util.Yaml
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-- Robot map
------------------------------------------------------------
-- | A robot template paired with its definition's index within
-- the Scenario file
type IndexedTRobot = (Int, TRobot)
-- | A map from names to robots, used to look up robots in scenario
-- descriptions.
type RobotMap = Map Text IndexedTRobot
-- | Create a 'RobotMap' from a list of robot templates.
buildRobotMap :: [TRobot] -> RobotMap
buildRobotMap rs = M.fromList $ zipWith (\x y -> (view trobotName y, (x, y))) [0 ..] rs
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-- Lookup utilities
------------------------------------------------------------
-- | Look up a thing by name, throwing a parse error if it is not
-- found.
getThing :: String -> (Text -> m -> Maybe a) -> Text -> ParserE m a
getThing thing lkup name = do
m <- getE
case lkup name m of
Nothing -> fail $ "Unknown " <> thing <> " name: " ++ show name
Just a -> return a
-- | Look up an entity by name in an 'EntityMap', throwing a parse
-- error if it is not found.
getEntity :: Text -> ParserE EntityMap Entity
getEntity = getThing "entity" lookupEntityName
-- | Look up a robot by name in a 'RobotMap', throwing a parse error
-- if it is not found.
getRobot :: Text -> ParserE RobotMap IndexedTRobot
getRobot = getThing "robot" M.lookup