stratosphere-0.3.0: library-gen/Stratosphere/Resources/GameLiftBuild.hs
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE OverloadedStrings #-}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html
module Stratosphere.Resources.GameLiftBuild where
import Control.Lens
import Data.Aeson
import Data.Aeson.Types
import Data.Text
import GHC.Generics
import Stratosphere.Values
import Stratosphere.ResourceProperties.GameLiftBuildS3Location
-- | Full data type definition for GameLiftBuild. See 'gameLiftBuild' for a
-- | more convenient constructor.
data GameLiftBuild =
GameLiftBuild
{ _gameLiftBuildName :: Maybe (Val Text)
, _gameLiftBuildStorageLocation :: Maybe GameLiftBuildS3Location
, _gameLiftBuildVersion :: Maybe (Val Text)
} deriving (Show, Generic)
instance ToJSON GameLiftBuild where
toJSON = genericToJSON defaultOptions { fieldLabelModifier = Prelude.drop 14, omitNothingFields = True }
instance FromJSON GameLiftBuild where
parseJSON = genericParseJSON defaultOptions { fieldLabelModifier = Prelude.drop 14, omitNothingFields = True }
-- | Constructor for 'GameLiftBuild' containing required fields as arguments.
gameLiftBuild
:: GameLiftBuild
gameLiftBuild =
GameLiftBuild
{ _gameLiftBuildName = Nothing
, _gameLiftBuildStorageLocation = Nothing
, _gameLiftBuildVersion = Nothing
}
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-name
glbName :: Lens' GameLiftBuild (Maybe (Val Text))
glbName = lens _gameLiftBuildName (\s a -> s { _gameLiftBuildName = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-storagelocation
glbStorageLocation :: Lens' GameLiftBuild (Maybe GameLiftBuildS3Location)
glbStorageLocation = lens _gameLiftBuildStorageLocation (\s a -> s { _gameLiftBuildStorageLocation = a })
-- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-version
glbVersion :: Lens' GameLiftBuild (Maybe (Val Text))
glbVersion = lens _gameLiftBuildVersion (\s a -> s { _gameLiftBuildVersion = a })