shake-0.4: Development/Shake/File.hs
{-# LANGUAGE MultiParamTypeClasses, GeneralizedNewtypeDeriving, DeriveDataTypeable, ScopedTypeVariables #-}
module Development.Shake.File(
need, want,
defaultRuleFile,
(*>), (**>), (?>)
) where
import Control.DeepSeq
import Control.Monad.IO.Class
import Data.Binary
import Data.Hashable
import Data.Typeable
import System.Directory
import qualified Data.ByteString.Char8 as BS
import Development.Shake.Core
import Development.Shake.FilePath
import Development.Shake.FilePattern
import Development.Shake.FileTime
infix 1 *>, ?>, **>
newtype File = File BS.ByteString
deriving (Typeable,Eq,Hashable,Binary)
instance NFData File where
rnf (File x) = x `seq` () -- since ByteString is strict
instance Show File where show (File x) = BS.unpack x
instance Rule File FileTime where
storedValue (File x) = getModTimeMaybe x
{-
observed act = do
src <- getCurrentDirectory
old <- listDir src
sleepFileTime
res <- act
new <- listDir src
let obs = compareItems old new
-- if we didn't find anything used, then most likely we aren't tracking access time close enough
obs2 = obs{used = if used obs == Just [] then Nothing else (used obs)}
return (obs2, res)
data Item = ItemDir [(String,Item)] -- sorted
| ItemFile (Maybe FileTime) (Maybe FileTime) -- mod time, access time
deriving Show
listDir :: FilePath -> IO Item
listDir root = do
xs <- getDirectoryContents root
xs <- return $ sort $ filter (not . all (== '.')) xs
fmap ItemDir $ forM xs $ \x -> fmap ((,) x) $ do
let s = root </> x
b <- doesFileExist s
if b then listFile s else listDir s
listFile :: FilePath -> IO Item
listFile x = do
let f x = Control.Exception.catch (fmap Just x) $ \(_ :: SomeException) -> return Nothing
mod <- f $ getModTime x
acc <- f $ getAccTime x
return $ ItemFile mod acc
compareItems :: Item -> Item -> Observed File
compareItems = f ""
where
f path (ItemFile mod1 acc1) (ItemFile mod2 acc2) =
Observed (Just [File path | mod1 /= mod2]) (Just [File path | acc1 /= acc2])
f path (ItemDir xs) (ItemDir ys) = mconcat $ map g $ zips xs ys
where g (name, Just x, Just y) = f (path </> name) x y
g (name, x, y) = Observed (Just $ concatMap (files path) $ catMaybes [x,y]) Nothing
f path _ _ = Observed (Just [File path]) Nothing
files path (ItemDir xs) = concat [files (path </> a) b | (a,b) <- xs]
files path _ = [File path]
zips :: Ord a => [(a,b)] -> [(a,b)] -> [(a, Maybe b, Maybe b)]
zips ((x1,x2):xs) ((y1,y2):ys)
| x1 == y1 = (x1,Just x2,Just y2):zips xs ys
| x1 < y1 = (x1,Just x2,Nothing):zips xs ((y1,y2):ys)
| otherwise = (y1,Nothing,Just y2):zips ((x1,x2):xs) ys
zips xs ys = [(a,Just b,Nothing) | (a,b) <- xs] ++ [(a,Nothing,Just b) | (a,b) <- ys]
-}
-- | This function is not actually exported, but Haddock is buggy. Please ignore.
defaultRuleFile :: Rules ()
defaultRuleFile = defaultRule $ \(File x) -> Just $
liftIO $ getModTimeError "Error, file does not exist and no rule available:" x
-- | Require that the following files are built before continuing. Particularly
-- necessary when calling 'Development.Shake.system''. As an example:
--
-- @
-- \"//*.rot13\" '*>' \\out -> do
-- let src = 'Development.Shake.FilePath.dropExtension' out
-- 'need' [src]
-- 'Development.Shake.system'' [\"rot13\",src,\"-o\",out]
-- @
need :: [FilePath] -> Action ()
need xs = (apply $ map (File . BS.pack) xs :: Action [FileTime]) >> return ()
-- | Require that the following are built by the rules, used to specify the target.
--
-- @
-- main = 'Development.Shake.shake' 'shakeOptions' $ do
-- 'want' [\"Main.exe\"]
-- ...
-- @
--
-- This program will build @Main.exe@, given sufficient rules.
want :: [FilePath] -> Rules ()
want xs = action $ need xs
root :: String -> (FilePath -> Bool) -> (FilePath -> Action ()) -> Rules ()
root help test act = rule $ \(File x_) -> let x = BS.unpack x_ in
if not $ test x then Nothing else Just $ do
liftIO $ createDirectoryIfMissing True $ takeDirectory x
act x
liftIO $ getModTimeError ("Error, rule " ++ help ++ " failed to build file:") x_
-- | Define a rule to build files. If the first argument returns 'True' for a given file,
-- the second argument will be used to build it. Usually '*>' is sufficient, but '?>' gives
-- additional power. For any file used by the build system, only one rule should return 'True'.
--
-- @
-- (all isUpper . 'Development.Shake.FilePath.takeBaseName') '?>' \\out -> do
-- let src = 'Development.Shake.FilePath.replaceBaseName' out $ map toLower $ takeBaseName out
-- 'Development.Shake.writeFile'' . map toUpper =<< 'Development.Shake.readFile'' src
-- @
(?>) :: (FilePath -> Bool) -> (FilePath -> Action ()) -> Rules ()
(?>) = root "with ?>"
-- | Define a set of patterns, and if any of them match, run the associated rule. See '*>'.
(**>) :: [FilePattern] -> (FilePath -> Action ()) -> Rules ()
(**>) test = root "with **>" (\x -> any (?== x) test)
-- | Define a rule that matches a 'FilePattern'. No file required by the system must be
-- matched by more than one pattern. For the pattern rules, see '?=='.
--
-- @
-- \"*.asm.o\" '*>' \\out -> do
-- let src = 'Development.Shake.FilePath.dropExtension' out
-- 'need' [src]
-- 'Development.Shake.system'' [\"as\",src,\"-o\",out]
-- @
--
-- To define a build system for multiple compiled languages, we recommend using @.asm.o@,
-- @.cpp.o@, @.hs.o@, to indicate which language produces an object file.
-- I.e., the file @foo.cpp@ produces object file @foo.cpp.o@.
--
-- Note that matching is case-sensitive, even on Windows.
(*>) :: FilePattern -> (FilePath -> Action ()) -> Rules ()
(*>) test = root (show test) (test ?==)