stratosphere-0.46.0: library-gen/Stratosphere/ResourceProperties/GameLiftFleetRuntimeConfiguration.hs
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TupleSections #-}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html
module Stratosphere.ResourceProperties.GameLiftFleetRuntimeConfiguration where
import Stratosphere.ResourceImports
import Stratosphere.ResourceProperties.GameLiftFleetServerProcess
-- | Full data type definition for GameLiftFleetRuntimeConfiguration. See
-- 'gameLiftFleetRuntimeConfiguration' for a more convenient constructor.
data GameLiftFleetRuntimeConfiguration =
GameLiftFleetRuntimeConfiguration
{ _gameLiftFleetRuntimeConfigurationGameSessionActivationTimeoutSeconds :: Maybe (Val Integer)
, _gameLiftFleetRuntimeConfigurationMaxConcurrentGameSessionActivations :: Maybe (Val Integer)
, _gameLiftFleetRuntimeConfigurationServerProcesses :: Maybe [GameLiftFleetServerProcess]
} deriving (Show, Eq)
instance ToJSON GameLiftFleetRuntimeConfiguration where
toJSON GameLiftFleetRuntimeConfiguration{..} =
object $
catMaybes
[ fmap (("GameSessionActivationTimeoutSeconds",) . toJSON) _gameLiftFleetRuntimeConfigurationGameSessionActivationTimeoutSeconds
, fmap (("MaxConcurrentGameSessionActivations",) . toJSON) _gameLiftFleetRuntimeConfigurationMaxConcurrentGameSessionActivations
, fmap (("ServerProcesses",) . toJSON) _gameLiftFleetRuntimeConfigurationServerProcesses
]
-- | Constructor for 'GameLiftFleetRuntimeConfiguration' containing required
-- fields as arguments.
gameLiftFleetRuntimeConfiguration
:: GameLiftFleetRuntimeConfiguration
gameLiftFleetRuntimeConfiguration =
GameLiftFleetRuntimeConfiguration
{ _gameLiftFleetRuntimeConfigurationGameSessionActivationTimeoutSeconds = Nothing
, _gameLiftFleetRuntimeConfigurationMaxConcurrentGameSessionActivations = Nothing
, _gameLiftFleetRuntimeConfigurationServerProcesses = Nothing
}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds
glfrcGameSessionActivationTimeoutSeconds :: Lens' GameLiftFleetRuntimeConfiguration (Maybe (Val Integer))
glfrcGameSessionActivationTimeoutSeconds = lens _gameLiftFleetRuntimeConfigurationGameSessionActivationTimeoutSeconds (\s a -> s { _gameLiftFleetRuntimeConfigurationGameSessionActivationTimeoutSeconds = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations
glfrcMaxConcurrentGameSessionActivations :: Lens' GameLiftFleetRuntimeConfiguration (Maybe (Val Integer))
glfrcMaxConcurrentGameSessionActivations = lens _gameLiftFleetRuntimeConfigurationMaxConcurrentGameSessionActivations (\s a -> s { _gameLiftFleetRuntimeConfigurationMaxConcurrentGameSessionActivations = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses
glfrcServerProcesses :: Lens' GameLiftFleetRuntimeConfiguration (Maybe [GameLiftFleetServerProcess])
glfrcServerProcesses = lens _gameLiftFleetRuntimeConfigurationServerProcesses (\s a -> s { _gameLiftFleetRuntimeConfigurationServerProcesses = a })