spice-0.2.0.0: src/FRP/Spice/Graphics/Geometry.hs
{-|
This module provides a cleaner API to render a number of shapes in the
current OpenGL context.
-}
module FRP.Spice.Graphics.Geometry where
--------------------
-- Global Imports --
import Graphics.Rendering.OpenGL
-------------------
-- Local Imports --
import FRP.Spice.Graphics.Scene
import FRP.Spice.Graphics.Utils
import FRP.Spice.Math.Vector
----------
-- Code --
{-|
Rendering a point.
-}
renderPoint :: Vector Float -> Scene
renderPoint pos =
fromElements [Element Points [pos]]
{-|
Rendering a rectangle.
-}
renderRectangle :: Vector Float -> Vector Float -> Scene
renderRectangle (Vector x y) (Vector w h) = do
fromElements [ Element Quads [ Vector (x ) (y )
, Vector (x + w) (y )
, Vector (x + w) (y + h)
, Vector (x ) (y + h)
]
]
{-|
Rendering a square.
-}
renderSquare :: Vector Float -> Float -> Scene
renderSquare pos size = renderRectangle pos $ Vector size size