stratosphere-0.4.1: library-gen/Stratosphere/Resources/GameLiftFleet.hs
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html
module Stratosphere.Resources.GameLiftFleet where
import Control.Lens hiding ((.=))
import Data.Aeson
import Data.Maybe (catMaybes)
import Data.Monoid (mempty)
import Data.Text
import Stratosphere.Values
import Stratosphere.ResourceProperties.GameLiftFleetIpPermission
-- | Full data type definition for GameLiftFleet. See 'gameLiftFleet' for a
-- | more convenient constructor.
data GameLiftFleet =
GameLiftFleet
{ _gameLiftFleetBuildId :: Val Text
, _gameLiftFleetDescription :: Maybe (Val Text)
, _gameLiftFleetDesiredEC2Instances :: Val Integer'
, _gameLiftFleetEC2InboundPermissions :: Maybe [GameLiftFleetIpPermission]
, _gameLiftFleetEC2InstanceType :: Val Text
, _gameLiftFleetLogPaths :: Maybe [Val Text]
, _gameLiftFleetMaxSize :: Maybe (Val Integer')
, _gameLiftFleetMinSize :: Maybe (Val Integer')
, _gameLiftFleetName :: Val Text
, _gameLiftFleetServerLaunchParameters :: Maybe (Val Text)
, _gameLiftFleetServerLaunchPath :: Val Text
} deriving (Show, Eq)
instance ToJSON GameLiftFleet where
toJSON GameLiftFleet{..} =
object $
catMaybes
[ Just ("BuildId" .= _gameLiftFleetBuildId)
, ("Description" .=) <$> _gameLiftFleetDescription
, Just ("DesiredEC2Instances" .= _gameLiftFleetDesiredEC2Instances)
, ("EC2InboundPermissions" .=) <$> _gameLiftFleetEC2InboundPermissions
, Just ("EC2InstanceType" .= _gameLiftFleetEC2InstanceType)
, ("LogPaths" .=) <$> _gameLiftFleetLogPaths
, ("MaxSize" .=) <$> _gameLiftFleetMaxSize
, ("MinSize" .=) <$> _gameLiftFleetMinSize
, Just ("Name" .= _gameLiftFleetName)
, ("ServerLaunchParameters" .=) <$> _gameLiftFleetServerLaunchParameters
, Just ("ServerLaunchPath" .= _gameLiftFleetServerLaunchPath)
]
instance FromJSON GameLiftFleet where
parseJSON (Object obj) =
GameLiftFleet <$>
obj .: "BuildId" <*>
obj .:? "Description" <*>
obj .: "DesiredEC2Instances" <*>
obj .:? "EC2InboundPermissions" <*>
obj .: "EC2InstanceType" <*>
obj .:? "LogPaths" <*>
obj .:? "MaxSize" <*>
obj .:? "MinSize" <*>
obj .: "Name" <*>
obj .:? "ServerLaunchParameters" <*>
obj .: "ServerLaunchPath"
parseJSON _ = mempty
-- | Constructor for 'GameLiftFleet' containing required fields as arguments.
gameLiftFleet
:: Val Text -- ^ 'glfBuildId'
-> Val Integer' -- ^ 'glfDesiredEC2Instances'
-> Val Text -- ^ 'glfEC2InstanceType'
-> Val Text -- ^ 'glfName'
-> Val Text -- ^ 'glfServerLaunchPath'
-> GameLiftFleet
gameLiftFleet buildIdarg desiredEC2Instancesarg eC2InstanceTypearg namearg serverLaunchPatharg =
GameLiftFleet
{ _gameLiftFleetBuildId = buildIdarg
, _gameLiftFleetDescription = Nothing
, _gameLiftFleetDesiredEC2Instances = desiredEC2Instancesarg
, _gameLiftFleetEC2InboundPermissions = Nothing
, _gameLiftFleetEC2InstanceType = eC2InstanceTypearg
, _gameLiftFleetLogPaths = Nothing
, _gameLiftFleetMaxSize = Nothing
, _gameLiftFleetMinSize = Nothing
, _gameLiftFleetName = namearg
, _gameLiftFleetServerLaunchParameters = Nothing
, _gameLiftFleetServerLaunchPath = serverLaunchPatharg
}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-buildid
glfBuildId :: Lens' GameLiftFleet (Val Text)
glfBuildId = lens _gameLiftFleetBuildId (\s a -> s { _gameLiftFleetBuildId = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-description
glfDescription :: Lens' GameLiftFleet (Maybe (Val Text))
glfDescription = lens _gameLiftFleetDescription (\s a -> s { _gameLiftFleetDescription = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-desiredec2instances
glfDesiredEC2Instances :: Lens' GameLiftFleet (Val Integer')
glfDesiredEC2Instances = lens _gameLiftFleetDesiredEC2Instances (\s a -> s { _gameLiftFleetDesiredEC2Instances = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-ec2inboundpermissions
glfEC2InboundPermissions :: Lens' GameLiftFleet (Maybe [GameLiftFleetIpPermission])
glfEC2InboundPermissions = lens _gameLiftFleetEC2InboundPermissions (\s a -> s { _gameLiftFleetEC2InboundPermissions = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-ec2instancetype
glfEC2InstanceType :: Lens' GameLiftFleet (Val Text)
glfEC2InstanceType = lens _gameLiftFleetEC2InstanceType (\s a -> s { _gameLiftFleetEC2InstanceType = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-logpaths
glfLogPaths :: Lens' GameLiftFleet (Maybe [Val Text])
glfLogPaths = lens _gameLiftFleetLogPaths (\s a -> s { _gameLiftFleetLogPaths = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-maxsize
glfMaxSize :: Lens' GameLiftFleet (Maybe (Val Integer'))
glfMaxSize = lens _gameLiftFleetMaxSize (\s a -> s { _gameLiftFleetMaxSize = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-minsize
glfMinSize :: Lens' GameLiftFleet (Maybe (Val Integer'))
glfMinSize = lens _gameLiftFleetMinSize (\s a -> s { _gameLiftFleetMinSize = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-name
glfName :: Lens' GameLiftFleet (Val Text)
glfName = lens _gameLiftFleetName (\s a -> s { _gameLiftFleetName = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-serverlaunchparameters
glfServerLaunchParameters :: Lens' GameLiftFleet (Maybe (Val Text))
glfServerLaunchParameters = lens _gameLiftFleetServerLaunchParameters (\s a -> s { _gameLiftFleetServerLaunchParameters = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-serverlaunchpath
glfServerLaunchPath :: Lens' GameLiftFleet (Val Text)
glfServerLaunchPath = lens _gameLiftFleetServerLaunchPath (\s a -> s { _gameLiftFleetServerLaunchPath = a })