swarm-0.2.0.0: CHANGELOG.md
# Revision history for swarm
## **0.2.0.0** - 2022-11-01
A bunch of small fixes and improvements; special thanks to new
contributors @0xcefaedfe, @kostmo, @ussgarci, and @valyagolev. Notable changes include:
- New UI features:
- REPL improvements:
- Expose the last evaluated result as `it`, and previous results
as `itN` ([#734](https://github.com/swarm-game/swarm/pull/734))
- Allow clicking in the REPL input to move the cursor
([#750](https://github.com/swarm-game/swarm/pull/750))
- Autocomplete entity names in the repl ([#798](https://github.com/swarm-game/swarm/pull/798))
- REPL cursor no longer blinks when REPL panel is not selected ([#801](https://github.com/swarm-game/swarm/pull/801))
- Improve user experience around quitting & moving between
tutorial challenges ([#754](https://github.com/swarm-game/swarm/pull/754))
- Add a button to the Quit dialog to restart a
scenario. ([#767](https://github.com/swarm-game/swarm/pull/767))
- Use scenario name as Goal dialog title ([#774](https://github.com/swarm-game/swarm/pull/774))
- `autoplay` flag for automatically demonstrating scenario
solutions ([#792](https://github.com/swarm-game/swarm/pull/792))
- Improved inventory sorting and user-controllable sort criteria ([#793](https://github.com/swarm-game/swarm/pull/793))
- Ability to temporarily hide robots so you can see what's under
them ([#802](https://github.com/swarm-game/swarm/pull/802))
- New language features:
- New `void` type ([#735](https://github.com/swarm-game/swarm/pull/735))
- Bug fixes:
- Fix bug in the first tutorial challenge that froze the game and
ate all memory if the user said anything other than expected
([#762](https://github.com/swarm-game/swarm/pull/762), [#810](https://github.com/swarm-game/swarm/pull/810))
- Documentation:
- Generate all wiki "cheat sheets" automatically ([#769](https://github.com/swarm-game/swarm/pull/769))
- Support for building on GHC 9.4 ([#752](https://github.com/swarm-game/swarm/pull/752))
There were several other small fixes and improvements; see the [full
changelog
here](https://github.com/swarm-game/swarm/compare/0.1.1.0...0.2.0.0).
## **0.1.1.0** - 2022-10-14
A couple new features and an important bugfix for the Hackage release.
- Update to `hsnoise-0.0.3`, fixing some world generation bugs that
only showed up in the Hackage
release. ([#746](https://github.com/swarm-game/swarm/pull/746))
- New "blank" creative scenario
([#741](https://github.com/swarm-game/swarm/pull/741))
- REPL improvements
- `Ctrl-D` at an empty REPL prompt now triggers a quit
([#743](https://github.com/swarm-game/swarm/pull/743))
- The REPL panel now persists in showing the type of the most
recently evaluated expression ([#733](https://github.com/swarm-game/swarm/pull/733))
## **0.1.0.1** - 2022-10-06
A bugfix release for a few minor bugs that plagued the first release:
- Fall back to to the swarm data directory when a `run` file is not
found ([#730](https://github.com/swarm-game/swarm/pull/730))
- This bug caused the move tutorial to be unplayable because it tried to execute
`run "data/scenarios/Tutorials/move_system.sw"`
- Fix version check when there is no GitInfo
([#729](https://github.com/swarm-game/swarm/pull/729))
- This bug caused the game to always report that there was a new
version available even when you already had the latest (and only!) version.
## **0.1.0.0** - 2022-10-06
First Swarm release! Swarm already has:
- a programming language based on the polymorphic
lambda calculus + recursion, with a command monad for describing
first-class imperative actions
- scenarios which can be loaded from YAML files
- the release comes with official challenges and an in-game tutorial
- the default Classic and Creative modes use the same YAML syntax
- we include JSON schemas for editor support when writing scenarios
- procedural 2D world generation
- LSP server built into the Swarm executable
- Terminal UI interface
- running the executable opens the Main menu by default
- game screen with a world view, inventory and REPL
- popup windows for messages, challenge descriptions, etc.